- Joined
- Aug 14, 2007
- Messages
- 18
- Reaction score
- 0
if(randv <= 30)//30% zuly [zulies will count as mapdrop]
{
if(thismon->MonsterDrop->mapdrop->level_max >= thismon->MonsterDrop->firstlevel)
{
newdrop->type = 1; //Drop Zuly
newdrop->amount = thismon->thisnpc->level * 5 * Config.ZULY_RATE + RandNumber( 1, 10 );
return newdrop;
}
delete newdrop;
return NULL;
}