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Star Wars the Old Republic emulator

Founder of EvilSource
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Founder of EvilSource
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I need packet loggers and packet analysis to help me parce the packets properly

we also need people who are willing to go through the tor files and db everything into seprate mysql tables useing node viewer

And people to help me develop server side client is completely modified and somone to develope the loader

:)
http://50.76.98.26/swtor/resources/
 
Last edited:
Founder of EvilSource
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Code:
----------------------------
Swtor Emu Server V1.3
----------------------------

SOCKET_SERVER: Swtor Login server listening v1.3
SOCKET_SERVER: Swtor Game server listening v1.3
SOCKET_CLIENT: Client Connect To Login Server (:62148)
i = #1
p-l = #1034
got key for Domo
Key1 key
5DC590B1968FD76440842B422FD79041539E369F5B4A956E475DAB8A5BE593EA

Key1 iv
5A96F680118B7A28

Key2 key
8507BAE7F524780781333140A3B963F32036795C6FF5F908C915F94ECE10D3E9

Key2 iv
3A9CE0ED0C127C78

loeded keys: Keys//domo//Login_Server_keys.dat
loeded keys: Keys//domo//Login_Server_keys2.dat
compresscBuf
0042000000425A7FD430FD3F10B030F033303024271697E4A46664E6E494A416973070028512D392
0D93924C131978809C9CFCF4CCBCE2D4A2B2D4220636060800000000FFFF0000

encryptBuf
70C15D7F981DA7F1DAFC9B1A5DA2813313AEDE24E2EF8347815BC2FC87703659DFF2A6E538EFDD39
48BD5708BD358E38AC08B75BFFD29BB063F7F715C45130BF9BC8DC68E7FBF9D9

sending #1
i = #2
p-l = #49
DecryptBuf
0026000000265AFE8C73D97F20E0676060484E2C2EC949CDC8CCC929492D2E61606340000000

decompresscBuf
A7E609A6FFFFFFFF0F000000636173746C6568696C6C74657374000600000000000000000000
 
Last edited:
Newbie Spellweaver
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Can't wait till this is finished. Keep up the good work :D
 
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Um do we get access to this source and i've never played or seen Star Wars the Old Republic. I'm very fluent in packet decoding and good with c++/asm.

More info would be nice?
 
Founder of EvilSource
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hi closed source I do not want this game to turn out like wow we are looking for developers but there are certain aspects of the code I cannot share If you want access to all of the code you have to talk to polymorphic But I am going to set up a server and allow people to play for free And eventually one polymorphic sets okay I can release the source code But so far I've got a server-based server encryption server decryption and packets being parsed And basic client to server communication and a modify client to work on emulator

and And as I said before
For the Star Wars the Old Republic emulator I have decrypted all packets and have a little bit of proof to show you we have also been able to reading crypt packets and send them back to the server thank you I hope you enjoy these pictures I'm still recruiting for my team

For people who want to do packet research would like to help with this project and do not own copies of the game I can provide a copy for your work


And xLethal I have received your p.m. and I've added you on MSN my MSN is domo@willsmithh4x.info

and anyone who is interested you can also reach me at my team speak 3 ip = 50.76.98.29
 
Last edited:
Initiate Mage
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Feb 8, 2012
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Cant wait to see It and start playing, please tell me when Its ready.
 
Initiate Mage
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Your not the only one developing one the Germans are pretty close to at swtorps it would be cool if somehow we could get all private servers into one so the servers werent so crowded and people could choose what server to go in to
 
Newbie Spellweaver
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Things is until a server/emulator release, nobody can set up a private server.
You'll most likely receive a closure from bioware or random ddos from jealous people or (insert more) if u setup a single private server.
 
Initiate Mage
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we do not want to setup private server, we develop emu only for training purposes
 
Junior Spellweaver
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If you guys actually get this 100% working.. youll be my new hero LOL. Good luck!
 
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