synchronizing eng Client

Junior Spellweaver
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Sep 16, 2004
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I'm working on rebuilding worldXX-npc.scp files based on GP client, but i'm stuck with the npcpos list because the client is missing data (flag, type, israngecheck) maybe is_obj is one of those, but still 2 missing.

Server
Code:
[NpcPos]        Flags   Index   PosX    PosY    Type   IsRangeCheck
0               0       1        36       41       3      1

Client
Code:
<world	id="1"	name="world1"	type="0"	map_file="world_01.mcl"	terrain_mesh=""	icon="J_icn_map1"	m_code="1"	t_max_x="1"	t_max_z="1"	gpsorder="1"	allowedwar="0"	warcontrol="0"	>
<world_npc	id="1"	npc_name="npc01-0001"	x="36"	y="41"	is_obj="0"	/>


PHP:
<?php

function xml2array($contents, $get_attributes=1) {
    if(!$contents) return array();

    if(!function_exists('xml_parser_create')) {
        //print "'xml_parser_create()' function not found!";
        return array();
    }
    //Get the XML parser of PHP - PHP must have this module for the parser to work
    $parser = xml_parser_create();
    xml_parser_set_option( $parser, XML_OPTION_CASE_FOLDING, 0 );
    xml_parser_set_option( $parser, XML_OPTION_SKIP_WHITE, 1 );
    xml_parse_into_struct( $parser, $contents, $xml_values );
    xml_parser_free( $parser );

    if(!$xml_values) return;//Hmm...

    //Initializations
    $xml_array = array();
    $parents = array();
    $opened_tags = array();
    $arr = array();

    $current = &$xml_array;

    //Go through the tags.
    foreach($xml_values as $data) {
        unset($attributes,$value);//Remove existing values, or there will be trouble

        //This command will extract these variables into the foreach scope
        // tag(string), type(string), level(int), attributes(array).
        extract($data);//We could use the array by itself, but this cooler.

        $result = '';
        if($get_attributes) {//The second argument of the function decides this.
            $result = array();
            if(isset($value)) $result['value'] = $value;

            //Set the attributes too.
            if(isset($attributes)) {
                foreach($attributes as $attr => $val) {
                    if($get_attributes == 1) $result['attr'][$attr] = $val; //Set all the attributes in a array called 'attr'
                    /**  :TODO: should we change the key name to '_attr'? Someone may use the tagname 'attr'. Same goes for 'value' too */
                }
            }
        } elseif(isset($value)) {
            $result = $value;
        }

        //See tag status and do the needed.
        if($type == "open") {//The starting of the tag '<tag>'
            $parent[$level-1] = &$current;

            if(!is_array($current) or (!in_array($tag, array_keys($current)))) { //Insert New tag
                $current[$tag] = $result;
                $current = &$current[$tag];

            } else { //There was another element with the same tag name
                if(isset($current[$tag][0])) {
                    array_push($current[$tag], $result);
                } else {
                    $current[$tag] = array($current[$tag],$result);
                }
                $last = count($current[$tag]) - 1;
                $current = &$current[$tag][$last];
            }

        } elseif($type == "complete") { //Tags that ends in 1 line '<tag />'
            //See if the key is already taken.
            if(!isset($current[$tag])) { //New Key
                $current[$tag] = $result;

            } else { //If taken, put all things inside a list(array)
                if((is_array($current[$tag]) and $get_attributes == 0)//If it is already an array...
                        or (isset($current[$tag][0]) and is_array($current[$tag][0]) and $get_attributes == 1)) {
                    array_push($current[$tag],$result); // ...push the new element into that array.
                } else { //If it is not an array...
                    $current[$tag] = array($current[$tag],$result); //...Make it an array using using the existing value and the new value
                }
            }

        } elseif($type == 'close') { //End of tag '</tag>'
            $current = &$parent[$level-1];
        }
    }

    return($xml_array);
}




function shoplist( $r )
{
	$t = "	";
	$d = 0;
	$c = count($r);
	$s = "[ShopLst]	NpcsIdx	NSetIdx	ItemKind	ItemOpt	ReputationClass	DurationIdx	Price\n";
	if($c == 2)
	{
		$id = $r["attr"]["id"];
		foreach($r["item"] as $k => $v)
		{
			$s .= $d.$t.$id.$t.$v["attr"]["slot_id"].$t.$v["attr"]["item_id"].$t.$v["attr"]["option"].$t.$v["attr"]["reputation_class"].$t.$v["attr"]["duration_id"].$t.$v["attr"]["price"]."\n";	
			$d++;
		}
		return $s;
	}
	
	for($i = 0; $i < $c; $i++)
	{
		$id = $r[$i]["attr"]["id"];
		if(count($r[$i]["item"]) == 1 )
		{
			$v = $r[$i]["item"];
			$s .= $d.$t.$id.$t.$v["attr"]["slot_id"].$t.$v["attr"]["item_id"].$t.$v["attr"]["option"].$t.$v["attr"]["reputation_class"].$t.$v["attr"]["duration_id"].$t.$v["attr"]["price"]."\n";	
			$d++;
			continue;
		}
		foreach($r[$i]["item"] as $k => $v)
		{
			$s .= $d.$t.$id.$t.$v["attr"]["slot_id"].$t.$v["attr"]["item_id"].$t.$v["attr"]["option"].$t.$v["attr"]["reputation_class"].$t.$v["attr"]["duration_id"].$t.$v["attr"]["price"]."\n";	
			$d++;
		}
	}
	return $s;
}

function skilllist( $r )
{
	$t = "	";
	$d = 0;
	$c = count($r);
	$s = "[SkillLst]	NSetIdx	NpcsIdx	SkillIdx	SkillLv\n";
	if($c == 2)
	{
		$id = $r["attr"]["id"];
		foreach($r["skill"] as $k => $v)
		{
			//fwrite($o, $d.$t.$id.$t.$v["attr"]["id"].$t.$v["attr"]["day"].$t.$v["attr"]["hour"]."\n");
			$s .= $d.$t.$v["attr"]["slot_id"].$t.$id.$t.$v["attr"]["id"].$t.$v["attr"]["level"]."\n";	
			$d++;
		}
		return $s;
	}
	for($i = 0; $i < $c; $i++)
	{
		$id = $r["attr"]["id"];
		if(count($r[$i]["skill"]) == 1 )
		{
			$v = $r[$i]["skill"];
			$s .= $d.$t.$v["attr"]["slot_id"].$t.$id.$t.$v["attr"]["id"].$t.$v["attr"]["level"]."\n";	
			$d++;
			continue;
		}
		foreach($r[$i]["skill"] as $k => $v)
		{
			//fwrite($o, $d.$t.$id.$t.$v["attr"]["id"].$t.$v["attr"]["day"].$t.$v["attr"]["hour"]."\n");
			$s .= $d.$t.$v["attr"]["slot_id"].$t.$id.$t.$v["attr"]["id"].$t.$v["attr"]["level"]."\n";	
			$d++;
		}
	}
	return $s;
}

function warplist( $r )
{
	$t = "	";
	$d = 0;
	$c = count($r);
	$s = "[WarpLst]	NpcsIdx	NSetIdx	TargetIdx	LV	Fee	Type\n";
	if($c == 2)
	{
		$id = $r["attr"]["id"];
		foreach($r["warp_list"] as $k => $v)
		{
			$s .= $d.$t.$id.$t.$v["attr"]["order"].$t.$v["attr"]["target_id"].$t.$v["attr"]["level"].$t.$v["attr"]["Fee"].$t.$v["attr"]["type"]."\n";	
			$d++;
		}
		return $s;
	}
	for($i = 0; $i < $c; $i++)
	{
		$id = $r[$i]["attr"]["id"];
		if(count($r[$i]["warp_list"]) == 1 )
		{
			$v = $r[$i]["warp_list"];
			$s .= $d.$t.$id.$t.$v["attr"]["order"].$t.$v["attr"]["target_id"].$t.$v["attr"]["level"].$t.$v["attr"]["Fee"].$t.$v["attr"]["type"]."\n";	
			$d++;
			continue;
		}
		foreach($r[$i]["warp_list"] as $k => $v)
		{
			$s .= $d.$t.$id.$t.$v["attr"]["order"].$t.$v["attr"]["target_id"].$t.$v["attr"]["level"].$t.$v["attr"]["Fee"].$t.$v["attr"]["type"]."\n";	
			$d++;
		}
	}
	return $s;
}

$contents = file_get_contents('cabal.xml');
$r = xml2array($contents);

$c = count($r["cabal"]["cabal_world"]["world"]);
$c = 2;
for($i = 0; $i < $c; $i++)
{
	//$shop[$r["cabal"]["cabal_world"]["world"][$i]["attr"]["id"]] = shoplist($r["cabal"]["cabal_world"]["world"][$i]["shop"]);
	//$skill[$r["cabal"]["cabal_world"]["world"][$i]["attr"]["id"]] = skilllist($r["cabal"]["cabal_world"]["world"][$i]["trainer"]);
	$warp[$r["cabal"]["warp_npc"]["world"][$i]["attr"]["id"]] = warplist($r["cabal"]["warp_npc"]["world"][$i]["npc"]);
}	
	
print_r($warp);
die();

?>
 
worked :) i had to exclude npcs_id 31 from warp list and use already given npcpos.

there are also many others scp that need to be fixed, like items.scp (it has worng sell price) that can be found in item.enc.
 
Last edited:
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