Initiate Mage
- Joined
- Aug 13, 2020
- Messages
- 4
- Reaction score
- 10
Hello everyone,
I'm sharing with you today how to have full access to TricksterM's resources.
You will need the following:
Step One: Locating "UCUpdater" folder in your mobile phone/emulator.
This folder holds all the assets for the game.
In AndroidOS, you can achieve that by simply going to:
Documents > Android > data > com.ncsoft.tricksterm19 > files > UCUpdater
Yes, I'm playing the 19+ ver. because I'm a naughty boy
Copy this folder to your PC.
Step Two: Importing files to AssetStudio and exporting resources.
You can simply click on File > Load File
or drag and drop the file you want to parse into the GUI.
For this example, I used UCUpdater > gui > models
Apply the filters you want to fasten your search and then right click the item in the list to export it to a folder of your choice. Most of the time, sprites will be compiled into a big png file, so if you're having a hard time to find the sprites with the Sprite filter, just check the Texture2D option and they should appear.
The folders and files are pretty much self-explanatory, however, if you're looking for characters/NPCs/monsters sprites, then the file you're looking for is named "bakedvfanimations".
That's all.
Have fun!
I'm sharing with you today how to have full access to TricksterM's resources.
You will need the following:
- TricksterM installed and up-to-date in your mobile device or emulator;
- AssetStudioGUI;
Step One: Locating "UCUpdater" folder in your mobile phone/emulator.
This folder holds all the assets for the game.
In AndroidOS, you can achieve that by simply going to:
Documents > Android > data > com.ncsoft.tricksterm19 > files > UCUpdater
Yes, I'm playing the 19+ ver. because I'm a naughty boy
Copy this folder to your PC.
Step Two: Importing files to AssetStudio and exporting resources.
You can simply click on File > Load File
or drag and drop the file you want to parse into the GUI.
For this example, I used UCUpdater > gui > models
Apply the filters you want to fasten your search and then right click the item in the list to export it to a folder of your choice. Most of the time, sprites will be compiled into a big png file, so if you're having a hard time to find the sprites with the Sprite filter, just check the Texture2D option and they should appear.
The folders and files are pretty much self-explanatory, however, if you're looking for characters/NPCs/monsters sprites, then the file you're looking for is named "bakedvfanimations".
That's all.
Have fun!