Hello community, I have a question regarding the game's texture files (.TTX).
I had been tinkering with texture files for quite some time now using Agnares's hard-coded method and even though it works pretty well I started noticing a bit of a downfall in performance when using higher number of textures (around 300) and also a weird accumulation of noise in those textures (but that might be caused by the engine's way of rendering not sure). So I was wondering if anyone managed to pack multiple pngs into one TTX file, if so I would love to hear about it.
I had been tinkering with texture files for quite some time now using Agnares's hard-coded method and even though it works pretty well I started noticing a bit of a downfall in performance when using higher number of textures (around 300) and also a weird accumulation of noise in those textures (but that might be caused by the engine's way of rendering not sure). So I was wondering if anyone managed to pack multiple pngs into one TTX file, if so I would love to hear about it.