Tower of Priest KSM

at last some one made one every time i open my Main server it says can't read n_BlaBlaBla.ksm
Thx bjorn your the best Developer for kalonline

/Edit
can u please upload n_006 and n_007?
 
if some one using mine :
(initmap (index 5) (kind 1) (xy 6 6) (filename "n_006_006.ksm"))
(initmap (index 5) (kind 1) (xy 6 7) (filename "n_006_007.ksm"))
(initmap (index 5) (kind 1) (xy 7 6) (filename "n_007_006.ksm"))
(initmap (index 5) (kind 1) (xy 7 7) (filename "n_007_007.ksm"))

(initmap (index 5) (kind 1) (xy 4 8) (filename "n_004_008.ksm"))
(initmap (index 5) (kind 1) (xy 4 9) (filename "n_004_009.ksm"))
(initmap (index 5) (kind 1) (xy 5 8) (filename "n_005_008.ksm"))
(initmap (index 5) (kind 1) (xy 5 9) (filename "n_005_009.ksm"))

(initmap (index 5) (kind 1) (xy 6 8) (filename "n_006_008.ksm"))
(initmap (index 5) (kind 1) (xy 6 9) (filename "n_006_009.ksm"))
(initmap (index 5) (kind 1) (xy 7 8) (filename "n_007_008.ksm"))
(initmap (index 5) (kind 1) (xy 7 9) (filename "n_007_009.ksm"))
so it's need to rename or BjorN give the guys your initmap.txt and the macro.dat
 
this is int (ok, it's client side but jsut need a few cahgnes for server side )
Code:
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
look at xy and your xy

someone just relead his initmap.txt lines. not the org ones...or maybe koreans use other maps..duno^^
 
Code:
;priest
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )



;@@@@@@@@[New D5]
;Floor1
(initmap (index 11) (kind 1) (xy 8 6) (filename "n_008_006.ksm"))
(initmap (index 11) (kind 1) (xy 8 7) (filename "n_008_007.ksm"))
(initmap (index 11) (kind 1) (xy 9 6) (filename "n_009_006.ksm"))
(initmap (index 11) (kind 1) (xy 9 7) (filename "n_009_007.ksm"))

;Floor2
(initmap (index 8) (kind 1) (xy 10 6) (filename "n_010_006.ksm"))
(initmap (index 8) (kind 1) (xy 10 7) (filename "n_010_007.ksm"))
(initmap (index 8) (kind 1) (xy 11 6) (filename "n_011_006.ksm"))
(initmap (index 8) (kind 1) (xy 11 7) (filename "n_011_007.ksm"))

;Floor3
(initmap (index 13) (kind 1) (xy 12 6) (filename "n_012_006.ksm"))
(initmap (index 13) (kind 1) (xy 12 7) (filename "n_012_007.ksm"))
(initmap (index 13) (kind 1) (xy 13 6) (filename "n_013_006.ksm"))
(initmap (index 13) (kind 1) (xy 13 7) (filename "n_013_007.ksm"))
 
Thanks for this release Bjorn, very kind of you :cool:
Can you tell me if KWE can load dungeon maps, would be interesting for me to buy it if so ;)
 
Thanks for this release Bjorn, very kind of you :cool:
Can you tell me if KWE can load dungeon maps, would be interesting for me to buy it if so ;)

Dungeon maps or minimaps? Dungeons maps = actually 1 .gb and some smaller objects.
For the minimaps: You can load any GTX with it ;) Sometimes you need a bit of resizing the minimaps, but you can load 'm.
 
(genmonster (index 1) (map 11) (area 3802) (max 2) (cycle 1) (rect 2161 1584 2160 1584))
something wrong ? so why i cant see the mob?

- Yes the macro.dat is working fine
- Yes i have the initmonster working fine and its Demon vulger
- Yes i have tryed another mob
- Yes coordinates are ok
- Yes F1 = Map 11 so ?

i have check all this so its must work fine but i cant see the monster and i made /set frame and i see monster count = 0
 
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