TowerOfPriest problem

change this:

config.pk -> macro.dat --> search for tower of priest initmap.... and replace with this:

;D5 initmap
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )



and serverside -> config -> initmap:

;Floor1
(initmap (index 11) (kind 1) (xy 8 6) (filename "n_008_006.ksm"))
(initmap (index 11) (kind 1) (xy 8 7) (filename "n_008_007.ksm"))
(initmap (index 11) (kind 1) (xy 9 6) (filename "n_009_006.ksm"))
(initmap (index 11) (kind 1) (xy 9 7) (filename "n_009_007.ksm"))

;Floor2
(initmap (index 8) (kind 1) (xy 10 6) (filename "n_010_006.ksm"))
(initmap (index 8) (kind 1) (xy 10 7) (filename "n_010_007.ksm"))
(initmap (index 8) (kind 1) (xy 11 6) (filename "n_011_006.ksm"))
(initmap (index 8) (kind 1) (xy 11 7) (filename "n_011_007.ksm"))

;Floor3
(initmap (index 13) (kind 1) (xy 12 6) (filename "n_012_006.ksm"))
(initmap (index 13) (kind 1) (xy 12 7) (filename "n_012_007.ksm"))
(initmap (index 13) (kind 1) (xy 13 6) (filename "n_013_006.ksm"))
(initmap (index 13) (kind 1) (xy 13 7) (filename "n_013_007.ksm"))

;Floor4
(initmap ( index 22 ) ( kind 1 ) ( xy 14 6 ) ( filename "n_014_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 14 7 ) ( filename "n_014_007.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 15 6 ) ( filename "n_015_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 15 7 ) ( filename "n_015_007.ksm" ) )

;Floor5
(initmap ( index 23 ) ( kind 1 ) ( xy 16 6 ) ( filename "n_016_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 16 7 ) ( filename "n_016_007.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 17 6 ) ( filename "n_017_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 17 7 ) ( filename "n_017_007.ksm" ) )

;Floor6
(initmap ( index 24 ) ( kind 1 ) ( xy 18 6 ) ( filename "n_018_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 18 7 ) ( filename "n_018_007.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 19 6 ) ( filename "n_019_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 19 7 ) ( filename "n_019_007.ksm" ) )

;Floor7
(initmap ( index 17 ) ( kind 1 ) ( xy 8 4 ) (filename "n_008_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 8 5 ) (filename "n_008_005.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 4 ) (filename "n_009_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 5 ) (filename "n_009_005.ksm"))

;Floor8
(initmap ( index 15 ) ( kind 1 ) ( xy 10 4 ) (filename "n_010_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 10 5 ) (filename "n_010_005.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 4 ) (filename "n_011_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 5 ) (filename "n_011_005.ksm"))

;Floor9
(initmap ( index 18 ) ( kind 1 ) ( xy 12 4 ) (filename "n_012_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 12 5 ) (filename "n_012_005.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 4 ) (filename "n_013_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 5 ) (filename "n_013_005.ksm"))

;Floor10
(initmap ( index 21 ) ( kind 1 ) ( xy 14 4 ) (filename "n_014_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 14 5 ) (filename "n_014_005.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 4 ) (filename "n_015_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 5 ) (filename "n_015_005.ksm"))
 
Upvote 0
change this:

config.pk -> macro.dat --> search for tower of priest initmap.... and replace with this:

;D5 initmap
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )



and serverside -> config -> initmap:

;Floor1
(initmap (index 11) (kind 1) (xy 8 6) (filename "n_008_006.ksm"))
(initmap (index 11) (kind 1) (xy 8 7) (filename "n_008_007.ksm"))
(initmap (index 11) (kind 1) (xy 9 6) (filename "n_009_006.ksm"))
(initmap (index 11) (kind 1) (xy 9 7) (filename "n_009_007.ksm"))

;Floor2
(initmap (index 8) (kind 1) (xy 10 6) (filename "n_010_006.ksm"))
(initmap (index 8) (kind 1) (xy 10 7) (filename "n_010_007.ksm"))
(initmap (index 8) (kind 1) (xy 11 6) (filename "n_011_006.ksm"))
(initmap (index 8) (kind 1) (xy 11 7) (filename "n_011_007.ksm"))

;Floor3
(initmap (index 13) (kind 1) (xy 12 6) (filename "n_012_006.ksm"))
(initmap (index 13) (kind 1) (xy 12 7) (filename "n_012_007.ksm"))
(initmap (index 13) (kind 1) (xy 13 6) (filename "n_013_006.ksm"))
(initmap (index 13) (kind 1) (xy 13 7) (filename "n_013_007.ksm"))

;Floor4
(initmap ( index 22 ) ( kind 1 ) ( xy 14 6 ) ( filename "n_014_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 14 7 ) ( filename "n_014_007.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 15 6 ) ( filename "n_015_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 ) ( xy 15 7 ) ( filename "n_015_007.ksm" ) )

;Floor5
(initmap ( index 23 ) ( kind 1 ) ( xy 16 6 ) ( filename "n_016_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 16 7 ) ( filename "n_016_007.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 17 6 ) ( filename "n_017_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 ) ( xy 17 7 ) ( filename "n_017_007.ksm" ) )

;Floor6
(initmap ( index 24 ) ( kind 1 ) ( xy 18 6 ) ( filename "n_018_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 18 7 ) ( filename "n_018_007.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 19 6 ) ( filename "n_019_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 ) ( xy 19 7 ) ( filename "n_019_007.ksm" ) )

;Floor7
(initmap ( index 17 ) ( kind 1 ) ( xy 8 4 ) (filename "n_008_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 8 5 ) (filename "n_008_005.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 4 ) (filename "n_009_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 5 ) (filename "n_009_005.ksm"))

;Floor8
(initmap ( index 15 ) ( kind 1 ) ( xy 10 4 ) (filename "n_010_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 10 5 ) (filename "n_010_005.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 4 ) (filename "n_011_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 5 ) (filename "n_011_005.ksm"))

;Floor9
(initmap ( index 18 ) ( kind 1 ) ( xy 12 4 ) (filename "n_012_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 12 5 ) (filename "n_012_005.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 4 ) (filename "n_013_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 5 ) (filename "n_013_005.ksm"))

;Floor10
(initmap ( index 21 ) ( kind 1 ) ( xy 14 4 ) (filename "n_014_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 14 5 ) (filename "n_014_005.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 4 ) (filename "n_015_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 5 ) (filename "n_015_005.ksm"))


That dont work still the same problem...but thanks anyway^^
 
Upvote 0
If You get teleported success to the area so i think the problem with the save zone make sure that your maps file's which on Serverside\ map is well cuz i think its full save zone

Teleport Code must be like that : (teleport MAPINDEX X Y)

How you get map index?
Go To Config.pk >>> Macro.dat

Color Red = Map Index
Color Orange = X
Color Magenta = Y

hmm but how i can find out if its all savezone ? and if its all savezone why it work fine when i change

this
Code:
;Floor 1
(quest (index 9000 1)
	(case (then (teleport [COLOR="Blue"]11[/COLOR] 70203 50469)))
	(case (then ))
)

to this
Code:
;Floor 1
(quest (index 9000 1)
	(case (then (teleport [COLOR="Blue"]5[/COLOR] 70203 50469)))
	(case (then ))
)

:blink:
 
Upvote 0
oO realy no1 know why that happend ? :(

i did start now with clean files no repack anymore and got again the same damn problem :S and i did already tryed diff ksm files and all time the same dams shit...ummm here are my lines maybe any1 see a mistake in it..

Serverside/config/InitMap
Code:
;Floor1
(initmap (index 11) (kind 1) (xy 8 6) (filename "n_008_006.ksm"))
(initmap (index 11) (kind 1) (xy 8 7) (filename "n_008_007.ksm"))
(initmap (index 11) (kind 1) (xy 9 6) (filename "n_009_006.ksm"))
(initmap (index 11) (kind 1) (xy 9 7) (filename "n_009_007.ksm"))

;Floor2
(initmap (index 8) (kind 1) (xy 10 6) (filename "n_010_006.ksm"))
(initmap (index 8) (kind 1) (xy 10 7) (filename "n_010_007.ksm"))
(initmap (index 8) (kind 1) (xy 11 6) (filename "n_011_006.ksm"))
(initmap (index 8) (kind 1) (xy 11 7) (filename "n_011_007.ksm"))

;Floor3
(initmap (index 13) (kind 1) (xy 12 6) (filename "n_012_006.ksm"))
(initmap (index 13) (kind 1) (xy 12 7) (filename "n_012_007.ksm"))
(initmap (index 13) (kind 1) (xy 13 6) (filename "n_013_006.ksm"))
(initmap (index 13) (kind 1) (xy 13 7) (filename "n_013_007.ksm"))

;Floor4
(initmap ( index 22 ) ( kind 1 )  ( xy 14 6 )  ( filename "n_014_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 )  ( xy 14 7 )  ( filename "n_014_007.ksm" ) )
(initmap ( index 22 ) ( kind 1 )  ( xy 15 6 )  ( filename "n_015_006.ksm" ) )
(initmap ( index 22 ) ( kind 1 )  ( xy 15 7 )  ( filename "n_015_007.ksm" ) )

;Floor5
(initmap ( index 23 ) ( kind 1 )  ( xy 16 6 )  ( filename "n_016_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 )  ( xy 16 7 )  ( filename "n_016_007.ksm" ) )
(initmap ( index 23 ) ( kind 1 )  ( xy 17 6 )  ( filename "n_017_006.ksm" ) )
(initmap ( index 23 ) ( kind 1 )  ( xy 17 7 )  ( filename "n_017_007.ksm" ) )

;Floor6
(initmap ( index 24 ) ( kind 1 )  ( xy 18 6 )  ( filename "n_018_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 )  ( xy 18 7 )  ( filename "n_018_007.ksm" ) )
(initmap ( index 24 ) ( kind 1 )  ( xy 19 6 )  ( filename "n_019_006.ksm" ) )
(initmap ( index 24 ) ( kind 1 )  ( xy 19 7 )  ( filename "n_019_007.ksm" ) )

;Floor7
(initmap ( index 17 ) ( kind 1 ) ( xy 8 4 ) (filename "n_008_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 8 5 ) (filename "n_008_005.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 4 ) (filename "n_009_004.ksm"))
(initmap ( index 17 ) ( kind 1 ) ( xy 9 5 ) (filename "n_009_005.ksm"))

;Floor8
(initmap ( index 15 ) ( kind 1 ) ( xy 10 4 ) (filename "n_010_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 10 5 ) (filename "n_010_005.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 4 ) (filename "n_011_004.ksm"))
(initmap ( index 15 ) ( kind 1 ) ( xy 11 5 ) (filename "n_011_005.ksm"))

;Floor9
(initmap ( index 18 ) ( kind 1 ) ( xy 12 4 ) (filename "n_012_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 12 5 ) (filename "n_012_005.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 4 ) (filename "n_013_004.ksm"))
(initmap ( index 18 ) ( kind 1 ) ( xy 13 5 ) (filename "n_013_005.ksm"))

;Floor10
(initmap ( index 21 ) ( kind 1 ) ( xy 14 4 ) (filename "n_014_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 14 5 ) (filename "n_014_005.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 4 ) (filename "n_015_004.ksm"))
(initmap ( index 21 ) ( kind 1 ) ( xy 15 5 ) (filename "n_015_005.ksm"))
InitMonster
Code:
;High Class Earth element
(monster (name 516) (index 516) (country 0 1 2) (race 1) (level 92) (ai 2) (range 46) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 840) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Earth element
(monster (name 517) (index 517) (country 0 1 2) (race 1) (level 93) (ai 2) (range 48) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 870) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Earth element
(monster (name 518) (index 518) (country 0 1 2) (race 1) (level 94) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Fire element
(monster (name 519) (index 519) (country 0 1 2) (race 1) (level 92) (ai 2) (range 46) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 840) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Fire element
(monster (name 520) (index 520) (country 0 1 2) (race 1) (level 93) (ai 2) (range 48) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 870) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Fire element
(monster (name 521) (index 521) (country 0 1 2) (race 1) (level 94) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Water element
(monster (name 522) (index 522) (country 0 1 2) (race 1) (level 92) (ai 2) (range 46) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 840) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Water element
(monster (name 523) (index 523) (country 0 1 2) (race 1) (level 93) (ai 2) (range 48) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 870) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Water element
(monster (name 524) (index 524) (country 0 1 2) (race 1) (level 94) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Iron element
(monster (name 525) (index 525) (country 0 1 2) (race 1) (level 92) (ai 2) (range 46) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 840) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Iron element
(monster (name 526) (index 526) (country 0 1 2) (race 1) (level 93) (ai 2) (range 48) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 870) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Iron element
(monster (name 527) (index 527) (country 0 1 2) (race 1) (level 94) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Wood element
(monster (name 528) (index 528) (country 0 1 2) (race 1) (level 92) (ai 2) (range 46) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 840) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Wood element
(monster (name 529) (index 529) (country 0 1 2) (race 1) (level 93) (ai 2) (range 48) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 870) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Wood element
(monster (name 530) (index 530) (country 0 1 2) (race 1) (level 94) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 11500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Security guard of the priest
(monster (name 531) (index 531) (country 0 1 2) (race 1) (level 94) (ai 2) (range 56) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 14500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;High Class Security guard of the priest
(monster (name 532) (index 532) (country 0 1 2) (race 1) (level 95) (ai 2) (range 56) (sight 360 360) (exp 0)
(str 100) (hth 168) (int 200) (wis 60) (dex 100) (hp 17500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Earth element master
(monster (name 533) (index 533) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 130) (wis 90) (dex 130) (hp 21500) (mp 1300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 600 1200) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Fire element master
(monster (name 534) (index 534) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 130) (wis 90) (dex 130) (hp 21500) (mp 1300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 600 1200) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Water element master
(monster (name 535) (index 535) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 130) (wis 90) (dex 130) (hp 21500) (mp 1300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 600 1200) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Iron element master
(monster (name 536) (index 536) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 130) (wis 90) (dex 130) (hp 21500) (mp 1300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 600 1200) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Wood element master
(monster (name 537) (index 537) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 130) (wis 90) (dex 130) (hp 21500) (mp 1300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 600 1200) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Banshee
(monster (name 538) (index 538) (country 0 1 2) (race 1) (level 81) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 180) (hth 150) (int 76) (wis 46) (dex 90) (hp 10000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 480 680) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Banshee
(monster (name 539) (index 539) (country 0 1 2) (race 1) (level 82) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 180) (hth 150) (int 76) (wis 46) (dex 90) (hp 11000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Banshee
(monster (name 540) (index 540) (country 0 1 2) (race 1) (level 83) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 180) (hth 150) (int 76) (wis 46) (dex 90) (hp 12500) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Banshee
(monster (name 541) (index 541) (country 0 1 2) (race 1) (level 84) (ai 2) (range 40) (sight 200 320) (exp 0)
(str 186) (hth 156) (int 90) (wis 50) (dex 93) (hp 15000) (mp 300) (aspeed 1400) (hit 103) (dodge 75)
(attack 0 500 740) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 600) (resist 52 52 52 52 52)
(quest))


;Banshee
(monster (name 542) (index 542) (country 0 1 2) (race 1) (level 85) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 188) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 520 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton
(monster (name 543) (index 543) (country 0 1 2) (race 0) (level 82) (ai 1) (range 70) (sight 400 560) (exp 0)
(str 180) (hth 150) (int 76) (wis 46) (dex 90) (hp 12000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton
(monster (name 544) (index 544) (country 0 1 2) (race 0) (level 83) (ai 1) (range 70) (sight 400 560) (exp 0)
(str 180) (hth 150) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton
(monster (name 545) (index 545) (country 0 1 2) (race 0) (level 84) (ai 1) (range 70) (sight 400 520) (exp 0)
(str 186) (hth 156) (int 90) (wis 50) (dex 93) (hp 15000) (mp 300) (aspeed 1400) (hit 103) (dodge 75)
(attack 0 500 740) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 600) (resist 52 52 52 52 52)
(quest))


;Elite Skeleton
(monster (name 546) (index 546) (country 0 1 2) (race 0) (level 82) (ai 2) (range 50) (sight 200 320) (exp 0)
(str 200) (hth 150) (int 76) (wis 46) (dex 90) (hp 11000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Elite Skeleton
(monster (name 547) (index 547) (country 0 1 2) (race 0) (level 83) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 220) (hth 150) (int 76) (wis 46) (dex 90) (hp 12500) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Elite Skeleton
(monster (name 548) (index 548) (country 0 1 2) (race 0) (level 84) (ai 2) (range 50) (sight 200 320) (exp 0)
(str 230) (hth 156) (int 90) (wis 50) (dex 93) (hp 15000) (mp 300) (aspeed 1400) (hit 103) (dodge 75)
(attack 0 500 740) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 600) (resist 52 52 52 52 52)
(quest))


;Elite Skeleton
(monster (name 549) (index 549) (country 0 1 2) (race 0) (level 85) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 240) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 520 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Elite Skeleton
(monster (name 550) (index 550) (country 0 1 2) (race 0) (level 86) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 520 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Warrior
(monster (name 551) (index 551) (country 0 1 2) (race 0) (level 84) (ai 2) (range 50) (sight 200 320) (exp 0)
(str 230) (hth 156) (int 90) (wis 50) (dex 93) (hp 15000) (mp 300) (aspeed 1400) (hit 103) (dodge 75)
(attack 0 600 740) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 600) (resist 52 52 52 52 52)
(quest))


;Skeleton Warrior
(monster (name 552) (index 552) (country 0 1 2) (race 0) (level 85) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 240) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Warrior
(monster (name 553) (index 553) (country 0 1 2) (race 0) (level 86) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Warrior
(monster (name 554) (index 554) (country 0 1 2) (race 0) (level 87) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 168) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 820) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Warrior
(monster (name 555) (index 555) (country 0 1 2) (race 0) (level 88) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 178) (int 76) (wis 46) (dex 90) (hp 18000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 840) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Archer
(monster (name 556) (index 556) (country 0 1 2) (race 1) (level 81) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 80) (hth 150) (int 76) (wis 46) (dex 190) (hp 10000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 480 680) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Archer
(monster (name 557) (index 557) (country 0 1 2) (race 1) (level 82) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 80) (hth 150) (int 76) (wis 46) (dex 190) (hp 11000) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Archer
(monster (name 558) (index 558) (country 0 1 2) (race 1) (level 83) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 80) (hth 150) (int 76) (wis 46) (dex 190) (hp 12500) (mp 300) (aspeed 1400) (hit 109) (dodge 71)
(attack 0 490 690) (magic 0 0) (defense 254 203) (absorb 30) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Skeleton Archer
(monster (name 559) (index 559) (country 0 1 2) (race 1) (level 84) (ai 2) (range 40) (sight 200 320) (exp 0)
(str 86) (hth 156) (int 90) (wis 50) (dex 193) (hp 15000) (mp 300) (aspeed 1400) (hit 103) (dodge 75)
(attack 0 500 740) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 600) (resist 52 52 52 52 52)
(quest))


;Skeleton Archer
(monster (name 560) (index 560) (country 0 1 2) (race 1) (level 85) (ai 2) (range 40) (sight 360 360) (exp 0)
(str 88) (hth 158) (int 76) (wis 46) (dex 190) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 520 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Wraith
(monster (name 561) (index 561) (country 0 1 2) (race 0) (level 85) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 240) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Wraith
(monster (name 562) (index 562) (country 0 1 2) (race 0) (level 86) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 158) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 760) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Wraith
(monster (name 563) (index 563) (country 0 1 2) (race 0) (level 87) (ai 2) (range 50) (sight 360 360) (exp 0)
(str 250) (hth 168) (int 76) (wis 46) (dex 90) (hp 17000) (mp 300) (aspeed 1400) (hit 113) (dodge 75)
(attack 0 620 820) (magic 0 0) (defense 265 212) (absorb 31) (mspeed 1600 500) (resist 52 52 52 52 52)
(quest ))


;Guardian of I'Lyer
(monster (name 564) (index 564) (country 0 1 2) (race 1) (level 95) (ai 2) (range 56) (sight 360 360) (exp 0)
(str 100) (hth 168) (int 200) (wis 60) (dex 100) (hp 27500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 750 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Guardian of I'Lyer
(monster (name 565) (index 565) (country 0 1 2) (race 1) (level 95) (ai 2) (range 56) (sight 360 360) (exp 0)
(str 100) (hth 168) (int 200) (wis 60) (dex 100) (hp 27500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 750 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;Dunamic
(monster (name 566) (index 566) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 41500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;cheios
(monster (name 572) (index 572) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 41500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))


;I'Lyer
(monster (name 573) (index 573) (country 0 1 2) (race 1) (level 99) (ai 2) (range 53) (sight 360 360) (exp 0)
(str 200) (hth 168) (int 90) (wis 60) (dex 100) (hp 41500) (mp 300) (aspeed 1400) (hit 115) (dodge 77)
(attack 0 550 900) (magic 0 0) (defense 285 228) (absorb 31) (mspeed 1500 500) (resist 52 52 52 52 52)
(quest ))
cilentside/config/macro.dat
Code:
;priest minimap
(minimap (index 18) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa01"))
(minimap (index 19) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa02"))
(minimap (index 20) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa03"))
(minimap (index 21) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa04"))
(minimap (index 22) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa05"))
(minimap (index 23) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa06"))
(minimap (index 24) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa07"))
(minimap (index 25) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa08"))
(minimap (index 26) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa09"))
(minimap (index 27) (size 512 512) (width 256) (height 256) (map_left 0) (map_bottom 0) ( correction 0) (mapname "jsa10"))

;priest initmap
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 8 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 6 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 11 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 9 7 ) ( orgPatch 8 6 ) ( mapname "jsa01" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 10 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 6 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 8 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 11 7 ) ( orgPatch 10 6 ) ( mapname "jsa02" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 12 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 6 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 13 ) ( kind 1 ) ( fog 10000 0.00 0.00 0.00 ) ( xy 13 7 ) ( orgPatch 12 6 ) ( mapname "jsa03" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 6 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 22 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 7 ) ( orgPatch 14 6 ) ( mapname "jsa04" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 16 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 6 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 23 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 17 7 ) ( orgPatch 16 6 ) ( mapname "jsa05" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 18 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 6 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 24 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 19 7 ) ( orgPatch 18 6 ) ( mapname "jsa06" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 8 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 4 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 17 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 9 5 ) ( orgPatch 8 4 ) ( mapname "jsa07" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 10 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 4 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 15 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 11 5 ) ( orgPatch 10 4 ) ( mapname "jsa08" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 12 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 4 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 18 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 13 5 ) ( orgPatch 12 4 ) ( mapname "jsa09" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 14 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 4 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )
( initmap ( index 21 ) ( kind 1 ) ( fog 50000 0.00 0.00 0.00 ) ( xy 15 5 ) ( orgPatch 14 4 ) ( mapname "jsa10" ) )



;priest monster
;High Class Earth element
( monsterinfo ( key 516 481 )	( bone  94 ) ( level 92 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 30 ) )
( monsterinfo ( key 517 481 )	( bone  94 ) ( level 93 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 30 ) )
( monsterinfo ( key 518 481 )	( bone  94 ) ( level 94 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 30 ) )
;High Class Fire element
( monsterinfo ( key 519 485 )	( bone  95 ) ( level 92 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 25 ) )
( monsterinfo ( key 520 485 )	( bone  95 ) ( level 93 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 25 ) )
( monsterinfo ( key 521 485 )	( bone  95 ) ( level 94 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 25 ) )
;High Class Water element
( monsterinfo ( key 522 489 )	( bone  96 ) ( level 92 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
( monsterinfo ( key 523 489 )	( bone  96 ) ( level 93 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
( monsterinfo ( key 524 489 )	( bone  96 ) ( level 94 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000  600 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
;High Class Iron element
( monsterinfo ( key 525 493 )	( bone  97 ) ( level 92 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
( monsterinfo ( key 526 493 )	( bone  97 ) ( level 93 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
( monsterinfo ( key 527 493 )	( bone  97 ) ( level 94 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
;High Class Wood element
( monsterinfo ( key 528 497 )	( bone  98 ) ( level 92 ) ( scale 2.0 70 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000 1000 ) ( framerate 1.5 1.0 ) ( attheight 20 ) ( damage_direction 0 ) )
( monsterinfo ( key 529 497 )	( bone  98 ) ( level 93 ) ( scale 2.0 70 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000 1000 ) ( framerate 1.5 1.0 ) ( attheight 20 ) ( damage_direction 0 ) )
( monsterinfo ( key 530 497 )	( bone  98 ) ( level 94 ) ( scale 2.0 70 ) ( motion "AAAAAAAAAA" ) ( mspeed 1000 1000 ) ( framerate 1.5 1.0 ) ( attheight 20 ) ( damage_direction 0 ) )
;High Class Security guard of the priest
( monsterinfo ( key 531 )		( bone  99 ) ( level 94 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed  800  500 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
( monsterinfo ( key 532 531 )	( bone  99 ) ( level 95 ) ( scale 2.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed  800  500 ) ( framerate 1.0 1.0 ) ( attheight 20 ) )
;Earth element master
( monsterinfo ( key 533 )		( bone 102 ) ( level 99 ) ( scale 3.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.3 1.3 ) ( attheight  0 ) )
;Fire element master
( monsterinfo ( key 534 )		( bone 103 ) ( level 99 ) ( scale 3.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.2 1.2 ) ( attheight  0 ) )
;Water element master
( monsterinfo ( key 535 )		( bone 104 ) ( level 99 ) ( scale 3.0 17 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Iron element maste
( monsterinfo ( key 536 )		( bone 105 ) ( level 99 ) ( scale 3.0 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Wood element master
( monsterinfo ( key 537 )		( bone 106 ) ( level 99 ) ( scale 3.0 90 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.5 1.0 ) ( attheight  0 ) ( damage_direction 0 ) ( namebone 1 ) )
;Banshee
( monsterinfo ( key 538 )		( bone 107 ) ( level 81 ) ( scale 1.3  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 539 538 )	( bone 107 ) ( level 82 ) ( scale 1.3  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 540 538 )	( bone 107 ) ( level 83 ) ( scale 1.3  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 541 538 )	( bone 107 ) ( level 84 ) ( scale 1.3  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 542 538 )	( bone 107 ) ( level 85 ) ( scale 1.3  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Skeleton
( monsterinfo ( key 543 )		( bone 108 ) ( level 82 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 544 543 )	( bone 108 ) ( level 83 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 545 543 )	( bone 108 ) ( level 84 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Elite Skeleton
( monsterinfo ( key 546 )		( bone 109 ) ( level 82 ) ( scale 1.5  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 547 546 )	( bone 109 ) ( level 83 ) ( scale 1.5  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 548 546 )	( bone 109 ) ( level 84 ) ( scale 1.5  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 549 546 )	( bone 109 ) ( level 85 ) ( scale 1.5  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 550 546 )	( bone 109 ) ( level 86 ) ( scale 1.5  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Skeleton Warrior
( monsterinfo ( key 551 )		( bone 110 ) ( level 84 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 552 551 )	( bone 110 ) ( level 85 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 553 551 )	( bone 110 ) ( level 86 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 554 551 )	( bone 110 ) ( level 87 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 555 551 )	( bone 110 ) ( level 88 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Skeleton Archer
( monsterinfo ( key 556 )		( bone 111 ) ( level 81 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 557 556 )	( bone 111 ) ( level 82 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 558 556 )	( bone 111 ) ( level 83 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 559 556 )	( bone 111 ) ( level 84 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 560 556 )	( bone 111 ) ( level 85 ) ( scale 1.2  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Wraith
( monsterinfo ( key 561 )		( bone 112 ) ( level 85 ) ( scale 2.5 11 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 562 561 )	( bone 112 ) ( level 86 ) ( scale 2.5 11 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 563 561 )	( bone 112 ) ( level 87 ) ( scale 2.5 11 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Guardian of I'Lyer
( monsterinfo ( key 564 )		( bone 113 ) ( level 95 ) ( scale 1.5 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
( monsterinfo ( key 565 564 )	( bone 113 ) ( level 96 ) ( scale 1.5 10 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;Dunamic
( monsterinfo ( key 566 )		( bone 114 ) ( level 99 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;cheios
( monsterinfo ( key 572 )		( bone 114 ) ( level 99 ) ( scale 1.0  8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )
;I' Lyer
( monsterinfo ( key 573 )		( bone 115 ) ( level 99 ) ( scale 1.0  6 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) ( attheight  0 ) )


;priest monsterbone
( monsterbone (key 102) ( bone  0  3  5  0  7  9 19 21 ) ( target -3.0 3.5 2.0 26) (motion 3 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 2 0) ( damage 40 30 20 0 ) )
( monsterbone (key 103) ( bone  0  3  5  0  7  9 22 24 ) ( target -3.0 3.5 2.0 26) (motion 3 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30 20 0 ) )
( monsterbone (key 104) ( bone  0  3  5  0 13 15 30 32 ) ( target -3.0 3.5 2.0 26) (motion 3 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 2 0) ( damage 40 30 20 0 ) )
( monsterbone (key 105) ( bone  0  3  5  0  8 10 24 26 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30 20 0 ) )
( monsterbone (key 106) ( bone  0  3  6 39 40 60 61 62 ) ( target -3.0 3.5 2.0 26) (motion 3 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage  0  0  0 0 ) )
( monsterbone (key 107) ( bone  0  3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 2 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30 20 0 ) )
( monsterbone (key 108) ( bone  0  3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage  0  0 20 0 ) )
( monsterbone (key 109) ( bone  0  3  5 46  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30  0 0 ) )
( monsterbone (key 110) ( bone  0  3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage  0  0 20 0 ) )
( monsterbone (key 111) ( bone  24 3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage  0  0 20 0 ) )
( monsterbone (key 112) ( bone  0  3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage  0  0 20 0 ) )
( monsterbone (key 113) ( bone  0  2  5  9 25 46 50  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 20 10  0 0 ) )
( monsterbone (key 114) ( bone  0  3  6  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30 20 0 ) )
( monsterbone (key 115) ( bone  0  2  5  0  0  0  0  0 ) ( target -3.0 3.5 2.0 26) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 1 0) ( damage 40 30 10 0 ) )
object.dat
Code:
(model "Map\lib\[a]jt_08_11.gb" (extent 50000 60000)(particle "davi_jt_08_11" -1 0 0 0))
(model "Map\lib\[a]jt_08_12.gb" (extent 50000 60000)(particle "davi_jt_08_12"  2 0 0 0 "davi_jt_08_12_02" -1 0 0 0))  
(model "Map\lib\[a]jt_08_15.gb" (extent 50000 60000)(particle "davi_jt_08_15" -1 0 0 0))
(model "Map\lib\[a]jt_08_16.gb" (extent 50000 60000))
(model "Map\lib\[a]jt_08_17.gb" (extent 50000 60000))
(model "Map\lib\[a]jt_08_18.gb" (extent 50000 60000)(particle "davi_jt_08_18" -1 0 0 0))
(model "Map\lib\[a]jt_08_19.gb" (extent 50000 60000)(particle "davi_jt_08_19" -1 0 0 0))
(model "Map\lib\[a]jt_08_20.gb" (extent 50000 60000)(particle "davi_jt_08_20" -1 0 0 0))
(model "Map\lib\[a]jt_08_21.gb" (extent 50000 60000))
(model "Map\lib\[a]jt_08_22.gb" (extent 50000 60000)(particle "davi_jt_08_22" -1 0 0 0))
(model "Map\lib\[a]jt_08_23.gb" (extent 50000 60000)(particle "davi_jt_08_18" -1 0 0 0))
(model "Map\lib\[a]jt_08_24.gb" (extent 50000 60000))
(model "Map\lib\[a]jt_08_25.gb" (extent 50000 60000)(particle "davi_jt_08_25" -1 0 22 0))
PorterNpc servercide/config/initnpc
Code:
;TowerOfPriest Porter
(gennpc (index 4500) (country 0 1 2) (kind 5) (shape 3) (html 500401)  (map 0) (xy 268494 242537 19620) (dir 268494 242537))
Quest.txt
Code:
;Floor 1
(quest (index 9000 1)
	(case (then (teleport 11 70203 50469)))
	(case (then ))
)

;Floor 2
(quest (index 9000 2)
	(case (then (teleport 8 86588 50363)))
	(case (then ))
)

;Floor 3
(quest (index 9000 3)
	(case (then (teleport 13 102564 51833)))
	(case (then ))
)

;Floor 4
(quest (index 9000 4)
	(case (then (teleport 22 117075 51627)))
	(case (then ))
)

;Floor 5
(quest (index 9000 5)
	(case (then (teleport 23 133676 50404)))
	(case (then ))
)

;Floor 6
(quest (index 9000 6)
	(case (then (teleport 24 149720 52692)))
	(case (then ))
)

;Floor 7
(quest (index 9000 7)
	(case (then (teleport 17 69436 38761)))
	(case (then ))
)

;Floor 8
(quest (index 9000 8)
	(case (then (teleport 15 85818 38764)))
	(case (then ))
)

;Floor 9
(quest (index 9000 9)
	(case (then (teleport 18 103841 40002)))
	(case (then ))
)

;Floor 10
(quest (index 9000 10)
	(case (then (teleport 21 117365 35139)))
	(case (then ))
 
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