Trafian T4 Beta

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There is no translated (english) version!

And, I have no english version, I make hungarian version!

If there won't be english version after I ended my translation to hungarian, I'll start to make an english version. It will be easier for me.
 
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could some one upload his working version?


mine stock in install in the multihunter install it disconnects and everything will be ruiend
 
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hi
My server is on a VPS (Windows 2003)
I did not test on Host
On Vps working But pages load speed is very slow !
 
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There is no translated (english) version!

And, I have no english version, I make hungarian version!

If there won't be english version after I ended my translation to hungarian, I'll start to make an english version. It will be easier for me.

puazo, i've a little (but big) problem! I put in gpack\travian_Travian_4.0_41 all file ltr, i changed the coord in dorf2.tpl and field.tpl, i changed rtl to ltr in compact.css and compact1.css
In dorf1 it's ok (just i don't see the image who u click and open the quest) but in dorf2 all the builds are lumped in high. Can u share your dorf2.tpl, the 2 .css file and, maybe, your gpack?

Ty very much
 
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2 problems:



First problem is move to the right the navigation bar;
Second problem is that the level of field is in the wrong position because it's where it was on rtl graphic.

Having said tha i've change the 2 css files in this way:
left -> l3ft;right -> left;l3ft -> right;
rtl -> r2l;ltr -> rtl;r2l -> ltr;

In which damend files can i resolve the second problem?
 
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>good

I'm translating your script to run my tongue is a spectacle.

I have some situations that are not yet working

The presentation of medals does not work

Error: Fatal error: Can not redeclare class MYSQL_DB in / GameEngine / Database / db_MYSQL.php on line 2

Another error
When we launched the artifacts in the map is no coordinate

Can you help Thanks

EBDA you are the greatest
 
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I have same problems...
 
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I solved second problem (level of field in wrong position).
Work in progress about first problem... know anyone solution?
 
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I solved second problem (level of field in wrong position).
Work in progress about first problem... know anyone solution?

Nice, how did you solve it? Don't know where even to look for the first problem...
 
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Move navigation bar:
Go in compact1.css -> line 797 -> change red value
#anwersQuestionMark a:hover{background-position:0 -38px;}#navigation{float:left;margin:10px 0 0 55px;padding:0;list-style:none;width:438px;height:92px;}

Correct position of lvl fields:
Go in Templates\field.tpl -> Find this part and replace

for($i=1;$i<=18;$i++) {
if($village->resarray['f'.$i.'t'] != 0) {
$text = "";
switch($i) {
case 1:
$style = "right:296px;top:80px;";
break;
case 2:
$style = "right:206px;top:81px;";
break;
case 3:
$style = "right:138px;top:93px;";
break;
case 4:
$style = "right:355px;top:119px;";
break;
case 5:
$style = "right:241px;top:132px;";
break;
case 6:
$style = "right:185px;top:139px;";
break;
case 7:
$style = "right:100px;top:137px;";
break;
case 8:
$style = "right:415px;top:170px;";
break;
case 9:
$style = "right:333px;top:171px;";
break;
case 10:
$style = "right:143px;top:171px;";
break;
case 11:
$style = "right:56px;top:171px;";
break;
case 12:
$style = "right:406px;top:231px;";
break;
case 13:
$style = "right:333px;top:221px;";
break;
case 14:
$style = "right:198px;top:257px;";
break;
case 15:
$style = "right:75px;top:226px;";
break;
case 16:
$style = "right:303px;top:311px;";
break;
case 17:
$style = "right:211px;top:316px;";
break;
case 18:
$style = "right:121px;top:293px;";
break;



Problem 3 (or bug?): i can't use cages. I click on its, set how many i want use... but it do nothing :?:
 
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Many thanks Sunjoin. perhaps you know how to fix these problems?

 
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read before have post whit right coordinate
 
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good


When creating a bug noticed ww

ww not conquer when a player's name appears.


I enclose a picture

 

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Skilled Illusionist
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Staff can help


When I make an attack with catapults when chogo target gives this error

I enclose a picture

 

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Skilled Illusionist
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Staff can help


when the artifacts in cash haul I can help with this error

I enclose a picture


 

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