Junior Spellweaver
- Joined
- Aug 12, 2006
- Messages
- 115
- Reaction score
- 2
Open up PlayerUpdate class and add This
Under
Then add this
Under
Save it open up PlayerUpdateBlock class.
Add this
Save it. Open up Player class and add this.
THIS TUTORIAL HAS NOT BEEN MADE BY ME !
IT IS MADE BY Linux FROM RUNE-SERVER
Code:
if(p.gfxUpdateRequired)
{
updateMask |= 0x100;
}
Under
Code:
if(p.animUpdateRequired)
{
updateMask |= 0x8;
}
Then add this
Code:
if(p.gfxUpdateRequired)
{
ub.appendGraphicsRequest(p, str);
}
Under
Code:
if(p.animUpdateRequired)
{
ub.appendAnimationRequest(p, str);
}
Save it open up PlayerUpdateBlock class.
Add this
Code:
public void appendGraphicsRequest(Player p, Stream str)
{
if(p == null || str == null)
{
return;
}
str.writeWordBigEndian(p.gfxRequest);
str.writeDWord(p.gfxDelay);
}
Save it. Open up Player class and add this.
Code:
public void requestGFX(int gfxId, int gfxD)
{
gfxRequest = gfxId;
gfxDelay = gfxD;
gfxUpdateRequired = true;
updateRequired = true;
}
THIS TUTORIAL HAS NOT BEEN MADE BY ME !
IT IS MADE BY Linux FROM RUNE-SERVER
This is player graphic like skillcapes and that.