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[Tut]How To Raise AP Cap[Odin]

Old Schooler
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Hello all :D ive seen many people ask "How do i raise the ap cap? i want it to 12312"well today ill tell you how :D

This guide requires you having:
Netbeans:
OdinMsServerFiles:Look around releasesection for one

Steps:
1)Open up your netbeans and go to the server files
Newton - [Tut]How To Raise AP Cap[Odin] - RaGEZONE Forums


2)Go to net.sf.odinms.net.channel.handler
and open up DistributeAPHandler.java
Newton - [Tut]How To Raise AP Cap[Odin] - RaGEZONE Forums


3)Scroll down until you see something like this (look at picture)
Newton - [Tut]How To Raise AP Cap[Odin] - RaGEZONE Forums


4)Change the 999 to any integer you want,the integer you choose will be the new cap for that Ability...
Heres a picture of mine after i changed it....
Newton - [Tut]How To Raise AP Cap[Odin] - RaGEZONE Forums


5)Compile and there shouldnt be any errors.....start up your server and enjoy the new ap cap :)


just a addon, if u recompiled and it still don works,u must remmember to rename it and replace odinms.java in ur dlist

Do not make the cap '99999' because that goes way over and may cause some problems. The cap for it all is 32000-32767. If you go above this range then you will have major problems.



Post any problems here

~Newton
 
Last edited:
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

Thank's Jimmy :)

Very useful. I've been looking for this for a while now.
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

my players still can go over 2000 when i put em for 2000 o.o
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

very nice. was looking for this =D
 
Initiate Mage
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Re: [Guide]How To Raise AP Cap[Odin]

just a addon, if u recompiled and it still don works,u must remmember to rename it and replace odinms.java in ur dlist
 
Old Schooler
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Re: [Guide]How To Raise AP Cap[Odin]

just a addon, if u recompiled and it still don works,u must remmember to rename it and replace odinms.java in ur dlist

thank for the addon *added*
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

I need help I now finish enterning my new ap cap, and wat do I do now??
I try to build it and it came out like this:

init:
deps-jar:
compile:
jar:
BUILD SUCCESSFUL (total time: 0 seconds)


So does this mean sucess???
 
Junior Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

hmmm sounds cool. :D off to update my site and tell players about this D:
 
Old Schooler
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Re: [Guide]How To Raise AP Cap[Odin]

Thanks Newton.

welcome cionide....

@kool
yes that means its good to go :D
just place that odinms.jar into the right java folders and your good
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

Do not make the cap '99999' because that goes way over and may cause some problems. The cap for it all is 32000-32767. If you go above this range then you will have major problems.
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

Do not make the cap '99999' because that goes way over and may cause some problems. The cap for it all is 32000-32767. If you go above this range then you will have major problems.

Duh isn't an integer value between -32767 and 32767?
 
Old Schooler
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Re: [Guide]How To Raise AP Cap[Odin]

Do not make the cap '99999' because that goes way over and may cause some problems. The cap for it all is 32000-32767. If you go above this range then you will have major problems.

thanks for the comment.....added to post
 
Initiate Mage
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Re: [Guide]How To Raise AP Cap[Odin]

this doesn't work for me ><
i open up the distributeap thing and change the values to 30000 and compile but i get a compile error
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

init:
deps-jar:
Compiling 1 source file to C:\Documents and Settings\Compaq_Owner\Desktop\Kelmy's Repack\Kelmy's Repack\build\classes
compile:
error while reading original manifest in file: C:\Documents and Settings\Compaq_Owner\Desktop\Kelmy's Repack\Kelmy's Repack\dist\odinms.jarerror in opening zip file
Building jar: C:\Documents and Settings\Compaq_Owner\Desktop\Kelmy's Repack\Kelmy's Repack\dist\odinms.jar
Not copying the libraries.
To run this application from the command line without Ant, try:
java -jar "C:\Documents and Settings\Compaq_Owner\Desktop\Kelmy's Repack\Kelmy's Repack\dist\odinms.jar"
jar:
BUILD SUCCESSFUL (total time: 2 seconds)

and when i try to save odinms the project doesnt allow me, could someone upload the .jar thats got a 30k cap or something ?
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

Is there a way to edit the game so that a character I create can use SP without the "You are lacking level 1 or 2 skills" error? I want to make an admin with all skills XD.

Thanks in advanced
 
Newbie Spellweaver
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Re: [Guide]How To Raise AP Cap[Odin]

i have a very noobie question can you use c++ to raise the ap?
 
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