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[Tutorial] How to add a RPG on your server

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Nobody
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You know, every thread I go into seems to have someone complaining about how its "my code" or "my tutorial".

You folks who participate in this garbage are a cancer. Ask for credit, but stop acting like a bunch of 12 year olds.

I'm sorry to have to waste my first post on this garbage, but this is ridiculous. Are you people a community dedicated to making a better game, or are you a bunch of prom queens asking to have a spotlight on your ugly little faces?
Yea ok, I'll worry about comments from those who have never posted anything useful here (Y)

Noobs only copy and dont Create.....

Funny I did not see anyone making more tutorials about new things ....

I already make:
WarZ FriendList 100%
Dx10 40%
Clan Global Inventory 100%
PVE system 100%
Minimap 100%
Rent Server 90% ( GC bug )

And this guys here on RZ???? Ooooo dont have tutorial to make this righ? ooo sry o forgot :)

Where that guys how call they selfs these "developers"?
Hm.... Cya to u how dont post anything useful and to noob how copy a tutorial already make..... Keep This AMAZING WORK
 
Newbie Spellweaver
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Yea ok, I'll worry about comments from those who have never posted anything useful here (Y)

Noobs only copy and dont Create.....

Funny I did not see anyone making more tutorials about new things ....

I already make:
WarZ FriendList 100%
Dx10 40%
Clan Global Inventory 100%
PVE system 100%
Minimap 100%
Rent Server 90% ( GC bug )

And this guys here on RZ???? Ooooo dont have tutorial to make this righ? ooo sry o forgot :)

Where that guys how call they selfs these "developers"?
Hm.... Cya to u how dont post anything useful and to noob how copy a tutorial already make..... Keep This AMAZING WORK

I don't particularly care what you have contributed - the fact is, the attitude you present is terrible. This post is further evidence of it. You're one of several, but you're definitely the most vocal when it comes to "mine, mine, mine."

People like you will drive others away, and a moderator really needs to step in and club you over the head with it.

Again, I ask - what sort of community do you want here?
 
Nobody
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I don't particularly care what you have contributed - the fact is, the attitude you present is terrible. This post is further evidence of it. You're one of several, but you're definitely the most vocal when it comes to "mine, mine, mine."

People like you will drive others away, and a moderator really needs to step in and club you over the head with it.

Again, I ask - what sort of community do you want here?
Dude, I helped several times and heard complaint and so Ducking pointless I do not see anyone here doing something new without having a tutorial for this and still tink are developers or programmers?
Do not know why I try to open a server is not even one basic thing to know add PVE System without tutorial....

Please, and still want to post things that already have? To which I say? After that I want to earn "credits"... Ok, Keep defending someone who picks you helped and let her tell that she was lying and not knowing or at least add one for sure RPG 100% Working, only using Obj_Bullet only system and not knowing create a Obj_Rocket....
Yes very constructive even create a tutorial that is not 100% functional YEAP KEEP THE GOOD WORK COPYING TUTORIAL OF OTHERS without even having something 100 Functional.... Good Luck Whitout any Tutorial, I want to see what they can do without tutorials ^^
 
Newbie Spellweaver
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you're a child folks, then stops responding you ridiculed you in front of hundreds of members with your grand child mind! ..
 
Master Summoner
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Seriously, go duck yourselves who are bitching about folkz. He is right. MSriNe stole his code, put it here, didn't EVEN EXPLAIN HOW TO DO IT RIGHT, and he didn't event put something like "credits to: folkz", thats why we wont share any poop on here. That's why iKasu deleted his tutorials. I am tired of that, people don't know how to code and start copying someone else's work and claim it as their own.
 
Nobody
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you're a child folks, then stops responding you ridiculed you in front of hundreds of members with your grand child mind! ..
i can have a child mind but unless i CREATE my own code :) Cya'
 
Master Summoner
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A child mind, but he thinks greater than all of you complaining.
 
Newbie Spellweaver
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Dude, I helped several times and heard complaint and so Ducking pointless I do not see anyone here doing something new without having a tutorial for this and still tink are developers or programmers?
Do not know why I try to open a server is not even one basic thing to know add PVE System without tutorial....

Please, and still want to post things that already have? To which I say? After that I want to earn "credits"... Ok, Keep defending someone who picks you helped and let her tell that she was lying and not knowing or at least add one for sure RPG 100% Working, only using Obj_Bullet only system and not knowing create a Obj_Rocket....
Yes very constructive even create a tutorial that is not 100% functional YEAP KEEP THE GOOD WORK COPYING TUTORIAL OF OTHERS without even having something 100 Functional.... Good Luck Whitout any Tutorial, I want to see what they can do without tutorials ^^

Perhaps I am mistaken, but I didn't think this was a "best developer" contest. The idea behind the community is we share and spread what we have learned and know. If attention is what you're after, by all means, carry on, but don't do it under the guise of helping this community. That is a fine example of hypocrisy.

If I've given the impression that I'm defending anyone who is laying claim to someone else's work, I apologize: I'm pointing out that its not in the best interest of this community to make a big deal of it - and its in damn near every thread I've read in my few days here.

I think its safe to say we're all here to see this develop into something better, but I really don't see it happening in this climate.

Seriously, go duck yourselves who are bitching about folkz. He is right. MSriNe stole his code, put it here, didn't EVEN EXPLAIN HOW TO DO IT RIGHT, and he didn't event put something like "credits to: folkz", thats why we wont share any poop on here. That's why iKasu deleted his tutorials. I am tired of that, people don't know how to code and start copying someone else's work and claim it as their own.

Make no mistake: I'm not just bitching about folkz. I'm bitching about the entirety of this community. I am a complete newcomer - on the outside looking in, as it were - and I'm telling you what it looks like.

I nearly skipped coming here because of this selfish me-ism that pervades this forum. How many others have done so? To have this constant fight over "MY CODE" is absolutely, positively ridiculous in a community predicated on the theft of WarZ.
 
Master Summoner
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i have problem with this weapon, i use this tutorial and i get this error

http://forum.ragezone.com/f791/tutor...ml#post7611576

000040.342| WEAPON ERROR: Lanza Cohetes trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single

i have on this directory C:\WarZ\bin\Data\Sounds\Raw\weapon\SUP

22/08/2013 02:26 <DIR> .
22/08/2013 02:26 <DIR> ..
14/08/2013 18:07 13.045 AT4_01.ogg
14/08/2013 18:07 12.838 AT4_02.ogg
14/08/2013 18:07 18.534 M202_fire.ogg
14/08/2013 18:07 13.652 QLB06_fire.ogg
14/08/2013 18:07 12.605 QLB06_load.ogg
14/08/2013 18:07 52.921 SUP_Generic_Reload.ogg
14/08/2013 18:07 34.364 SUP_Generic_Shot.ogg
14/08/2013 18:07 34.364 SUP_Generic_Shot_single.ogg
14/08/2013 18:07 10.643 SUP_GL_Shot.ogg

why not work to me? :S this weapon the sound not work
 
Nobody
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i have problem with this weapon, i use this tutorial and i get this error

http://forum.ragezone.com/f791/tutor...ml#post7611576

000040.342| WEAPON ERROR: Lanza Cohetes trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single

i have on this directory C:\WarZ\bin\Data\Sounds\Raw\weapon\SUP

22/08/2013 02:26 <DIR> .
22/08/2013 02:26 <DIR> ..
14/08/2013 18:07 13.045 AT4_01.ogg
14/08/2013 18:07 12.838 AT4_02.ogg
14/08/2013 18:07 18.534 M202_fire.ogg
14/08/2013 18:07 13.652 QLB06_fire.ogg
14/08/2013 18:07 12.605 QLB06_load.ogg
14/08/2013 18:07 52.921 SUP_Generic_Reload.ogg
14/08/2013 18:07 34.364 SUP_Generic_Shot.ogg
14/08/2013 18:07 34.364 SUP_Generic_Shot_single.ogg
14/08/2013 18:07 10.643 SUP_GL_Shot.ogg

why not work to me? :S this weapon the sound not work

Look on your Server Database if is the same code like your ItemDB....
if dont work Try change to "SUP_Generic_Shot_single"
 
Master Summoner
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this is my items DB and SQL
items DB

<Weapon itemID="100999" category="20" upgrade="1" FNAME="SUP_RPG7" Weight="7000">
<Model file="Data/ObjectsDepot/Weapons/SUP_RPG7.sco" AnimPrefix="SUP_RPG7" muzzlerOffset.x="0" muzzlerOffset.y="0" muzzlerOffset.z="0" />
<MuzzleModel file="muzzle_rpg" />
<HudIcon file="$Data/Weapons/HudIcons/SUP_RPG7.dds" />
<Store name="RPG-7" icon="$Data/Weapons/StoreIcons/SUP_RPG7.dds" desc="RPG-7 Mete Explosao na bunda do Thales" LevelRequired="39" />
<PrimaryFire bullet="rocket" damage="200" immediate="false" mass="0.15" decay="500" speed="40" area="6" delay="0" timeout="30" numShells="2" clipSize="1" reloadTime="4" activeReloadTick="2.43" rateOfFire="30" spread="2" recoil="10" numgrenades="0" grenadename="asr_grenade" firemode="100" ScopeType="default" ScopeZoom="30" />
<Animation type="rpg" />
<Sound shoot="Sounds/NewWeapons/SUP/SUP_Generic_Shot" reload="Sounds/Weapons/New Reloads/SUP_Generic_Reload" />
<FPS IsFPS="1" i0="2001" i1="5001" i2="3001" i3="1001" i4="4001" i5="0" i6="0" i7="0" i8="0" d0="0" d1="400163" d2="0" d3="0" d4="400162" d5="0" d6="0" d7="0" d8="0" />
</Weapon>

Database Items_Weapons

100999 SUP_RPG7 20 RPG-7 RPG-7 Mete Explosao na bunda do Thales 0 0 0 muzzle_rpg rpg rocket Sounds/NewWeapons/SUP/SUP_Generic_Shot Sounds/Weapons/New Reloads/SUP_Generic_Reload 200 0 0.15 40 500 6 0 30 0 1 4 2.43 30 2 10 0 asr_grenade 100 30 default 30 0 0 0 1000 0 39 0 0 0 0 0 0 0 0 0 1 1 2001 5001 3001 1001 4001 0 0 0 0 0 400163 0 0 400162 0 0 0 0 SUP_RPG7 3300

i put now _single and not work the sound :S, not know why

i use this sql from tutorial

SET IDENTITY_INSERT [dbo].[Items_Weapons] ON
GO
INSERT INTO [Items_Weapons] ([ItemID], [FNAME], [Category], [Name], [Description], [MuzzleOffset], [MuzzleParticle], [Animation], [BulletID], [Sound_Shot], [Sound_Reload], [Damage], [isImmediate], [Mass], [Speed], [DamageDecay], [Area], [Delay], [Timeout], [NumClips], [Clipsize], [ReloadTime], [ActiveReloadTick], [RateOfFire], [Spread], [Recoil], [NumGrenades], [GrenadeName], [Firemode], [DetectionRadius], [ScopeType], [ScopeZoom], [Price1], [Price7], [Price30], [PriceP], [IsNew], [LevelRequired], [GPrice1], [GPrice7], [GPrice30], [GPriceP], [ShotsFired], [ShotsHits], [KillsCQ], [KillsDM], [KillsSB], [IsUpgradeable], [IsFPS], [FPSSpec0], [FPSSpec1], [FPSSpec2], [FPSSpec3], [FPSSpec4], [FPSSpec5], [FPSSpec6], [FPSSpec7], [FPSSpec8], [FPSAttach0], [FPSAttach1], [FPSAttach2], [FPSAttach3], [FPSAttach4], [FPSAttach5], [FPSAttach6], [FPSAttach7], [FPSAttach8], [AnimPrefix], [Weight]) VALUES (N'100999', N'SUP_RPG7', N'20', N'RPG-7', N'RPG-7 Mete Explosao na bunda do Thales', N'0 0 0', N'muzzle_rpg', N'rpg', N'rocket', N'Sounds/NewWeapons/SUP/SUP_Generic_Shot', N'Sounds/Weapons/New Reloads/SUP_Generic_Reload', N'200', N'0', N'0.15', N'40', N'500', N'6', N'0', N'30', N'0', N'1', N'4', N'2.43', N'30', N'2', N'10', N'0', N'asr_grenade', N'100', N'30', N'default', N'30', N'0', N'0', N'0', N'0', N'0', N'39', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'1', N'1', N'2001', N'5001', N'3001', N'1001', N'4001', N'0', N'0', N'0', N'0', N'0', N'400163', N'0', N'0', N'400162', N'0', N'0', N'0', N'0', N'SUP_RPG7', N'3300');
GO
SET IDENTITY_INSERT [dbo].[Items_Weapons] OFF
GO
SET IDENTITY_INSERT [dbo].[Items_Attachments] ON
GO
INSERT INTO [Items_Attachments] ([ItemID], [FNAME], [Type], [Name], [Description], [MuzzleParticle], [FireSound], [Damage], [Range], [Firerate], [Recoil], [Spread], [Clipsize], [ScopeMag], [ScopeType], [AnimPrefix], [SpecID], [Category], [Price1], [Price7], [Price30], [PriceP], [GPrice1], [GPrice7], [GPrice30], [GPriceP], [IsNew], [LevelRequired], [Weight]) VALUES (N'400163', N'ATTM_Optic_Iron_RPG7', N'1', N'RPG7 IS', N'RPG7 IS', N'', N'', N'0', N'0', N'0', N'0', N'0', N'0', N'10', N'default', N'', N'0', N'19', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0', N'0');
GO
INSERT INTO [Items_Attachments] ([ItemID], [FNAME], [Type], [Name], [Description], [MuzzleParticle], [FireSound], [Damage], [Range], [Firerate], [Recoil], [Spread], [Clipsize], [ScopeMag], [ScopeType], [AnimPrefix], [SpecID], [Category], [Price1], [Price7], [Price30], [PriceP], [GPrice1], [GPrice7], [GPrice30], [GPriceP], [IsNew], [LevelRequired], [Weight]) VALUES (N'400162', N'Rocket_RPG7', N'4', N'RPG Teste', N'Thales viado.', N'', N'', N'0', N'0', N'0', N'0', N'0', N'30', N'0', N'', N'', N'4999', N'19', N'0', N'0', N'0', N'120', N'0', N'0', N'0', N'0', N'0', N'0', N'1000');
GO
SET IDENTITY_INSERT [dbo].[Items_Attachments] OFF
GO
 
Nobody
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this is my items DB and SQL




i put now _single and not work the sound :S, not know why

i use this sql from tutorial
Sound dont work because the RPG is like obj_Bullet and not Obj_Rocket since on source dont have it =/

please change "desc="RPG-7 Mete Explosao na bunda do Thales" LevelRequired="39" />" :p
 
Nobody
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and you will not know what those changes? jeejeje
I back work on WarZ Files make 4 days '-' I need make this so, i'm working on it already but my focus is help my friend on us server whit some New NPC but us Our modeler gave no answer yet so i need first finish my new NPC To back work on cars and latter on Obj_Rocket :p
 
Master Summoner
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ahhh ok ok hehehe

now know why return _single is with this line

sprintf(tmpStr, "%s_single", xmlWeapon.child("Sound").attribute("shoot").value());

i try
if (weapon->m_itemID == 100999)
sprintf(tmpStr, "%s", xmlWeapon.child("Sound").attribute("shoot").value());
else
sprintf(tmpStr, "%s_single", xmlWeapon.child("Sound").attribute("shoot").value());

but the problem is other line, allways return -1

weapon->m_sndFireID_single = SoundSys.GetEventIDByPath(tmpStr);

i think is this why not work the sound
 
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