[Tutorial] How to start Guild/Castle War.

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Ok since many people dont know how to start guild/castle war. I decided to create a guide.
So let's go:

If you dont have a castle then you should get one!

Installing new commands.
First of all download this 10 new commands who's created by mars:


Then unrar it, put the exe in mainsvr and start it. Then press start and it will patch your mainserver with
the new 10 commands
The only commands we are going to use is /declare and /warbegin.

Add a castle owner.
Ok now we need to add a castleowner.
Start enterprise manager, then go into kal_db and left click on GuildCastle and draw your mouse to Open Table then press return all rows.
Then you will see 5 colums. CID, GID , Tax , Taxrate and GateLimit.
Add the guild's(who want to be CastleOwner) ID into GID
You can find the guilds id if you left click on the table Guild and move your mouse to open table
and then press return all rows. Then you will see the GID and the name of the guild.
Then set tax rate to 85, depends on which tax rate you want, and set GateLimit to 1.
Left click and press Run.

Now you have set a Castle Owner.

Note: If the guild you added as leader got an alliance, the alliance will be defends to.

Declare the leaders to war.
Now restart the server and and go on your gm char. Now type in /declare , there will pop upp a text in notice who says the leaders can declare now or something.
The leaders need now to run to the guard who stands near the gate keepers. To lazy to go and see what the name is.
The leaders need to talk to him and press War Request, And they will be attackers since you have
already set a defender (the castle owner and his alliance).

Start the war.
If you are still on your GM Char then type in /warbegin and the war will start.
If you want to end the war , then just wait till the war is over or just restart mainsvr.

This is working for me, if it doesnt work, then you probably made something wrong.

 
Last edited by a moderator:
Re: [Guide] How to start Guild/Castle War.

and if all this is too much for you

coppy and paste your client 5 times so you have 6 coppys of it
make accounts and log in on all of them

go and create your guild in temp fort (you might want to give the leader some contribution points in player table)

after you finished making the guild
go into castle owner table and make CID 1 , GID (get gid from leader's pid or from the guild table) , AID 0

then any1 making guild in your server just needs to register for war on friday (by the servers time) and it will start normaly on saturday at 9pm i think (by the servers time)

if you have a working version of kosp then you can use the guildwar time script to automate your guild war to a different time


.


.
 
Re: [Guide] How to start Guild/Castle War.

and if all this is too much for you

coppy and paste your client 5 times so you have 6 coppys of it
make accounts and log in on all of them
.

Yeah Everybody make this becouse if you edite your Database its can fuck your mainsvr
So you got Crash every you log in your mainsvr

So its better make copy 5 time's of your client dont be Lazy ^^

As StickyLcky Said dont be Fat ass :):
 
Re: [Guide] How to start Guild/Castle War.

nice commands thanks,

can you please give a list of what the 10 commands are? i only know /declare and /warbegin now :P
 
Re: [Guide] How to start Guild/Castle War.

go to the thread of this "New GM Commands" and you'll find the list, also a list is included into the downloadpack
 
Re: [Guide] How to start Guild/Castle War.

First of all download this 10 new commands who's created by mars:


i cand download the 10 new commands
plz help
ty
 
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Re: [Guide] How to start Guild/Castle War.

lol if you know what ur doing it's all ok

but all those repack-kids don't even know what SQL stands for...

zomg. what is this SQL you speak of? the only thing like that i know is in samsam's head.... its a QLS... Quite Large Shit.

Much easier is to use use the KOSP script to set your own CW duration, day, start and stop time :p


true, but some people dont know how to work kosp scrips. and this is easier for them i suppose, even though its kinda retarded and inpractical
 
Re: [Guide] How to start Guild/Castle War.

guys wanna ask 1 question there is any way to creat guild from db ?
if there is a way someone know how ? i tryed but faild and tryed to search for any soultion i found nothing ..
someone can help .. ty
 
Re: [Guide] How to start Guild/Castle War.

zomg. what is this SQL you speak of? the only thing like that i know is in samsam's head.... its a QLS... Quite Large Shit.




true, but some people dont know how to work kosp scrips. and this is easier for them i suppose, even though its kinda retarded and inpractical

roflmao
Actully this is for the noobs who cant use kosp scripts..
 
Re: [Guide] How to start Guild/Castle War.

Yeah Everybody make this becouse if you edite your Database its can fuck your mainsvr
So you got Crash every you log in your mainsvr

So its better make copy 5 time's of your client dont be Lazy ^^

As StickyLcky Said dont be Fat ass :):

Hello.
If it destroys your database, u cant host a kal-server.. You need to know SQL.. And if you didnt do it, dont host a server.. But if you fill in everything right, it will work..
Only repack-kiddys???

Greetz
 
Re: How to start Guild/Castle War.

hello

Can you upload again file for new commands on
and how i can know all commands in server kalonline ..
i am wait ..
 
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