Please feel free to add to these. Will add so more tomorrow. If you can fill in the gaps then please do.
Genral settings
0 = No
1 = Yes
not sure wat "-1" means
FLD_STDMODE
0 - 3 = notsure
4 = Spell books
5 = One handed weapon.
6 = Two handed weapon (thank you shunt)
10 = Male armour
11 = Female armour
15 = Helmets
19 - 21 = necklace. Not sure if there is a differance between 19 20 and 21
22 - 23 = ring. Not sure if there is a differance between 22 and 23
24 -26 = Bracelet. Not sure if there is a differance between 24 25 and 56
30 = candle slot
31 = clickable bundles
36 = not sure
37 = orbs and gems
40 - 41 = not sure
43 = Ores
44 = quest items
46 - 47 = not sure
62 = boots
63 = stones
64 = Belts
FLD_NEED
0 = level
1= DC
2= MC
3= SC
4= Reincarnated
5 = Credit points
6 = Must be in guild to wear
7 = Must be in Guild that owns Sabuk to wear
8 = Member tpy above 0, not a clue what this means
Revserved
12 = then the item is cursed. (cannot be taken off)
Revesrved = 16 then the item stats will change with the level of the item.
eg.
Itemname = level 20
itemname1 = level 30
itemname2 = level 40
the item will give the user the stats of itemname at level 20 and the stats of itemname1 at level 30 etc.
Revesrved = 32 then the item stats will change with the class of the player.
eg.
Itemname = in bag stats
itemname1 = warrior
itemname2 = wizzard
itemname3 - taoist
depend on which classes where the item, depends on what stats the play gets.
Armours:- pretty straight forward really. Not sure how to add mp and mp recovery at the same time, or luck.
Weapons:- FLC_macmax = A speed. 1-10 = minus a speed, 11-20 + Plus a speed
eg
FLD_macmax = 2 would mean a speed -2
FLD_macmax = 12 would mea a speed + 2
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
Items:-
Bracelets and necklaces
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
FLD_TOX = Agil by the power of 256 eg
FLD_TOX = 256 = agil +1
FLD_TOX = 512 = agil +2
FLD_TOX = 1024 = agil +4 etc
Rings
FLD_TOX = a speed by the power of 256 eg
FLD_TOX = 256 = a speed +1
FLD_TOX = 512 = a speed +2
FLD_TOX = 1024 = a speed +4 etc
Necklaces
FLD_AC = A.speed plus
FLD_ACMAX =A.Speed minus
FLD_AMC = Cruse
FLD_ACMMAX = Luck
FLD_MGAAVOID = MR
FLD_EXPADD = not sure how this works
FLD_SLOWDOWN = Slow
FLD_TOX = PA
FLD_TOXAVOID = PR
FLD_TOX = PA
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
FLD_TOX = Agil by the power of 256 eg
FLD_TOX = 256 = agil +1
FLD_TOX = 512 = agil +2
FLD_TOX = 1024 = agil +4 etc
To add both slow and acc and
to add both pa and agil you need to do the following.
1st add the acc
adding 256 or 512 etc in the Slowdown FLD
u then need to add the amount of slow you want to add to the 1st number so 256 + 1 = 257 which =
acc + 1 slow +1
Genral settings
0 = No
1 = Yes
not sure wat "-1" means
FLD_STDMODE
0 - 3 = notsure
4 = Spell books
5 = One handed weapon.
6 = Two handed weapon (thank you shunt)
10 = Male armour
11 = Female armour
15 = Helmets
19 - 21 = necklace. Not sure if there is a differance between 19 20 and 21
22 - 23 = ring. Not sure if there is a differance between 22 and 23
24 -26 = Bracelet. Not sure if there is a differance between 24 25 and 56
30 = candle slot
31 = clickable bundles
36 = not sure
37 = orbs and gems
40 - 41 = not sure
43 = Ores
44 = quest items
46 - 47 = not sure
62 = boots
63 = stones
64 = Belts
FLD_NEED
0 = level
1= DC
2= MC
3= SC
4= Reincarnated
5 = Credit points
6 = Must be in guild to wear
7 = Must be in Guild that owns Sabuk to wear
8 = Member tpy above 0, not a clue what this means
Revserved
12 = then the item is cursed. (cannot be taken off)
Revesrved = 16 then the item stats will change with the level of the item.
eg.
Itemname = level 20
itemname1 = level 30
itemname2 = level 40
the item will give the user the stats of itemname at level 20 and the stats of itemname1 at level 30 etc.
Revesrved = 32 then the item stats will change with the class of the player.
eg.
Itemname = in bag stats
itemname1 = warrior
itemname2 = wizzard
itemname3 - taoist
depend on which classes where the item, depends on what stats the play gets.
Armours:- pretty straight forward really. Not sure how to add mp and mp recovery at the same time, or luck.
Weapons:- FLC_macmax = A speed. 1-10 = minus a speed, 11-20 + Plus a speed
eg
FLD_macmax = 2 would mean a speed -2
FLD_macmax = 12 would mea a speed + 2
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
Items:-
Bracelets and necklaces
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
FLD_TOX = Agil by the power of 256 eg
FLD_TOX = 256 = agil +1
FLD_TOX = 512 = agil +2
FLD_TOX = 1024 = agil +4 etc
Rings
FLD_TOX = a speed by the power of 256 eg
FLD_TOX = 256 = a speed +1
FLD_TOX = 512 = a speed +2
FLD_TOX = 1024 = a speed +4 etc
Necklaces
FLD_AC = A.speed plus
FLD_ACMAX =A.Speed minus
FLD_AMC = Cruse
FLD_ACMMAX = Luck
FLD_MGAAVOID = MR
FLD_EXPADD = not sure how this works
FLD_SLOWDOWN = Slow
FLD_TOX = PA
FLD_TOXAVOID = PR
FLD_TOX = PA
FLD_slowdown = acc by the power of 256 eg
FLD_slowdown = 256 = acc +1
FLD_slowdown = 512 = acc +2
FLD_slowdown = 1024 = acc +4 etc
FLD_TOX = Agil by the power of 256 eg
FLD_TOX = 256 = agil +1
FLD_TOX = 512 = agil +2
FLD_TOX = 1024 = agil +4 etc
To add both slow and acc and
to add both pa and agil you need to do the following.
1st add the acc
adding 256 or 512 etc in the Slowdown FLD
u then need to add the amount of slow you want to add to the 1st number so 256 + 1 = 257 which =
acc + 1 slow +1
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