[Unity 3D] Hearthstone Clone

Experienced Elementalist
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ok, guys i know this is an old thread, but in case someone is still interested in this, i have a question.

IS there a full database with the game mechanics available somewhere ( example all card codes etc etc) that we can use to fully debug this and customize the requests to work with a dynamic backend ?
 
Newbie Spellweaver
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I'm working on a Hearthstone clone with this, i rewrited some of php scripts to make it work, we can register, login, buy and open pack, edit and save set, i alse added all newest cards from the last version of Hearthstone, and i'm now working to make cards playable
Some screen of my progress (cards are french, because i'm french ^^) :





 
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Initiate Mage
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Cool tt:
 
Initiate Mage
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How did you solve it that you can actually play?
 
Newbie Spellweaver
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Hard to explain, it was a lot of work
 
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Newbie Spellweaver
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Probably, but i prefer to make it fully playable, and the more bugless i can before sharing
 
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Initiate Mage
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Probably, but i prefer to make it fully playable, and the more bugless i can before sharing

Thank you!
This would be the best share which was ever made (my personal opinion ^^).

Good luck!
 
Newbie Spellweaver
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I intend to add later cards created by the community,
these cards will be obtainable via a special booster,
and will only be playable in a specific gamemode (combining the original cards and community made cards)


So if you have cards to suggest me, send me your cards by mail to:
hearthstone@retalyx.fr
You can create cards with website like:



You create your card, you save the image of the card, and you send me on mail (I'll also need that you send me, the image used to make the card's illustration)


You can if you like, send me your full name (or alias), which will be displayed as the author of the map.


Thanks
 
Newbie Spellweaver
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I'm still working on it, i'm coding all cards effects, its a lot of cards, a lots of time