- Joined
- Aug 31, 2013
- Messages
- 33
- Reaction score
- 4
What is the best way to change the number of items displayed in the cache store from 10 to 11 or more?
Even if the number 10 is greater than 11, the game will only show up to 10.
result = a1;
*(_DWORD *)a1 = 174 * a2 % 10 % 4;
*(_DWORD *)(a1 + 4) = 173 * ((signed int)(a2 % 10 - ((unsigned __int64)(a2 % 10) >> 32)) >> 2) + 2;
*(_DWORD *)(a1 + 8) = 174 * a2 % 10 % 4 + 200;
*(_DWORD *)(a1 + 12) = 173 * ((signed int)(a2 % 10 - ((unsigned __int64)(a2 % 10) >> 32)) >> 2) + 82;
return result;
}
*(_DWORD *)a1 = 174 * a2 % 10 % 4;
*(_DWORD *)(a1 + 4) = 173 * ((signed int)(a2 % 10 - ((unsigned __int64)(a2 % 10) >> 32)) >> 2) + 2;
*(_DWORD *)(a1 + 8) = 174 * a2 % 10 % 4 + 200;
*(_DWORD *)(a1 + 12) = 173 * ((signed int)(a2 % 10 - ((unsigned __int64)(a2 % 10) >> 32)) >> 2) + 82;
return result;
}
Even if the number 10 is greater than 11, the game will only show up to 10.
Attachments
You must be registered for see attachments list