Join our community of MMORPG enthusiasts and private server developers! By registering, you'll gain access to in-depth discussions on source codes, binaries, and the latest developments in MMORPG server files. Collaborate with like-minded individuals, explore tutorials, and share insights on building and optimizing private servers. Join us today and unlock the full potential of MMORPG server development!
Hi, I found something weird. I was frustrated with the Teleporters :grr:
So, I removed the WL.ull from the client and ran the client. To my surprise I found that all the Teleporters (Kinstone and others) still had the Tele list and it was still operable.
How is this even possible?
Sorry for asking noobish questions but I thought that the WL.ull file determines the Tele List. But now I am really lost. Anybody have any idea? :?:
Which client do you use? is it TTa3? If yes then files are "renamed" by the TT team. I don't remember exact names , but you will find in forum if you search and of course in EXE file
Wow. A TDB file? I just looked in the forum and saw that they need to be extracted to get the texture files. How can Teleport information be extracted? I also downloaded the TDBExtract.exe and tried extracting the BS.TDB but its showing error "The program stopped working".
I used this command in DOS: TDBExtract.exe BS.TDB C:\>A3files
Good that u are trying sum thng
but all Tdb files cannot be extracted
all usefull ull files hav been renamed for confusion into .map and .tdb formats rename them and continue