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WR Toxiic Release modified

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Why do you post the fix like that?
This people will implement it, not knowing what in there got fixxed.
Then they will start a crappy server that no one plays.
Like always.
Give them something todo and they learn, and maybe someday another good server comes online.
Was the last time i constributed here.
 
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@daniking1

BR
Então porque não ajudar se ele não sabe como fazer mesmo que eu fale onde ele tem que olhar ele não saberá oque tem que fazer eu já passei por isso
de cara como você que fala que ajuda mas só fala uma coisa sabendo que a pessoa não vai conseguir arrumar até porque Você falou onde mexer mas não explicou certo se é para explicar desse jeito é melhor nem falar nada

Se Você quer ajudar pelo menos Ajude de verdade
Agora se você não quer compartilhar Oque você arrumou Não fale nada

Eu não ligo de ajudar se eu souber fazer
Quando eu terminar de fixar eu vou postar a source já fixada assim quem sabe alguém pode melhorar ela e postar
Já não chega aqui no Brasil que os programadores não ajuda em nada só querem as coisas de graça mais ajudar que é bom eles não ajudam

Foi poe isso que eu vim aqui na (ragezone) achei que aqui seria diferente pelo fato de ser internacional os Programadores ajudariam

Eu até já pensei em pagar um programador para fazer essas correções para min porque eu não sei C# o suficiente para fazer todos os fixes porem não vale a pena pagar porque eles cobra caro e não é garantido que o server vai ter players para cobrir as despesas

Eng
So why not help if he does not know how to do even if I tell him where he has to look he will not know what he has to do I've been through it
of face like you that speaks that helps but only speaks one thing knowing that the person will not be able to organize until because You talked about to move but it did not explain certain if it is to explain in this way is better nor to speak nothing

If you want to help at least help real
Now if you do not want to share what you've arranged Do not say anything

I do not care if I can help
When I finish fixing I will post the already fixed source so maybe someone can improve it and post
No longer comes here in Brazil that programmers do not help at all just want things for free plus help that is good they do not help

It was poe that I came here in (ragezone) I thought that here would be different because being international Programmers would help


I have even thought about paying a programmer to make these corrections for min because I do not know C # enough to do all the fixes but it is not worth paying because they charge expensive and it is not guaranteed that the server will have players to cover the expenses
 
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@daniking1So why not help if he does not know how to do even if I tell him where he has to look he will not know what he has to do I've been through it
of face like you that speaks that helps but only speaks one thing knowing that the person will not be able to organize until because You talked about to move but it did not explain certain if it is to explain in this way is better nor to speak nothing
If you want to help at least help real
I see, help real.
How did you help him? He has a fixxed CQC and next time some bug appears he doesnt know how to fix it.
I did not pay anybody to fix it. And im no C# expert. Everybody that can use a paket logger can fix this stuff.
I've said anything you need to know in my post to fix it.
If he even tried to fix it he or you should know where this stuff is.
What should i explain? How C# works? Thats up to you and the people. As i said, im no expert.
 
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@daniking1

BR
Eu consertei sozinho não paguei pra ninguém
Agora ele sabe que o erro estava na RoomData é só ele olhar oque foi feito

Eng
I fixed it myself I did not pay anybody
Now he knows the error was in RoomData it's only him to look at what was done
 
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@daniking1
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I fixed it myself I did not pay anybody
Now he knows the error was in RoomData it's only him to look at what was done

u stupid man, he doesnt know poop. Not what was fixxed just in which file.
Give them fixes so that they easily start a crappy server.
Crappy Server: BrokenWar, MarienWar, NexusWar, IslandWar, WarRock Montan?(They cant even think about a name).
Just a few crap server to call out. Your and his server will just die out like them.
And why?
Because nobody wants to do deep into it.
I mean u are using a almost finished emulator, so you must haveno knowledge about c# or programming at all.
Then why should you give out thoose fixxes like that? This people will insert it NOT KNOWING WHAT GOT FIXXED!
Everything you say has no value, so stop mentioning me here!
Your just the whole warrock poop community pressed into one dude.
Good Bye ragezone.com/f827/ was a good time.(Not)

€: You dont have to "fix" itemshop packages, their working fine 1000%. If you had spent more then 30 minutes looking into the source you would see that you need to add this package to the game source. Server cant give out poop he dont know. Not a fix at all.
Haha take away the like you gave me just because i dont want to help you anymore.
Kiddo, for real.
 
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@daniking1

BR
Antes eu tinha perguntado se você arrumar o bug do explosivo ai você me chamou no MP para se oferecendo por MP para ser o programador mas você não me ajudou em nada e eu vou postar mesmo o server usa quem quiser não me interessa se o server que ele montar for de baixa qualidade isso é problema dele e morre por aqui o assunto

Eng
Before I had asked if you fix the explosive bug then you called me in the MP to offer by MP to be the programmer but you did not help me at all and I will post even the server uses whoever I want does not interest me if the server that he assembles is of low quality that is his problem and the subject here dies
 
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I've said i dont want to give out this fixes, just would be interested in developing your server. Then you would have the fixes also. In the end if i gave you the fixxes and nobody would understand how to fix it.
Atleast now you know how to use a packet logger, the people after you just get the fix here and dont know how to use one.
Please don't "@Daniking1" mention me in this thread anymore!
 
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I'm an it specialist, it's my job, but i learned system integration (System Integrator and not developer).

I know what he is telling me. I only want to play with friends over hamachi.



richardjj: I pasted it in WarRock-Server\Game Server\Room Data\Handler Structure\RoomData.cs but it does not work. why?




@highlimit

BR
só colocar isso no seu RoomData

Eng
just put this in your RoomData
 
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@highlimit

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Não funciona então da uma conferida no explosivo

Eng
It does not work then the one checked in the explosive

/*
_____ ___ __ __ _____ _____ ___ _ __ ___ ___ __ __
/__ \ /___\\ \/ / \_ \\_ \ / __\( )/ _\ / __\ /___\ /__\ /__\
/ /\/// // \ / / /\/ / /\// / |/ \ \ / / // /// \// /_\
/ / / \_// / \ /\/ /_/\/ /_ / /___ _\ \ / /___/ \_/// _ \//__
\/ \___/ /_/\_\\____/\____/ \____/ \__/ \____/\___/ \/ \_/\__/
__________________________________________________________________________________

Created by: ToXiiC
Thanks to: CodeDragon, Kill1212, Bubbleshit

*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Game_Server.Game;
using Game_Server.Room_Data;

namespace Game_Server.GameModes
{
class Explosive
{
~Explosive()
{
GC.Collect();
}
Room room = null;

public void sendNewRound(int WinningTeam)
{
if (room.waitExplosiveTime >= 5 && !room.EndGamefreeze)
{
List<User> tempPlayers = new List<User>();
tempPlayers.AddRange(room.users.Values);
tempPlayers.AddRange(room.spectators.Values);

WinningTeam = (room.bombPlanted && !room.bombDefused ? (int)Room.Side.Derbaran : (int)Room.Side.NIU);

room.send(new SP_RoomDataNewRound(room, WinningTeam, false));
room.send(new SP_InitializeNewRound(room));

room.updateTime();
room.timespent = 0;
room.timeleft = 180000;
room.bombDefused = false;
room.bombPlanted = false;
room.sleep = false;
room.isNewRound = false;
room.waitExplosiveTime = 0;
room.Placements.Clear();
}
}

public void prepareRound(int WinningTeam)
{
if (room.isNewRound == false)
{
switch (WinningTeam)
{
case (int)Room.Side.Derbaran: room.DerbRounds++; break;
case (int)Room.Side.NIU: room.NIURounds++; break;
}
room.isNewRound = true;
}

if ((WinningTeam == (int)Room.Side.Derbaran && room.DerbRounds >= room.explosiveRounds || WinningTeam == (int)Room.Side.NIU && room.NIURounds >= room.explosiveRounds) && !room.EndGamefreeze)
{
room.EndGame();
}
else
{
room.sleep = true;
room.waitExplosiveTime = 0;

room.send(new SP_RoomDataNewRound(room, WinningTeam, true));

foreach (User usr in room.tempPlayers)
{
usr.isSpawned = false;
usr.throwNades = usr.throwRockets = 0;
}
}
}

public void CheckForNewRound()
{
if (room.mode == 0 && room.channel == 1 && !room.sleep)
{
if (room.AliveDerb == 0 && room.AliveNIU > 0 && room.bombPlanted == false)
{
prepareRound((int)Room.Side.NIU);
}
else if (room.AliveNIU == 0 && room.AliveDerb > 0)
{
prepareRound((int)Room.Side.Derbaran);
}
else if (room.AliveNIU == 0 && room.AliveDerb == 0)
{
prepareRound((room.bombPlanted ? (int)Room.Side.Derbaran : (int)Room.Side.NIU));
}
}
}

public void Update()
{
if (room != null)
{
if (room.users.Count > 1 && room.gameactive)
{
if (room.isNewRound)
{
room.waitExplosiveTime++;

if (room.waitExplosiveTime >= 5)
{
if (room.AliveDerb == 0 && room.AliveNIU > 0 && room.bombPlanted == false)
{
sendNewRound((int)Room.Side.NIU);
}
else if (room.AliveNIU == 0 && room.AliveDerb > 0)
{
sendNewRound((int)Room.Side.Derbaran);
}
else
{
sendNewRound((room.bombPlanted ? (int)Room.Side.Derbaran : (int)Room.Side.NIU));
}
}
}
else
{
if (room.NIURounds >= room.explosiveRounds || room.DerbRounds >= room.explosiveRounds) { room.EndGame(); return; }
if (room.timeleft <= 0) { prepareRound((room.bombPlanted ? (int)Room.Side.Derbaran : (int)Room.Side.NIU)); }
CheckForNewRound();
}
}
}
}

public Explosive(Room room)
{
this.room = room;
}
}
}
 
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@highlimit

BR
Não funciona então da uma conferida no explosivo

Eng
It does not work then the one checked in the explosive

I did all but nothing is working.

i only changed the explosive.cs in the game server folder.

i did nothing on the client. i only changed it in the game server folder.

i deleted everything from the other cs and explosive.cs file and copied your context inside.

but it is the same as before
 
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@highlimit

BR
então não sei da uma conferida nos arquivos (plantdata) e não tem que mexer no cliente é só no server mesmo
minha internet é muito ruim para poder upar o cliente

Eng
so I do not know of one checked in the files (plantdata) and you do not have to mess with the customer it's just the server itself

My internet is too bad for the customer
 
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@highlimit

BR
então não sei da uma conferida nos arquivos (plantdata) e não tem que mexer no cliente é só no server mesmo
minha internet é muito ruim para poder upar o cliente

Eng
so I do not know of one checked in the files (plantdata) and you do not have to mess with the customer it's just the server itself

My internet is too bad for the customer

why is it working on your client?
 
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@highlimit

BR
não tem nada a ver com o client o problema ainda esta no seu server
eu não mexi no client

Eng
has nothing to do with the client the problem is still on your server
I did not mess with the client
 
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@highlimit

BR
eu não sei oque dizer porque o problema estava no Roomdata eu arrumei ele e o meu funcionou eu ate postei o explosivo só porque eu retirei o Annihilation dele

Eng
I do not know what to say because the problem was in the Roomdata I arranged it and mine worked until I posted the explosive just because I removed the Annihilation from him
 
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can you please upload your gameserver folder from now? because then it will work for me. this would be very nice.

@highlimit

BR
eu não sei oque dizer porque o problema estava no Roomdata eu arrumei ele e o meu funcionou eu ate postei o explosivo só porque eu retirei o Annihilation dele

Eng
I do not know what to say because the problem was in the Roomdata I arranged it and mine worked until I posted the explosive just because I removed the Annihilation from him
 
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