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Genies

Newbie Spellweaver
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Who know how to fix it?:sneaky2:
 
Last edited:
Newbie Spellweaver
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I know, but i cant find this models
I using 1.3.6 client whith china files
Who know names of this models
 
Nerd-IO
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You are missing a lot of other things also... Models, Gfx,...

What client are you using? hrace? visad? :mellow:
 
Newbie Spellweaver
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1.3.4 client or 1.3.6
I combined the files Chinese and English
 
Nerd-IO
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Better for you to use a full and newer client...

1. Download
2. Install it and patch it to latest version
3. Download
4. Extract the files and run the "pwd-export.bat"
5. It will takes some time, takes a coffee and wait!
6. When it's finished, run the "INSTALL_PATCH.bat"
7. Enter the full path to your Perfect World International directory
8. Lets the patch working till finished.
9. Change the needed files (eg: serverlist.txt)
10. Now you have a working and complete client

Don't forget to upload the files inside "- SERVER -" folder of PWD to your "/PWServer/gamed/config/" folder of your server.
 
Newbie Spellweaver
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I do not think that this client will be work
I have a server 1.3.6 Russian
 
Nerd-IO
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No matter just do it! It will be better in your case than doing all from scratch. Unless you are very good in PW developping :mellow:

And btw, all servers here are 1.2.6 based :laugh: There is no 1.3.6 or 1.4.2 or anything else...

The items inside elements.data can be 1.4.2 but not the server files themselve.

And server files are chinese by default.
 
Banned
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Need editing elements.data for it...

Just copy an existing flying pet in list 92 and 93 (like the pig) and replace the ECM path of the pig by the one of the genie.

Some example where you can put the genies files in PCK folders:
Configs\genies\秋\秋.ecm
Models\NPCs\genies\秋\秋.ecm
...

Easy isn't it?

i guess not, coz:
*.ecm

MOXTVersion: 32
SkinModelPath: Models\NPCs\łčÎď\ľ«Áé\Çď\Çď.SMD
OrgColor: ffffffff
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 1
BoneIndex: 0
BoneSclType: 1
BoneScale: 0.650000, 0.650000, 0.650000

DefSpeed: 1.000000
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 1
ComActCount: 3
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ľ«ÁéĚ××°_Çď1.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.600000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ąĄ»÷
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ąĄ»÷
ActStartTime: 0
LoopCount: 1
EventCount: 1
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ÇďĆŐąĄ_1.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.600000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ąĄ»÷2
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ąĄ»÷
ActStartTime: 0
LoopCount: 1
EventCount: 1
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ÇďĆŐąĄ_2.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.500000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ĐĐ×ß
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ±ĽĹÜ
ActStartTime: 0
LoopCount: -1
EventCount: 0
ScriptCount: 0
AddiSkinCount: 1
AddiSkinPath: NPCs\łčÎď\ľ«Áé\Çď\Çď1.SKI
ChildCount: 0
ive get ERR if i not put to models?
 
Black Magic Development
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i guess not, coz:
*.ecm

MOXTVersion: 32
SkinModelPath: Models\NPCs\łčÎď\ľ«Áé\Çď\Çď.SMD
OrgColor: ffffffff
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 1
BoneIndex: 0
BoneSclType: 1
BoneScale: 0.650000, 0.650000, 0.650000

DefSpeed: 1.000000
ChannelCount: 0
ChannelCount: 16
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
ChannelMask: -1
CoGfxNum: 1
ComActCount: 3
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ľ«ÁéĚ××°_Çď1.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.600000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ąĄ»÷
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ąĄ»÷
ActStartTime: 0
LoopCount: 1
EventCount: 1
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ÇďĆŐąĄ_1.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.600000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ąĄ»÷2
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ąĄ»÷
ActStartTime: 0
LoopCount: 1
EventCount: 1
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
FxFilePath: ąÖÎď\łčÎďͨÓĂ\ÇďĆŐąĄ_2.gfx
HookName: HH_ĐŘ
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 0.500000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ĐĐ×ß
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: ±ĽĹÜ
ActStartTime: 0
LoopCount: -1
EventCount: 0
ScriptCount: 0
AddiSkinCount: 1
AddiSkinPath: NPCs\łčÎď\ľ«Áé\Çď\Çď1.SKI
ChildCount: 0
ive get ERR if i not put to models?

Use a text editor that supports GB2312 encoding and you're problems will be fixed...
 
Nerd-IO
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Btw...

Original folder for genies is:
\models\npcs\宠物\精灵

Check inside this folder for fairies:
\models\npcs\宠物\观赏宠
 
Banned
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original it is, ok but u said put every pck where u want, but its gonna be fcked up without editing ecm files. so if any1 wont edit ecm -> put to original folders like Romulan said, but if u lazy (like me) for unpack models, made a custom pck and edit ecm files probly with notepad++
 
Nerd-IO
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No need to edit the paths inside the ECM files for me i can put anywhere even in fonts.pck :blink:
 
Initiate Mage
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I do not get to throw these files, tell me please for more details. about Genies.

Я не понял куда кидать эти файлы, подскажите пожалуйста по подробнее.
 
Angelemu founder
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Mar 2, 2011
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Use a text editor that supports GB2312 encoding and you're problems will be fixed...

if you set your windows locale to rpc (republic of china) you can open and successfully edit the ecm with notepad:laugh:
 
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