Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Ep 11 Source Code

Newbie Spellweaver
Joined
Feb 19, 2010
Messages
35
Reaction score
4
What you guys use to compile? Visual Studio of what???

Visual Studio 2003



yes this happen when you use higher skills in high level maps.
but I have fix this I am using window server 2003 r2. what I do is update my os frameworks to 4.0
then suddenly the bugtrap gone. I hope it will not come back again.

hope this will help update me if this works for you
I try, thank you
 
Newbie Spellweaver
Joined
Jul 10, 2013
Messages
17
Reaction score
7
What compiler are you guys using for this? VS .NET 2003? Thank you!
 
Skilled Illusionist
Joined
Jun 19, 2017
Messages
308
Reaction score
21
error - Ep 11 Source Code - RaGEZONE Forums

how to fix this after i save the .LEV
 

Attachments

You must be registered for see attachments list
Skilled Illusionist
Joined
Jun 19, 2017
Messages
308
Reaction score
21
Because it's new version lev file who grep it from RanGS. You need to convert it using Hex or edit your source file to support latest version.


Sent from iPhone via Tapatalk send

any idea to how to convert? using source?
 
Junior Spellweaver
Joined
Apr 26, 2017
Messages
184
Reaction score
10
Because it's new version lev file who grep it from RanGS. You need to convert it using Hex or edit your source file to support latest version.


Sent from iPhone via Tapatalk send


TheLeaker27 - Ep 11 Source Code - RaGEZONE Forums



Sent from iPhone via Tapatalk send
 
Junior Spellweaver
Joined
Apr 26, 2017
Messages
184
Reaction score
10
can you help me create a leveditor?

I am so busy recently....
No time to do it.
But you can try to add the case first, translate the hex code to decimal code. You will find out the logic or answer...

For example in the snapshot
Hex code 0x0112 = decimal code 274

The official .Lev file may be in range 275-276

So you need to define the new case and class

case 0x0113: Load_0113( SFile ); break; it means to Load the
Bool GLMobSchedule::Load_0113( basestream &File) {}

Thus, you need to define the new case and new bool and do some defining in header file

That's all, hopes you can understand it...

After that you can compile a compatible one LevelEditor


Sent from iPhone via Tapatalk send
 
Skilled Illusionist
Joined
Jun 19, 2017
Messages
308
Reaction score
21
I am so busy recently....
No time to do it.
But you can try to add the case first, translate the hex code to decimal code. You will find out the logic or answer...

For example in the snapshot
Hex code 0x0112 = decimal code 274

The official .Lev file may be in range 275-276

So you need to define the new case and class

case 0x0113: Load_0113( SFile ); break; it means to Load the
Bool GLMobSchedule::Load_0113( basestream &File) {}

Thus, you need to define the new case and new bool and do some defining in header file

That's all, hopes you can understand it...

After that you can compile a compatible one LevelEditor


Sent from iPhone via Tapatalk send

ok i will try it sir thanks
 
Back
Top