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Recent content by ♀Secret♂

  1. LithiumMS Help...

    Lithium source do not have MaplePacketCreator.. Also.. Wrong section.. Why you no post in the correct section :/
  2. auto job advancer v111+

    This code is taken from Lithium (More latest revision)..
  3. auto job advancer v111+

    Are you Ducking kidding me? Beside } else if (GameConstants.isPhantom(job)) { if (level >= 120 && job == 2411) { changeJob((short)2412) ; }else if (level >= 70 && job == 2410) { changeJob((short)2411);//you tryed it alreadyk }else if(level >= 30 && job == 2400) { changeJob((short)2410); }else...
  4. [Release] Lithium - Revision 96 - v111.1

    2ndpassword bro.. 2ndpassword..
  5. [Release] Lithium - Revision 96 - v111.1

    Maple Community = Drama; Drama = Maple Community; Drama always happen; Drama drama drama... ma.. :\
  6. [Release] Lithium - Revision 96 - v111.1

    Hi AuroX, Hi ;D OMFG This is Lithium Source from idk team.
  7. [C] HELP! I have some problem with my code.

    Dear sir and madam, I would like to ask why it print 2 times instead of one if I input a wrong character ._.? #include<stdio.h> int main() { float H_P = 24.90, I_S = 25.90, V_D = 25; float G_B = 3, SOUP = 5; char choice; printf("Scruptious Pizza\n"); printf("================\n\n\n")...
  8. TropikMS v90 (Pretty much bugless)

    Nvm forget about this post, Aurox told me he gave the permission, so whatever ;)
  9. Nexon releases information regarding new classes

    New job again ._. Let's see how many exploit will be there ..
  10. [Source] OdinSEA | MapleSEA Server Emulator

    Re: [Source] OdinSEA | MapleSEA Server emulator And enjoy disconnecting? O_O
  11. [Web-Design] MapleTale [PSD]

    I dreamed that this was my server's website after I look at it~ Ahhhh!
  12. [Tool]MapleSEA localhost | work for v1.0 | CSharp client

    You make me feel scare =`( . And thanks for letting me know LAN = Local Area Connection :ott:
  13. [Source] [v83] MoopleDEV | Multi Worlds | Rev 120 | Rev121 Snapshot

    Re: [Source] [v83] MoopleDEV | Working rings as of rev 98! Good then, you can fix even more by referring my source. It's now public. Enjoy.
  14. [Source] [v83] AAFSv2 Source

    Okay . I have never release an useful thingy before, so yea now here =) Official Release of AAFSv2 Source. - 100% Ring 3rd 2nd 1st whatever - HM - Pitch - Whatever you know in AAFSv2, play it and you will know more =) And, there is a memory leak, fix it or it will keep crashing. I found the...
  15. [Source] [v83] MoopleDEV | Multi Worlds | Rev 120 | Rev121 Snapshot

    Re: [Source] [v83] MoopleDEV | Working rings as of rev 98! kevint, I think you don't need to waste your time on sniffing =) I'm releasing my source, later or tomorrow.
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