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Recent content by 0x61

  1. 0

    HOT Online full source code

    There are a several methods that you could use to defend yourself from exploits. Encrypt your packets and the client resource files, add a new verification to the login packet and code a small anti-hack to block known cheat engines and packet editors. That will keep you safe for a while...
  2. 0

    HOT Online full source code

    Hey Ron, thanks for the update. Yea I already thought it would be something like that. I do have some plans like encrypting the packets and stuff, however, I need to get everything up running first. The game itself is pretty bugged, there still needs to be a lot done. I already told some people...
  3. 0

    HOT Online full source code

    Well, I used the databases I wrote before, however modified them a little bit to get them working. I used the original client_debug.exe. For the server files, I used my own compiled files, but you need to do some modifications here and there in the source to prevent it from crashing (hint...
  4. 0

    HOT Online full source code

    Update: Managed to get in-game while debugging You must be registered for see element.
  5. 0

    HOT Online full source code

    The databases provided won't work. You need to use the ones in 'binary\Server\game_server\DB\dbbackup\sql server'. Not only that, you need to use your own compiled server files to work(gameserver in release wont work, use debug). You also need to use the mysql databases. Only after that, you'll...
  6. 0

    HOT Online full source code

    Hey guys, I've managed to get them all running, however can't get ingame yet, there seems the another error. Here are some pictures: You must be registered for see element.You must be registered for see element.You must be registered for see element.You must be registered for see element.You...
  7. 0

    HOT Online full source code

    vs 2008 pro compiles fine too
  8. 0

    HOT Online full source code

    Yea, I don't know if you used the dxsdk's from the original project or others, but that usually causes those unresolved externals. Just use these: $(SolutionDir)/../contrib/include/dxsdk & $(SolutionDir)/../contrib/lib/dxsdk That should fix it
  9. 0

    HOT Online full source code

    I managed to get everything compiled pretty easily. As for the issues, which ones exactly? I haven't seen any. I still need to do the license crap though.
  10. 0

    HOT Online full source code

    This seems a very cool game tbh. I'll start downloading it and see how far I get with it.
  11. 0

    Mythos SourceCode

    Yea this is the optimized version with an updated fmodex version. As for the source, i'll release it whenever I finish the server files too. But for the moment, I have no idea when..
  12. 0

    Mythos SourceCode

    I've already released a new version. All sound features should work correctly now :D
  13. 0

    Mythos SourceCode

    That's the same source, the images are just taken from the internet. I assume nobody managed to get it compiled before it got released so that's why they used those images
  14. 0

    Mythos SourceCode

    Yeah sorry guys, been quite busy. I will start back on it after a few days..
  15. 0

    Source Code...

    You should stop being lazy & start using the search button.. /closed.
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