Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by LeRaz0r

  1. L

    Simple PHP/MySQL basetab_sg admin..

    wtf? No, DbTools/DbServer is what generates the "correct" (if you will) data to be inserted into the Blob columns. It's not md5. I'll give you a hint tho.. 'octets'. Take a random Blob (MailInfo) from MailTab_Sg and use some randomass Hexa-decode, and you'll get a rough idea what I mean. It's...
  2. L

    Easy way to bind gems?

    Not to be a douche, but You say You've looked through SLK files, yet you miss Item.Slk (One of the most important Slk files), containing exactly what you're looking for? =o
  3. L

    Battle Of Immortals Registration.

    What GiantAxe just explained is sort of a little bit of my setup. I store all my passwords and other sensitive data in blobs, which have no issues packing or extracting the data afterwards. Of course, I did change the general password hashing from the original one, but still, the end-game is the...
  4. L

    Battle Of Immortals Registration.

    So hang on.. You're criticizing everyone else's Website solely because you're not capable of "figuring out" the password encryption method? Hm, arrogant much? Anyway, the encryption is completely dependent on the person running the server. Let's say I launch another server, I could make the...
  5. L

    [Guide]Battle of the Immortals Private Server Full Tutorial

    I believe he was referring to my previous post; In which he was also most likely referencing to newer expansions, of which I am capable of pulling out. So by 'Releases' he either actually meant that I'm (me) going to have to re-do the Confinement change due to a new expansion, or he meant...
  6. L

    [Guide]Battle of the Immortals Private Server Full Tutorial

    My way is done through the gameserver assembly (Line.exe), not the config file. You just edit the assembly using some IDA and delete the function calling. They have a stupid name for Confinement room, I can't remember the exact string, but it's something with ForceTeleport or something, I...
  7. L

    [Guide]Battle of the Immortals Private Server Full Tutorial

    He usually doesn't. The ironic part is that his remark proceeds the exact same procedure as mine, in the sense that all you do is really delete a single line. The difference being the error codes. While my way would prevent the function from even be called to begin with, rendering less load...
  8. L

    [Guide]Battle of the Immortals Private Server Full Tutorial

    That is not what I was talking about. I meant the actual function that force-teleports a player to confinement room. Not the Variables used to determine.
  9. L

    [Guide]Battle of the Immortals Private Server Full Tutorial

    Wait, why did I get Credits? oO Also the 'Kill Confinement' stuff, deleting the mapid itself might work, but logically speaking that way should generate plenty (and I mean plenty) of unnecessary errors in logs. Not errors that would crash your server, but errors filling up logs a lot larger...
  10. L

    [Dev] BOI Website Premium

    Just FYI, if you want to release a project that many can use, don't design it strictly for MSSQL. Majority of BOI/WOI Servers actually use MySQL Authentication, not MSSQL Authentication. I made a similar project myself, I just never released it. And mine included MySQL & MSSQL options. It's far...
  11. L

    [Request]Events

    By not copy pasterino like no tomorrow. Write it from scratch, and it's easier.
  12. L

    Item.slk (Update server)

    I just pointed out to you why the 2 itemIDs dont match, because you're looking at the wrong Client file. Isn't it quite obvious that it's a localization file extracted from the .SQP packs? (Unless the client version was already unpacked)
  13. L

    Item.slk (Update server)

    You're looking at the localization files, not the Client Item data files.
  14. L

    Server level help!

    SetServerLevel only got poop on the later versions of WOI. I don't remember exactly when I ran a WOI server with uebari, but I think it was shortly after the Summer of 2012 (Don't remember the expansion back then), and at that time it worked completely fine with no issues or consequences what so...
  15. L

    Perfect Revive

    You must be registered for see element. sigh
Back
Top