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Item.slk (Update server)

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Newbie Spellweaver
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I up this.
Guys how to compare client side items descriptions with game server itemdb?
For ex. i have an item in my item.slk:
19581 Melete's Divine Blade (Soul+) 0 61073 50 6525000 0 3 weapon 0

But in game client i got this:
7981 "Melete's Divine Blade (Soul+) "
7982 "<#FFF450CF=LV60 Soul Gear for a Summoner\n<#FFF450CF=Melete's Divine Soul Set Weapon\nActivates one Set Attribute for every two pieces.\nSet Pieces: Weapon/Helm/Pauldrons/Armor/Gloves/Belt/Greaves/Boots"
Item IDS is different! How to compare them? I mean how did client understand what item server use?
THanks
 
Junior Spellweaver
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I up this.
Guys how to compare client side items descriptions with game server itemdb?
For ex. i have an item in my item.slk:


But in game client i got this:

Item IDS is different! How to compare them? I mean how did client understand what item server use?
THanks

You're looking at the localization files, not the Client Item data files.
 
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You're looking at the localization files, not the Client Item data files.
Huh.
Its impossible to open item.dat, so i can do nothing with it..
I have 2 translations and they have different description for one ID.
For ex. translation #1 item 1502 is "Healing Potion 500"? and in translation #2 item 1502 is "Anubis Potion"
 
Junior Spellweaver
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Huh.
Its impossible to open item.dat, so i can do nothing with it..
I have 2 translations and they have different description for one ID.
For ex. translation #1 item 1502 is "Healing Potion 500"? and in translation #2 item 1502 is "Anubis Potion"

I just pointed out to you why the 2 itemIDs dont match, because you're looking at the wrong Client file.

7981 "Melete's Divine Blade (Soul+) "
7982 "<#FFF450CF=LV60 Soul Gear for a Summoner\n<#FFF450CF=Melete's Divine Soul Set Weapon\nActivates one Set Attribute for every two pieces.\nSet Pieces: Weapon/Helm/Pauldrons/Armor/Gloves/Belt/Greaves/Boots"

Isn't it quite obvious that it's a localization file extracted from the .SQP packs? (Unless the client version was already unpacked)
 
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@grishalter Even if you edit the slk file some you can't unless you editing the client string/loc itself for example weapon.slk you need to edit the client, Sometime it do not show even though it is edit, like I edit stardust speed for 50% movement it show 0% speed movement because it was not implemented in the game yet so you have to edit that client to show it. Hope this help
 
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unpack the other.sqp file copy all the task file paste into BOI\Data\Task, after that ya delete the other.sqp and now u can edit item.string string.string, npcstring.str
 
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