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Recent content by Saii

  1. S

    Looking for v88 source

    Moongra <3 best server ever, best staff ever. Source isn't publicly available so you can't get it
  2. S

    Why are there only very old versions or v117 or v140+

    I'd definitely play v88~v95 over any current server
  3. S

    A small dupe patch for Maple Solaxia

    instead of replacing the whole file you should explain where and why the exploit happened and what the fix does. people can't learn from such a release
  4. S

    [v83+] Login Balloons

    I find it funny how the exact same people keep commenting "I had this before you and better" over and over again. nice release I didn't even know this thing existed in GMS
  5. S

    Web [Question] With a custom client MapleStory would be 100% editable right?

    yes but no one will ever bother. you could make your own game and even make money from it with that effort.
  6. S

    ColexDev (re-coding Lithium, cuz it sucks)

    I just want to point out that if you truly want to fully reconstruct the source, it will take you ETERNITY. like seriously, it's not worth your time. I did it 2 years ago and I had some really pro guy that did stuff for me like handlers and map scripts. (and we were not even done by the time we...
  7. S

    Yellow Catch Message

    I'm sorry. I assumed lithium based(which has a check in dropMessage method for each type). so for type -1 it sends the top msg packet. structure is as follows: writeShort(SendPacketOpcode.TOP_MSG); writeMapleAsciiString(msg);
  8. S

    Yellow Catch Message

    what do you mean by catch message? you mean a yellow message on the top of the screen that fades away after a few seconds? thats the dropMessage packet. type -1 I think
  9. S

    Some questions about quests.

    1. setting the repeatable to completed won't work.(unless you do it everytime a player logs in) think of how it works. you complete the quest and then it restarts. so what you have to do is stop the part that restarts it back to status 0. this can be done by making a condition that checks if...
  10. S

    TiredStory Disease Map Function

    you make if conditions inside the loop. You must be registered for see element.
  11. S

    Quest

    This has been answered multiple times in this forum, use search. Basically some quests are client sided which should work and you shouldn't touch and some must be scripted. Scripts are located at scripts/quest folder and are divided into start and end. For further info use search
  12. S

    Solaxia's RemainingSP

    if I remember correctly some jobs don't add sp properly unless you specify which book(job, 1-4) to add to. for example if you're 2nd job but you're using gainSP you will get 1st job sp. *don't quote me on that it's been a while since I touched MapleStory related stuff*
  13. S

    MapleTIp

    handled by the client. it's editable if you can edit the client(and distribute an edited client to your players) now im not sure about this one but if I remember correctly MapleTips don't show to admin accounts.(that send the admin byte in the login packets) so alternatively make all of your...
  14. S

    Why are there only very old versions or v117 or v140+

    I would like to see some of that as well.
  15. S

    ConcurrentModificationException On EventManager

    are you 100% sure all of them are <500? do you have events that iterate through characters or something? like a saveAll thing, for example? and you were right about the locks but it should be done when accessing the collection you're working with. but you have to sort out which script is causing...
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