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Recent content by SiegeHeart

  1. S

    [Guide] Setup Emulator Launcher [All Version]

    how to fix this? The requested operation has failed!
  2. S

    [HELP] Bullet damage Animation Problem on Relic Bow and Crossbow

    I encountered a problem with the damage animation on Relic Bow and Crossbow, every time I will hit a monster, damage font will not appear, normal shot or using a skill also bullet quantity is not reducing, whats interesting here is when i use that training bow ammo the damage animation is...
  3. S

    [HELP] Damage Font Location

    You're a lifesaver thanks :w00t:
  4. S

    [HELP] Damage Font Location

    Back in the old days I accidentally found this dds :ott: while unpacking some spt files on SpriteImage, but since my PC got reformatted and i forgot the actual spt file of it, can someone tell me where this pain in the butt file is located :blink::blink:? bit weird that I thought it will be...
  5. S

    [guide] EDITING RESOURCE.edf

    do you use updater?
  6. S

    [HELP] Particle Problem

    I'm editing the effects of 53 armors the blue particle, and transfer it to a new armor the lvl 60 white.. the armor model also extracted from lvl53 but my problem is the particle.. as i tried to separate its spt files from the original to prevent any conflict with the two if i change the...
  7. S

    [HELP] ADDING NEW LINES ON Resource.edf

    Sweet btw Can you give me a link of the excel parser? cant find it on google.. ty in advance
  8. S

    [HELP] Correcting Str Offsets

    I tried to add one block in the resource.edf since adjusting and adding down on the item mesh blocks +1 block the str error is gone.. now my problem is the offsets from item mesh to the bottom. can anyone give me how to adjust them all with the new offset.. and what is the right formula to know...
  9. S

    [guide] EDITING RESOURCE.edf

    its called cloning an existing blocks to make a new one.. might be a mesh glitch..
  10. S

    [HELP] ADDING NEW LINES ON Resource.edf

    How to add new lines and blocks, and configure them with the structorian? since almost all items on the Item.edf are not really used and doesn't have any meshes or textures like the cape ones.. so my only problem now is the Resource.edf that doesn't have the model data there of the cape.. anyone...
  11. S

    [Release] multiple of my guides from old rf-dev.

    I want to know bro.. How to add my own comments of my indexes in particle.ini? or should i get the comment on the folder name of my EFF?
  12. S

    How to Edit EFF Files?

    Yeah Right...Thank you LifeStream you really are a life saver... From the model code I can get the Id code which is the Client Code for items.. and with that I can get its English name... :thumbup1::thumbup1::thumbup1: "Damn I never Thought of that in the First Place"
  13. S

    How to Edit EFF Files?

    Great Info Thank you.. but I have one final Request.. since im too lazy.. can you post here a complete full name of the items in ItemEffectList?, since they are in hex and even if I found them on the Item.dat I dont know which item it is... glad if you share it to me..
  14. S

    How to Edit EFF Files?

    That Explains a Little..structorian is easily to read... but it will cost you time to remove those empty blocks using HeX... I know this is a little bit out of the blue, but i saw one of your tutorial about adding glows to items.. can you explain to me how index 621 became 2 6D or 6D 02 00 00...
  15. S

    Eff file writter

    Can you tell me the basics on how to create new eff files?
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