Junior Spellweaver
- Joined
- Jun 18, 2004
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Re: [Guide] 1.00.18 GS and 1.00.19 GS-CS
this is what i write into the GS, just like the guide say
after i save changes and reopen it again i got this look:
so confused, and EP is 0052d6b0 but in LordPE say 0019AF95
005E5D4D 68 2D5D5E00 PUSH GameServ.005E5D2D ; ASCII "DSTeam.dll"
005E5D52 FF15 F4BC8C0C CALL DWORD PTR DS:[<&KERNEL32.LoadLibrar>; kernel32.LoadLibraryA
005E5D58 33C0 XOR EAX,EAX
005E5D5A ^0F84 3552FBFF JE GameServ.<ModuleEntryPoint>
005E5D60 68 3D5D5E00 PUSH GameServ.005E5D3D ; ASCII "Inicio"
005E5D65 50 PUSH EAX
005E5D66 FF15 F0BC8C0C CALL DWORD PTR DS:[<&KERNEL32.GetProcAdd>; kernel32.GetProcAddress
005E5D6C FFD0 CALL EAX
005E5D6E ^E9 2252FBFF JMP GameServ.<ModuleEntryPoint>
this is what i write into the GS, just like the guide say
after i save changes and reopen it again i got this look:
005E5D4C . 0068 2D ADD BYTE PTR DS:[EAX+2D],CH
005E5D4F . 5D POP EBP
005E5D50 . 5E POP ESI
005E5D51 . 00FF ADD BH,BH
005E5D53 . 15 F4BC8C0C ADC EAX,<&KERNEL32.LoadLibraryA>
005E5D58 . 33C0 XOR EAX,EAX
005E5D5A .^0F84 3552FBFF JE GameServ.<ModuleEntryPoint>
005E5D60 . 68 3D5D5E00 PUSH GameServ.005E5D3D ; /ProcNameOrOrdinal = "Inicio"
005E5D65 . 50 PUSH EAX ; |hModule => NULL
005E5D66 . FF15 F0BC8C0C CALL DWORD PTR DS:[<&KERNEL32.GetProcAdd>; \GetProcAddress
005E5D6C . FFD0 CALL EAX
005E5D6E .^E9 2252FBFF JMP GameServ.<ModuleEntryPoint>
so confused, and EP is 0052d6b0 but in LordPE say 0019AF95