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3D OBJECT CONVERTER
This thread will be contain features, description and update of the 3D OBJECT Converter.
This is a SHAREWARE which means you can use it for FREE but you wont get full features of it, using the TRIAL / FREE MODE the save module of the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).
3D Object Converter, a extremely powerful 3D polygon model translation and interactive viewing shareware tool that allows arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats with great accuracy and quality.
The program supports 660 file formats. It is available for Windows95/98/Me/NT/2K/Server 2003/XP x32|x64/Vista x32|x64/Windows 7 x32|x64/Windows 8 x32|x64/Windows Server 2008 x32|x64 /Windows Server 2008R2 x64. ( Also SUPPORT MAC OSX! )
HERE IS SOME 3D FORMAT THAT SUPPORTED BY 3D OBJECT CONVERTER
"2% Percent" Demo | 00x |
3D Atelier | 3DA |
3D CAD Studio | 3D |
3D Dudes | IMG |
3dedit | 3D |
3D Environment Program Complex | 3DS |
3D Environment Program Simple | 3D3 |
3DField Triangles | DAT |
3DG | 3D |
3D Forgastest Editor | KFI |
3D Forgastest Editor | KS4 |
3D GameStudio (MDL3,4,5,7) | MDL |
3D Mars Mission | 3DO |
3D Object Viewer Screen Saver | 3D |
3D Points | TXT |
3D Professional | 3DP |
3D Raster Viewer Binary RAW (355x461) | RAW |
3DRW | * |
3D Studio ASCII Mesh | ASC |
3D Studio Binary Mesh | 3DS |
3D Studio Max ASCII | ASE |
3D Studio Max Script | MS |
3D Studio Project | PRJ |
3D Systems | SLC |
3D Triangle Irregular Network | TIN |
3D Vertex Model | RVM |
3D Vertex Model ASCII | TXT |
3D View | PLG |
3D-VIEWER | 3DV |
3D Virtual Reality RoomPlanner | PLG |
3D WorkShop | 3DW |
3D World Studio | SMF |
3DO Builder | 3DT/3DE |
3DX | 3DX |
4x4 Evolution | SMF |
4x4 Evolution 3 | SMF |
7.62 High Calibre | MESH |
A3D | A3D |
Aarklash: Legacy | CEF |
Abyss Engine (Sports Car Challenge) | AEM |
AC3D | AC |
Additive Manufacturing File Format | AMF |
ADG 3D Scene | ADG |
Adobe Dimensions | DIM |
AeroFly /trilist only/ | OBJ |
AeroFly | TGO |
Aika Online | MSH/BON |
Airplay | GEO/MTL |
Alambik script /triangles only/ | TV |
Alias StyleGuide | SG |
Alias Triangle | TRI |
Alias Quad | QUAD |
Alias Upfront | UPF |
Alice ASCII | VFT |
Alice Binary | VFB |
Alice Binary (vertices.bin,indices.bin) | BIN |
Amira ASCII | SURF |
Amira Binary | SURF |
Amorphium | CMF |
Anim3D | * |
Anim8or | AN9 |
Ansys Macro | MAC |
AOFF | GEO |
Archangel | XBN |
ArchiCAD GDL /Polygons only/ | GDL |
Archlord | ECL |
ARC/INFO ASCII Grid | GRD |
ARC/INFO /Polygons only/ | SHP |
ARENA Design | SDA |
Ark | 3D/MAT |
Art*lantis | ATL |
Art*lantis | DB/OPT |
Art-O-Matic | 3DZ |
ASK | ASK |
ATI Normal Mapper | NMF |
Atlas Boundary | BNA |
Auran Jet (Trainz) | IM,PM/TXT |
AutoCad DXF [3D FACE] | DXF |
AutoCad DXF [3D POINT] | DXF |
AutoCad DXF [3D POLYLINE] | DXF |
Autodesk Animator | PLY |
Avalon Heroes (packed like _NPC.msh) | MSH/MSH |
Avalon Heroes (unpacked) | MSH |
"B and dbl W" Demo | GEO |
Babes & Balls Xtreme Beach Soccer | KLX |
Basic4GL Model | BGM |
Battlefield (2142; Heroes) | SKINNEDMESH |
Battle of the Immortals | M4F |
Behemot Editor | BRP/RT |
Believe3D | B3D |
BigWorld Technology (World of Tanks) | PRIMITIVES/VISUAL |
Blade Chronicle: Samurai Online | MBN |
Blade Chronicle: Samurai Online | MDL |
Benchmark for Animated Ray Tracing | AFF |
Blender's Videoscape 3D dialect | OBJ |
Blitz3D | B3D |
BMP /1 bit pixelformat only/ | BMP |
BrainVISA ASCII | TRI |
BrainVISA ASCII | MESH |
BrainVISA Binary | MESH |
BrainVoyager | SRF |
Breed | OBJ |
Breeze Designer | CAD |
Brender | DAT |
BRL-CAD ASCII | ASC |
CableMod | XML |
CAD '3D Points' | CAD |
CAD 'Mesh' | CAD |
CAD-3D | 3D3 |
CADKEY Advanced Design Language | CDL |
Cage 3D | IGL |
cal3D ASCII Mesh | XMF |
cal3D Binary Mesh | CMF |
cal3D Binary Mesh (IMVU) | XMF |
Caligari trueSpace ASCII | COB |
Caligari trueSpace BINARY | COB |
Carrara | CAR |
Cartography Shop 4.2 | CSM |
Cauldron (Soldier of Fortune: Payback) | MSH/MTL |
C/C++ Code Fragments | C |
Celestia ASCII /trilist only/ | CMOD |
Celestia Binary /trilist,tristrip,trifan only/ | CMOD |
Cheetah 3D | C3D |
Cinema 4D XL ASCII | C4D |
Cipher MDL2 | MDL |
Cipher MDL4 | MDL |
City of Dream (unpacked) | GCF |
ComiPo! | CSU |
Command and Conquer 3: Tiberium Wars | W3DM |
Common Layer Interface Binary (with slice/HPGL save option) | CLI |
Conquer Online | C4 |
Continent of the Ninth (C9) | R3CM |
CorelDREAM 3D /Polygons only/ | D3D |
CryENGINE (Aion: Tower of Eternity; Far Cry) | CGF,CHR |
CryENGINE2 (Crysis) | (CGF,CHR)/MTL |
CrystalSpace | XML |
CyberMotion | CMO |
Dark Planet: Battle for Natrolis | C3D |
Darkstone | O3D |
Darwinia | SHP |
DCC Virtual Reality LAB | DCC |
Dead Days | WTF |
DeleD 3D Editor Map | DMF |
DeleD 3D Editor Prefab | DPF |
DeleD 3D Editor XML Scene | DXS |
Delta Force Land Warrior | 3DI |
DesignWorkshop | DW |
Digistar II. | VLA |
Digital Reality | BMOD |
Digital Reality | DRS |
Dino and Aliens | MSH/CGO |
DirectX ASCII Frame | X |
DirectX ASCII Mesh | X |
DirectX Binary Mesh | X |
DIVE | VR |
DOGA-L3 | SUT/ATR |
DOOM 4 | MD5MESH |
Drafix CAD Port /Polygons only/ | POR |
Draw 4D | D4D |
Draw 4D Pro | D4P |
Draw3D | 3D |
Drawing for Children Symbol | TXT |
DrawObjects /Polygons, Stars, SolidArrows only/ | DOB |
DVS | VGF/VMF |
DynaCADD Exchange Format | DEF |
Dynamic Visualizer | AMS |
E3D 3D Model Editor | 3DO |
EA Sports Fight Night Champion | GEOM |
EA Sports MMA | *_GEOM |
East India Company | S3D |
Easymodel v1.x Object | OBD |
Easymodel v2.x Object | OBQ |
Easymodel v2.x Scene | EMD |
EASY-ROB IGRIP Partfile | IGP |
ECGSIM | TRI |
Eclipse Engine (War Inc. Battle Zone; The War Z) | SCB/MAT |
Edgebreaker OVtable | OV |
Effect3D Studio | SCX |
Electric Image | FACT |
EMSE Wireframe (minor rev=3) | WFR |
Enemy Territory: QUAKE Wars | MD5B |
Enemy Territory: QUAKE Wars | MD5MESH |
EnSite DIF | XML |
Espresso3D | E3A |
Espresso3D | E3M |
ESP Vision Scene | ESC |
Eternal Lands | E3D |
Euler 3D Text | ELT |
Extended RAW Triangles | RAX |
Fastgraph | TXT |
Ferentus, Herrcot, Xiones (non character objects) | MSH |
Final Fantasy 8 | P |
Flatland Rover | BLOCK |
FlightSim Model | DAT |
Flux Game Engine | PSO |
Fly3D | F3D |
Forger3D | M3D |
Fractal Detailer ASCII | VTX |
Fractal Detailer Binary | VDU |
Free Realms (and Star Wars: The Clone Wars Adventures) | DME |
FreeSurfer "New" Quadrangle Surface Binary | * |
FreeSurfer Quadrangle Surface Binary | * |
FreeSurfer Triangle Surface ASCII | ASC |
FreeSurfer Triangle Surface Binary | * |
FreeSurfer Triangle Surface Patch ASCII | ASC |
GAEB REB-VB 22.013 DGM | REB |
GameExchange 2 ASCII | GBF |
GAMUT /without transformation/ | AGT |
gCAD3D | GCAD |
GDS things object / scene | 000/INP |
Generic Polygon Clipper (GPC) | GPF |
Genesis Rising | GEOMB/GOBJ |
Genesis World Editor | 3DT |
Geomview OOGL | OFF |
Geoscape3D Heightmap (XxX Short) | RAW |
GEOSTAR | GEO |
GFXFX Vector Object | GVO |
GiD ASCII Mesh | MSH |
GLBasic ASCII | DDA |
GLC | GLC |
GLF Font | GLF |
GLView | 3DV |
Gmsh | POS |
Gmsh ASCII Mesh | MSH |
GNU Triangulated Surface Library | GTS |
Golgotha | GMOD |
Gouraud Shaded Vectors | V11 |
Granado Espada | LMA |
GRASP | SRF |
Gray ASCII | XML |
Gray Binary | BIN |
Greenline Delimited | DLF |
Greg Hood's ASCII Triangle | TRIA |
Greg Hood's Binary Triangle | TRIB |
Half-Life Studio Model | SMD |
Happy Tree Friends: False Alarm | MDL |
Helion | 3DF |
Helios Entity | ENT |
Hellgate London | WM |
Hero Online, Knight Online | N3CSKINS |
Hero Online | N3PMESH |
Hexagon | HXN |
Highlight Pro | OBT |
Homeworld | PEO |
HOOPS 3D Metafile | HMF |
Houdini ASCII | GEO |
Hugues Hoppe's M format | M |
Idea Spectrum Model (Realtime Landscaping Plus, Pro) | ISM |
"II" Demo (TLS) | BIN |
IGES (entity 106) | IGS |
IGES (entity 110/102) | IGS |
Illusion Viewer /without transform./ | X |
Imagemaster shape | ISH |
Imagine | OBJ |
Indexed Face Set (IFS) | IFS |
"Insane" Demo | R3D |
Insane Vehicle | FFF |
InSpeck FAPS | NET |
Interactive Computer Graphics Triangle | TRI |
I.T.R. | TER,LST |
I.T.R. ASCII | DAT |
I.T.R. (p1,y1,x1,p2,y2,x2) | DAT |
IRIS Inventor V1.0 ASCII | IV |
IRIS Inventor V2.0 Binary | IV |
IRIS Inventor V2.1 Binary | IV |
IRIT | DAT |
IRIT | IRT |
"I Want To Be Machine" DEMO | OBJ |
Jane's ® Combat Simulations USAF | P3D |
Jane's ® Combat Simulations WW2 Fighters | J3T |
Jane's ® F-19 | 3DG |
JavaView | JVX |
Jaw3D | JAW |
J-Cad Alpha CSV | * |
Jedi Knight 3DO | 3DO |
JellyCar | SOFTBODY |
JEZZ 3D ENGINE | JEO |
Joymax (Silkroad Online) | BMS |
JViewer | FAC |
JZB | IFL |
Kerkythea ASCII | XML |
Keroro Online | MSH |
Kingpin Model | MDX |
Kray /Triangles only/ | SC |
LDraw /Triangles, quads only/ | LDR, DAT |
Leauge of Legends | SCO |
Leauge of Legends | SKN/SKL |
Leveller Reference Shapes /Triangles/ | LSL |
Life Forms ASCII | LF |
Light Map Maker ASCII Scene | TXT,TSE |
Light Map Maker Mesh | TRI |
Lightscape | LP |
LightWave 3D Lscript | LS |
LightWave 3D v5.x | LWO |
LightWave 3D v6.x | LWO |
Linden Binary Mesh (Second Life) | LLM |
LithTech ASCII | LTA |
Live for Speed | CMX |
LONI | TM |
Looking Glass Studios | E |
Loong: The Power of the Dragon | FSCN |
Loong: The Power of the Dragon | FSKIN |
Loong: The Power of the Dragon | FSM |
Luna Online | MOD |
Lune of Eden | MES |
Lunia Online | SKINNEDMESH/XML |
Luxology Modo | LXO |
Mad Virgin Object | MVO |
Maestia Online | MMF |
Magic Camera | MCO |
Majesty 2: The Fantasy Kingdom Sim | MESH/MATERIAL |
Manchester Scene Description Language | MSDL |
Maple Input | MPL |
MapInfo | MIF |
MarbleCLAY | MCL |
Marcin Vorbrodt's CMF Format | CMF |
Marmoset | MESH |
Marzipan | VTP |
Massive | MASSIVE |
Materialize 3D! | M3D |
Materials and Geometry Format | MGF |
Mathematica 3-Script (polygons only) | TS |
Matt3D Designer | LL |
Matt3D Designer | Z81 |
Maxon Cinema 4D XL v5.x | C4D |
Medit | MESH/MEDIT |
Megahedron SMPL | SMPL |
Mercury Steam Engine (Castlevania: Lords of Shadow) | MSH |
Mercury Steam Engine (Castlevania: Lords of Shadow) | SM3 |
Mercury Steam Engine (Clive Barker's Jericho; Scrapland) | SM3 |
Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2) | MSH |
Metasequoia | MQO |
MetropoLight | MLT/MSL |
MH KARTÜ DDM ASCII | ASC |
MH KARTÜ DDM Binary | DDM |
Michael Garland's SMF | SMF |
MicroLathe | LAT |
MicroStation Command File | * |
MicroStation Macro | BAS |
Midtown Madness 3 | PKG |
Midtown Madness ARTS | GEO |
Might & Magic Heroes VI | GOBJ |
MikuMikuDance | PMD |
MilkShape 3D ASCII | TXT |
MilkShape 3D Binary | MS3D |
MilkShape 3D Text | TXT |
MiniCAD Text | TXT |
Misfit 3D Model | MM3D |
Monster Trucks Madness 1&3 | BIN |
Moonlight Creator RAW | MLRAW |
MORAY User Defined Object | UDO |
Morfit World ASCII | WLD |
Motocross Madness 3 | SLT |
MOVIE.BYU | BYU |
MU Online (undecoded simple object) | BMD |
My3DEngine | M3D |
Nav N Go iGO 9 | MDL |
NCsoft (Auto Assault, Tabula Rasa) | GEO |
NeoEngine ASCII | NSCE |
Neon Grafix 3D | SHP |
Neuro | SMDL |
Neutral File Format [NFF] | NFF |
Next Limit Scene Data | SD |
Nichimen | GEO |
Nitroplus (SoniComi) | MDL |
Nitroplus (More! SoniComi) | MDL |
Now3D Object | NOB |
Now3D Scene | NSC |
NUAGES (with slice/HPGL save option) | CNT |
ObEd | OBJ |
Object File Format [OFF] | OFF |
ObjectView | 3DO |
Ogopogo | 3DC;3DD |
Ogre ASCII | XML/MATERIAL |
Ogre Binary | MESH/MATERIAL |
"Oldskool Trippin" Demo | DBV |
Oleg's B3D format | B3D |
Oleg's RWB format | RWB |
OMSI - The Bus Simulator v1.01 | O3D |
OneTwo3DO | 3DP |
OneTwo3DO | ASE |
OneTwo3DO | TXT |
OpenCTM (RAW compression) | CTM |
OpenFlight Scene Description Database | FLT |
OpenFx | MFX |
OpenGL 'C' code fragments | C |
OpenJSCAD | JSCAD |
Openplane | LOD |
OpenSCAD | SCAD |
Open Universe | BMF |
OpenZone | MSH; SCN |
Operation Flashpoint (MLOD) | P3D |
Orbiter Space Flight Simulator | MSH |
OrthoModel | ORT |
Outrage Object Format (Descent 3) | OOF |
Outrage Room Format | ORF |
oZone3D | XML |
PAGErender 3D | FAC |
Painkiller | PKMDL |
Painter 3D | P3D |
Panda3D | EGG |
Panorama | RT |
Panzer Elite | RRF |
Path of Exile | SMD/SM/MAT |
Patrick Flynn's Poly Format | POLY |
Peak3D | ASC |
Pepakura Designer v2 ASCII | PDO |
PGM | PGM |
Pixel 3D | PXL |
PlantStudio | PLA |
PlantStudio | TDO |
PLG | PLG |
PLY2 | PLY2 |
PMesh (University of Edinburgh) | OBJ |
Point Orientation Tool (POT) | PWN |
Poisson Surface Reconstructor ASCII | NPTS |
Poisson Surface Reconstructor Binary | BPTS |
PolyCAD | POL |
PolyCAD (3D Polygon) | GEO |
PolyCAD (3D Polyline) | GEO |
Polygon File Format (Stanford) ASCII | PLY |
Polygon File Format (Stanford) Binary | PLY |
Polygons | RAW |
PolyRay | PI |
Poser Prop | PP3 |
POVLAB Lathe | LTH |
POVLAB Scene | SCN |
POV-Ray ASCII /triangles only/ | POV |
POV-Ray Binary | POB |
Power Render | PRO |
ppModeler Text | 3DT |
Prince of Persia 3D | K2A |
Prisms ASCII | POLY |
Prisms Binary | BPOLY |
PRO/Engineer render | SLP |
Protein Data Bank | PDB,ENT |
ProtoCad 3D Numeric Value | VAL |
PV3D | TXT |
Qhull Mathematica | M |
Qhull OFF | TXT |
Quake Model | MDL |
Quake Pack | PAK |
Quake II. Model | MD3 |
Quake II. Pack | PAK |
Quake III. Model | MD4 |
quick3D Object | Q3O |
quick3D Scene | Q3S |
QuickDraw 3D ASCII Mesh | A3D |
QuickDraw 3D Binary Mesh | 3DMF |
QuickSlice | SLC |
R2: Reign of Revolution | RMB |
Racer | DOF |
Radiance | RAD |
RadiosGL | MDL |
RadiosGL | RGL |
Radiosity | RADIO |
Ragnarok | RSM |
Railroad Tycoon 3 | 3DP |
Railroad Tycoon 3 | PK4/3DP |
RapidForm polygon faces data | FCS |
Raster3D /triangles,spheres,cylinders only/ | R3D |
RAW Triangles | RAW |
RAW Triangles, Fractint Color | RAW |
Rayce | R |
Ray Dream Designer /Polygons only/ | R3D |
RayLab | RL |
RayLathe | DAT |
RayShade | RAY |
Reaction Engine /single,non animated object only/ | RPL |
Real 3D RPL | RPL |
RealFlow Binary Mesh | BIN |
Redqueen Rendering Tool | RRT |
RefLandscape Landscape | * |
Reflections | R3D,R4D |
Relic Entertainment | RGM |
REND ASCII | ASC |
REND BINARY | BIN |
Render | SLP |
RenderDotC | RDC |
RenderMan | RIB |
RenderMorphics ASCII | XOF |
RenderMorphics Binary | XOF |
RenderSoft VRML Editor | RSD |
RenderStar | VOL |
RenderWare Binary | DFF |
RenderWare Script | RWX |
Revolution3D Graphics Engine | DXE |
Re-Volt | PRM |
Re-Volt | W |
Rhinoceros (meshes only) | 3DM |
Richard Burns Rally | SGC |
RISA-3D (plates only) | R3D |
Rocket Jockey | RWB |
Rodin4D | BIN (from .R4S) |
Rotater | TXT |
Royal Quest | MESH |
Rusty Hearts | MGM |
Satellite Tool Kit (PolygonMesh only) | MDL |
Scape | STM |
Sced /without transformation/ | BASE/SCN |
Scene | DAT |
Scions of Fate | MDL |
Scions of Fate | SKIN |
Sculpt 3D/4D Scene | SCENE |
Sculpt 3D Script | SCRIPT |
Sculpt 4D Script | SCRIPT |
SDF | SDF |
Secret Agent Clank | COOKED |
Sega GT 2003 | XMX |
Serious Sam: The Second Encounter | MDL |
SFS4 Soaring Simulator | DDD |
SGI Polyhedron | PHD |
SGI Radiosity | GFO |
Shade | SHD |
Shadow Man | MSH |
Shaiya Online | 3DC |
Shaiya Online | 3DE |
Shaiya Online | 3DO |
Shaiya Online | SMOD |
Showcase Ray-Tracer /Tris/Rects only/ | SHW |
Silo | SIA |
SilverScreen | SF |
SIMM (Software for Interactive Musculoskeletal Modeling) | PHD |
Simple 3D | 3D |
Simple File Format [SFF] /Polys only/ | SCN |
Sin | SAM/SBM |
Sin | SIN |
Sin | PAK |
Sins of a Solar Empire ASCII | MESH |
Sins of a Solar Empire Binary | MESH |
SKELETON 3D | 3DB |
sof3D | SOF |
Solid Dinamics ASCII | SDN |
Softimage 3D ASCII Mesh | HRC |
Softimage 3D Binary Mesh | HRC |
Softimage XSI v1.x; v3.x ASCII | XSI |
Sonalysts Combat Simulations (Dangerous Waters, Fleet Command) | J3D |
Southlogic Studio (Deer Hunter,Trophy Hunter) | J3D |
Spark Engine (Natural Selection 2) | MODEL/MATERIAL |
Spatial Data Modeling Language | SDML |
SPOCK /triangles only/ | SPO |
SPX | SPX |
SRAW Triangles | RAW |
Star Trek: StarFleet Command | MOD |
Star Wars: Battlefront | MSH |
Star Wars: Battlefront | TER |
Star Wars: Empire at War | ALO |
Star Wars: Galaxies | MGN/SHT |
Star Wars: Galaxies | MSH/SHT |
Star Wars: Starfighter | MSH/MTL |
Star Wars: Starfighter /without transformation/ | PMDL |
Starshatter | MAG |
StarShip Troopers (single object only) | SBM |
"Start Me Up" Demo | HCR |
Stefan Zerbst's ZFX format | ZFX |
Stereolithography ASCII | STL |
Stereolithography BINARY | STL |
StlView | SOL |
Storm3D | SOD |
STP (University format) | STP |
"strange feelings" Demo | OB4 |
Stratasys Genesys Xs (with slice/HPGL save option) | SSL |
Strawberry Shortcake: The Sweet Dreams | INS |
Stripe | OBJF |
Sunflow | SC |
SUN "shaded" | DAT |
Super3D | TXT |
Superficie | SUP |
"SUPER MEIZE-X32" 4K Intro | 32D |
SuperViewer | SV |
SUPPA 3D Engine | GEM |
Supreme Commander | SCM |
Surface Evolver /simplex model only/ | DMP |
Surface Evolver /simplex model only/ | FE |
SURFMODL | SRF |
SURFER ASCII Grid | GRD |
SURFER Binary Grid | GRD |
Surfstand Surface Data File | SDF |
SurRender 3D | HX |
Sutherland VW database | DAT |
Tachyon | DAT |
Tales of Fantasy | SKEM |
Tales of Fantasy | SM |
Tecnomatix ROBFACE /Composite Curve only/ | RF |
Tecnomatix ROBFACE /Facet Block only/ | RF |
Tecplot | TEC |
TerraGear | ATG |
Terminator 3: War of the Machines | SCA |
Terragen /257*257/ | TER |
Terragen 2 (unprotected) | TGO |
TetGen | POLY |
TetGen | SMESH |
TexMesh3D | TRI |
Textured Triangles | TRI |
Thang Online | MSH |
"The Friday Night" Demo | K3D |
The Last Dance | MESH |
The Nebula Device 2 ASCII | N3D3 |
The Nebula Device 2 Binary | NVX3 |
Third Wire Productions | LOD |
Third Wire Productions | SHD |
Thread | 3D |
Tianji Online | MDX3 |
Titan Quest | MSH |
TOPOS | 3DF |
Total Air War | SH |
Touhou Dokasuka | GSA |
TPOLY | TPOLY |
Trainz Mesh Importer | XML |
Traktor | TMX |
Triangles | TRI |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) | VCOLMESH |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) | MODEL |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) | VMESH |
Trinity Online | MMB |
Triple Dash Garlic 3D Engine | NFT |
Turbo Silver | OBJ |
Twente Object | TOF |
Tycoon City: New York | DM |
Ultimate Ride | MX |
Unigraphics Facet | FAC |
University of Minnesota Geometry Center data | TRI |
Unreal | *_D.3D;*_A.3D |
UnrealEd | T3D |
UnrealEd 4 | T3D |
V8 Challenge | XO |
VDrift | JOE |
Vector Object | VO |
VectorWorks VectorScript | TXT |
VersaCad 3D Complex Polygon | PLG |
Vertex | VTX |
Vertex 3D Model Assembler | V3D |
Vertex ASCII | ASC |
Vertex-Edge-Face | VEF |
Vertigo ASCII | POL |
VideoScape 3D ASCII | GEO |
VirtuaLight /Polys and triangles only/ | VIB/VB |
Virtual Tuning | GEO/MAT |
Vision3D | TXT |
Vision 3D Engine (Desperados 2: Cooper's Revenge; Emergency 3; Lula 3D) | V3O |
Vista Pro ASCII Elevation Data 258x259 | TXT |
Vista Pro Binary Elevation Data 258x259 | BIN |
Visualization Toolkit ASCII | VTK |
Vivid | V |
V.O.D.K.A. | POB |
Voltron: Defender of the Universe | CMFH |
VORT | VOR |
Voxblast ASCII /Polygons only/ | POLY |
VRMesh | VRG |
VRML Scene V1.0 ASCII | WRL |
VRML Scene V2.0 ASCII | WRL |
Warcraft III | MDX |
Warzone 2101 | PIE |
Wavefront | OBJ/MTL |
Web3D Consortium Extensible 3D | X3D |
WEBOOGL | OOG |
Winimages /tri,rect only/ | W3D |
With Your Destiny | MSA |
With Your Destiny | MSH |
Worldcraft | MAP |
World Render 3D | WRD |
WorldToolKit Neutral File Format | NFF |
X3D | OBJ |
XGL | XGL |
XIII Century: Death or Glory | OSM |
XIII Century: Death or Glory | OSS |
XNALara ASCII Mesh | MESH.ASCII |
XNALara Binary Mesh | MESH |
xNormal Simple Binary Mesh | SBM |
X-Plane v7.x | OBJ |
X-Plane v8.x | OBJ |
YafRay | XML |
YAODL (SGI PowerFlip) | TXT |
YASRT Raytracer /Polys and tris only/ | YST |
YS Flight | SRF |
ZnZin Engine (Rose Online) | ZMS |
Zu Online | MEX |
_3D | _3D |
[tr] [td] RISK YOUR LIFE 2 (RYL) [/td] [td] Z3AM [/td] [/tr]
[tr] [td] RISK YOUR LIFE 2 (RYL) [/td] [td] Z3M [/td] [/tr]
SUPPORT RISK YOUR LIFE MESH MODEL! RYL1 , RYL2 AND EVEN ROW!!
HERE IS SOME SCREENSHOT I TEST BY MYSELF
HERE IS SOME SCREENSHOT I TEST BY MYSELF
TESTING IN-GAME AND I DO SOME STUPID EDITING ( IM BAD)
Z3M Monster Editing Test
Z3M Attachment Editing Test
R3S Attachment Editing Test
OFFICIAL WEBSITE
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DOWNLOAD
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( OUTDATE )
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- Support R3S, Z3AM and Z3MPlease Read file_id.diz
Some of the features you see in this thread may not publish for public yet, for example the Z3M export module is still under testing, for Z3AM module and R3S you can download it using link above. ( You can Download Version 5.331 supported z3m,r3s and z3am export and import save module ) Have Fun!
All Credits Goes To ZOLTAN KARPATIAttachments
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