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512 Items Loop Source

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Well hello again everyone, today I want to leave this code to the load of 512 objects and textures for main.exe Version: 1.03.52 (Season 6 Episode 2 Eng), although not fully tested yet, since no have the resources right now to try it, this code was rebuilt in 67% of the original code made ​​by: zemattana of EncTeam.



Credits: zemattana
Nemesis
SirMaster (Thank you for your little help)
 
Newbie Spellweaver
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sorry to desapoint you but it has been alrey done and has been shared algo half year but good to see that you learning
 
Experienced Elementalist
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yes it is was shared but anyway thanks for release again
awsome!!!
 
Newbie Spellweaver
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I tried with main 1.07K (KOR), use this loop function and break limit texture to 70, I had dump file. Plz help me
 
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