- Joined
- Jun 16, 2008
- Messages
- 1,665
- Reaction score
- 227
Development Status : On HOLD
.:About AQW:.
AdventureQuest Worlds, often shortened to AQWorlds or simply AQW, is a browser-based MMORPG or massively multiplayer online role playing game developed by Artix Entertainment in 2008. Unlike most massively multiplayer role playing games, AdventureQuest Worlds was developed entirely in Adobe Flash
.:Development Goal:.
My goal is to aim for 100% AQW like, with out the guardian restrictions. The game is also fully based on flash files, meaning the ability to create your own Custom weapons/armor/classes etc.
As of now i am only working on the maps and monsters, since at least 75% of the game revolves around this data input. once the monsters and maps are done 100% the shops,items and the rest will be built up.
Ill be posting my progress through the post topics letting everyone aware of what has been done.
Also ill be releasing a new revision every week.
.:About Maps:.
.:Maps + Monsters:.
-Greenguard Forest
-Chiral Valley
-Sandsea
-Neverglades
-Oaklore
-Frozen netherlands
-Yokai
-Dwarfhold
-Bloodtusk -(didn't do Ravine Ruins)
-Arcangrove
-Mythsong
-Doomwood -(didn't do Light temple)
-Evil Warzone - Nul
-Evil Warzone - Dage
-Fire Storm
-Water Storm
-BattleUnder (missing C + D)
-Air Storm
-Earth Storm
-dragonplane
-manor
-poisonforest
-banished
-chaoscave
-chaoscrypt
-chaosmarsh
-creatures
-j6shore
-curseshore
-cursered
-curseblue
-lovescurse
-candycorn
-candyshop
-djinn
-hsmovie
-kitsune
-mogloweengrave
-mogloween(fucked up needs fixing)
-Necrocavern
-Magic Thief
-twilight
-palace
-party
-Xan Cave
-Xan Town
-Volcano
-voltbolt
-Twig's Nightmare
-void
.:Maps - Monsters:.
-Skullholme
-Drakovia
-Battleunder C
-Necropolis/dungeon/cavarn
.:AQW Zombies:.
*Not Started*
-DoomHaven
-WillowShire
-Bloodtusk crossroads
-Battleon
-Mythsong
-Arcangrove
-Lair
.:Guardian Maps:.
-Shallow
-clubhouse
*Not Started*
-warehouse
-gamehaven
-arcadion
-ruins
-backstage
-lowe
-twilight
-hollowsoul
-Skull punch island
-BattleunderD
-noxus
-blackstone
-brains
-cage
-Fear
-FearDeath
-FireHouse
-firetown
-firetunnel
-Hollowhalls
-hedge
-hollowcastle
-collectorlab
-loweviathan
-Never Hub
-Never Lore
-Never World
-magicslumsb
-Ranger Lowe Camp
-ravinetempleb
-Greenguard Forest
-Chiral Valley
-Sandsea
-Neverglades
-Oaklore
-Frozen netherlands
-Yokai
-Dwarfhold
-Bloodtusk -(didn't do Ravine Ruins)
-Arcangrove
-Mythsong
-Doomwood -(didn't do Light temple)
-Evil Warzone - Nul
-Evil Warzone - Dage
-Fire Storm
-Water Storm
-BattleUnder (missing C + D)
-Air Storm
-Earth Storm
-dragonplane
-manor
-poisonforest
-banished
-chaoscave
-chaoscrypt
-chaosmarsh
-creatures
-j6shore
-curseshore
-cursered
-curseblue
-lovescurse
-candycorn
-candyshop
-djinn
-hsmovie
-kitsune
-mogloweengrave
-mogloween(fucked up needs fixing)
-Necrocavern
-Magic Thief
-twilight
-palace
-party
-Xan Cave
-Xan Town
-Volcano
-voltbolt
-Twig's Nightmare
-void
.:Maps - Monsters:.
-Skullholme
-Drakovia
-Battleunder C
-Necropolis/dungeon/cavarn
.:AQW Zombies:.
*Not Started*
-DoomHaven
-WillowShire
-Bloodtusk crossroads
-Battleon
-Mythsong
-Arcangrove
-Lair
.:Guardian Maps:.
-Shallow
-clubhouse
*Not Started*
-warehouse
-gamehaven
-arcadion
-ruins
-backstage
-lowe
-twilight
-hollowsoul
-Skull punch island
-BattleunderD
-noxus
-blackstone
-brains
-cage
-Fear
-FearDeath
-FireHouse
-firetown
-firetunnel
-Hollowhalls
-hedge
-hollowcastle
-collectorlab
-loweviathan
-Never Hub
-Never Lore
-Never World
-magicslumsb
-Ranger Lowe Camp
-ravinetempleb
Maps - 190
Hairs - Not Started
Skills - 27
Shops - 172
Items - 2050
Quests - Not Started
Houses - 29 + 4
Classes - 4
passives - 10
Monsters - 424
Monster Drops - Not Started
Monster Stats - Not Started
Cutscene/Minigames - ADDED ALOT!!!
*Not all Minigames work!*
Everything that says "Not Started" is left in the original state that i got the files. When it changes, that means i've deleted the whole table and recreated it myself from the bottom to top
Hairs - Not Started
Skills - 27
Shops - 172
Items - 2050
Quests - Not Started
Houses - 29 + 4
Classes - 4
passives - 10
Monsters - 424
Monster Drops - Not Started
Monster Stats - Not Started
Cutscene/Minigames - ADDED ALOT!!!
*Not all Minigames work!*
Everything that says "Not Started" is left in the original state that i got the files. When it changes, that means i've deleted the whole table and recreated it myself from the bottom to top
.:Tutorial:.
0.Requires Xampp
1.Copy Playme Folder to your htdocs
-put asp.conf -> xampp\apache\conf\extra\
2.Edit
-config.inc.php
-cf-usersignup.php
-cf-userlogin.php
Change Ip
-Replace 192.168.0.198 with your ip
3.Edit Emulator
-config.conf
-Edit Ip and Databse
4.Upload/Database
-sql files
-Edit "etl_servers & etl_settings
5.http://youriphere/playme
(Optional - IIS + ASP + PHP)
(Optional - Nginx + PHP)
1.Copy Playme Folder to your htdocs
-put asp.conf -> xampp\apache\conf\extra\
2.Edit
-config.inc.php
-cf-usersignup.php
-cf-userlogin.php
Change Ip
-Replace 192.168.0.198 with your ip
3.Edit Emulator
-config.conf
-Edit Ip and Databse
4.Upload/Database
-sql files
-Edit "etl_servers & etl_settings
5.http://youriphere/playme
(Optional - IIS + ASP + PHP)
(Optional - Nginx + PHP)
.:VideoTutorial:.
.:Flash Tutorial:.
.:Common Errors:.
Q.100% loading and nothing happens?
A.Minigame/Cutscene or interface swf is missing!
Q.Are any of the map sections 100% done?
A.No, Possible Quest, Cutscene, Minigames are missing.
Q.Why can't i move on a map and the monster is a distorted black character?
A.The monster information was incorrectly imputed.
Q.Why can't i attack a monster or why don't they attack back?
A.Usually because of the monsters_frame or Monsters_tree is incorrect.
Q.Why do i get a grey screen changing maps?
A.Not exactly sure why some maps do that,
but you can type "/join mapname" .
A.Minigame/Cutscene or interface swf is missing!
Q.Are any of the map sections 100% done?
A.No, Possible Quest, Cutscene, Minigames are missing.
Q.Why can't i move on a map and the monster is a distorted black character?
A.The monster information was incorrectly imputed.
Q.Why can't i attack a monster or why don't they attack back?
A.Usually because of the monsters_frame or Monsters_tree is incorrect.
Q.Why do i get a grey screen changing maps?
A.Not exactly sure why some maps do that,
but you can type "/join mapname" .
.:Tools:.
.:Sources:.
-Dominik 1.6 -
(A Source is included within the last Revision as well)
(A Source is included within the last Revision as well)
.:Download Links:.
.:Updates:.
Revision 2
Revision 3
Revision 4
Added & Connected Maps & Monsters
Updated some Maps to latest
Added Classes List (Not Armor Linked)
Added 4 classes Armor Linked (Starting Classes)
Added Items (Everyone is Linked to shop)
Added Shops (all the items so far are linked to shops)
Added missing Cinematics/MiniGames/NPC Pop Ups
Cleaned the database
Arranged the Playme Files(Reduced the amount of files)
Redirected images from Top bar to not use aq as source
Added Dominik's Latest DW Emu r1.1 r2
Updated some Maps to latest
Added Classes List (Not Armor Linked)
Added 4 classes Armor Linked (Starting Classes)
Added Items (Everyone is Linked to shop)
Added Shops (all the items so far are linked to shops)
Added missing Cinematics/MiniGames/NPC Pop Ups
Cleaned the database
Arranged the Playme Files(Reduced the amount of files)
Redirected images from Top bar to not use aq as source
Added Dominik's Latest DW Emu r1.1 r2
-Added Houses
-Added More Maps
-Added More Monsters
-Added More Shops/Items (Left out merge shops)
-Added More Cinematics/Cutscenes
-Added Correct database Version (To match the emu)
-Fixed Mage Class (Spell's were corrupted)
-Removed all the other passives/skills/classes in the database (Will do it later)
-Seperated Battlon map to have it's own folder
(Official Changes at least twice a month or so,this gives you the option to have them all in 1 place)
-Edited battlebar(Removed "aq shop" and turned it into client Size)
-images/js/css are all connected to the files in the htdocs
(Also made it so you don't have to change ip in the htdocs files anymore)
-Started editing monster level + HP, Using Highest hp/Level
-Added More Maps
-Added More Monsters
-Added More Shops/Items (Left out merge shops)
-Added More Cinematics/Cutscenes
-Added Correct database Version (To match the emu)
-Fixed Mage Class (Spell's were corrupted)
-Removed all the other passives/skills/classes in the database (Will do it later)
-Seperated Battlon map to have it's own folder
(Official Changes at least twice a month or so,this gives you the option to have them all in 1 place)
-Edited battlebar(Removed "aq shop" and turned it into client Size)
-images/js/css are all connected to the files in the htdocs
(Also made it so you don't have to change ip in the htdocs files anymore)
-Started editing monster level + HP, Using Highest hp/Level
-More maps + Cutscenes
-Character Creation will have proper weapons assigned
-Added the proper Factions to database and user creation
-Added all 19 factions + signup
-Including X.G Emulator Source
-Removing DW_Emu (Closed Source)
-Character Creation will have proper weapons assigned
-Added the proper Factions to database and user creation
-Added all 19 factions + signup
-Including X.G Emulator Source
-Removing DW_Emu (Closed Source)
.:Vote For Development Section:.
.:Recruiting Thread:.
.:Credits:.
Everyone who worked on the Emulator
Fill in your name: ____________ :
Everyone who worked on the Emulator
Fill in your name: ____________ :
|+|If anyone has a Upgrade/Member Account i can borrow to speed up the development please pm me|+|
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