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Animate & Mario Map

Newbie Spellweaver
Joined
Nov 5, 2011
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Its nitpicking but why did you not use a global illumination setup?
Also, dem horrible pipes texturing, lol

Hello sir,
I mixed the GTK with the 3Ds, the brick texture and the lights were made by GTK, the Gold brick (may i call them like this?), and the others animated things were made by 3Ds, so that's why i didnt use the global illumination. so that made my light map suck.

thanks for your nitpicking, im proving myself.

-the maker of 2 maps above-
 
Joined
Dec 23, 2008
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Collision map seems to be a bit off the mesh itself (I see your feet go through the map on certain points).
I also feel that some models (like the shells) are on the big side.. they could be smaller ;).

But I like the idea in general.
 
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