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Any word on the Guildhouse server?

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Hi all, lastfun c9lover

Tried to enter the Guild house just to check it out but then it mentioned it cannot find the Guildhouse server. Sure enough, it doesn't exist. Does anyone have it and are working on it, or is this a server we're all actually missing from the original release?
 
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@fallenfate this is a light config (only Waterford) with Guildhouse server (work well) if you want to test

ServerBaseConfig.dat
<?xml version="1.0" encoding="utf-8" ?>
<Data>
<Zone No="1">
<Common>
<ConnectDB Name="Unity" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Unity" />
<ConnectDB Name="Service" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Service" />
<Default Param="KeepAliveInterval=3 KeepAliveCheckThreshold=30 MaxSkillCountPerSec=7 SpeedHackCheckThreshold=60" />
<Server Param="ServerType=MemCached ServerNo=1 IP=127.0.0.1 TcpPort=11211 " />
<Server Param="ServerType=Auth ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10721 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=AuthBroker ServerNo=1 IP=127.0.0.1 TcpPort=10741 LogFile=1 LogConsole=1 LogLevel=8 " />
</Common>
<World Param="ServerType=World ServerNo=1 IP=127.0.0.1 TcpPort=10731 Name=Test MaxUser=2 Dorian=0 HanRTA=0 ServerEvent=1 LogServer=1 GameGuard=0 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 AAS=0 NewCharacter=1 ">
<Common>
<ContentSwitches UseInGameShop="TRUE" UseNpcShop="TRUE" UsePersonalStore="TRUE" UseCashStore="TRUE" UsePcTrade="TRUE" UseMail="TRUE" UsePcWarehouse="TRUE" UseGuildWarehouse="TRUE" UseSpecialItem="TRUE" UseItemRepair="TRUE" UseItemEnchant="TRUE" UseItemPickup="TRUE" UseAutoBlock="FALSE" UseDailyWork="TRUE" UsePetSystem="TRUE" />
<ChinaBilling IP="127.0.0.1" Port="7100" SecondIP="127.0.0.1" SecondPort="8888" UserID="test" SecretKey="itc_client" />
<ConnectDB Name="World" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9World" />
<ConnectDB Name="Log" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Log" />
<ConnectDB Name="Rank" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Rank" />
<Default Param="MaxMachineUser=2000" />
</Common>
<Server Param="ServerType=Game ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10501 ChannelNo=1 GameServerType=LOB MapKey=56 MaxUser=4000 Community=0 Auction=0 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />
<!-- Guild House -->
<Server Param="ServerType=Game ServerNo=2 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10502 ChannelNo=1 GameServerType=GHS MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />

<!-- Channels -->
<Server Param="ServerType=Game ServerNo=3 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10506 ChannelNo=1 GameServerType=NOR MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />

<Server Param="ServerType=Auction ServerNo=1 IP=127.0.0.1 TcpPort=10751 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Community ServerNo=1 IP=127.0.0.1 TcpPort=10791 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Relay ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10711 UdpPort=10711 MaxUdpPort=499 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Log ServerNo=1 IP=127.0.0.1 TcpPort=10771 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=DataCache ServerNo=1 IP=127.0.0.1 TcpPort=10761 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Stun ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 UdpPort=10781 LogFile=1 LogConsole=1 LogLevel=8 StunStage=1 StunSecondIP=127.0.0.1 StunSecondPort=10782 " />
</World>
</Zone>
</Data>

LMSConfig.DAT
<?xml version="1.0" encoding="utf-8" ?>
<LMSConfig>
<Region Code="101" ScriptVer="1" />
<LMS IP="127.0.0.1" Port="10900" AdminToolPort="21000" />
<GMS IP="127.0.0.1" Port="10001" />
<LogOutput File="1" Console="1" DebugWindow="1" Level="8" />
</LMSConfig>
<!-- ServerType -->
<!--
1: MemCached
2: Auth
3: AuthBroker
4: World
5: Auction
6: Community
7: Game
8: Relay
9: Log
10: DataCache
11: Stun
-->
<!-- GameServerType -->
<!--
0: Game
1: pvp
2: guild
3: lobby
-->
<Data>
<Zone No="1">
<Common>
<ConnectDB Name="Unity" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Unity" />
<ConnectDB Name="Service" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Service" />
<Server Param="ServerType=Auth ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10721 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=AuthBroker ServerNo=1 IP=127.0.0.1 TcpPort=10741 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=MemCached ServerNo=1 IP=127.0.0.1 TcpPort=11211 " />
<!-- this param will be applied for all game servers in this zone -->
<!--
KeepAliveInterval : Fixed Value
KeepAliveCheckThreshold : Max alive wait-time between client and server
MaxSkillCountPerSec : Max skill count per second
SpeedHackCheckThreshold : Max interval tick time between client and server
-->
<Default Param="KeepAliveInterval=3 KeepAliveCheckThreshold=30 MaxSkillCountPerSec=7 SpeedHackCheckThreshold=60" />
</Common>
<World Param="ServerType=World ServerNo=1 IP=127.0.0.1 TcpPort=10731 Name=World1 MaxUser=10 LogServer=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0">
<Common>
<ConnectDB Name="World" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9World" />
<ConnectDB Name="Log" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Log" />
<ConnectDB Name="Rank" ID="c9" Pass="Tlskdls" Address="127.0.0.1,1433" DBName="C9Rank" />
<ContentSwitches UseInGameShop="TRUE" UseCashStore="TRUE" UseNpcShop="TRUE" UsePersonalStore="TRUE" UsePcTrade="TRUE" UseMail="TRUE" UsePcWarehouse="TRUE" UseGuildWarehouse="TRUE" UseSpecialItem="TRUE" UseItemRepair="TRUE" UseItemEnchant="TRUE" UseItemPickup="TRUE" UseAutoBlock="FALSE" />
<!-- ITC_SERVER Connection Information -->
<ChinaBilling IP="127.0.0.1" Port="7100" SecondIP="127.0.0.1" SecondPort="8888" UserID="test" SecretKey="itc_client" />
<!-- this param will be applied for all game servers in this world -->
<Default Param="MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7" />
<Default Param="ClassDisable=-1 MaxMachineUser=2000 DailyInit=7 WeeklyInit=6,7 ServerOneState=0 Dorian=0 HanRTA=0 SpeedServer=0 ServerEvent=1 GameGuard=1 AAS=0 NewCharacter=0 " />
<DailyReset TimeHour="7" TiredRate="150" ResurrectionCoin="5" SurvivalCoin="3" SurvivalFortuneModeCoin="10" NormalBoost="100" PcRoomBoost="100" PcRoomResurrectionCoin="0" />
</Common>
<!-- Lobby -->
<Server Param="ServerType=Game ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10501 ChannelNo=1 GameServerType=LOB MapKey=56 MaxUser=4000 Community=0 Auction=0 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />
<!-- Guild House -->
<Server Param="ServerType=Game ServerNo=2 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10502 ChannelNo=1 GameServerType=GHS MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />
<!-- Channels -->
<Server Param="ServerType=Game ServerNo=3 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10506 ChannelNo=1 GameServerType=NOR MapKey=10 MaxUser=500 Community=1 Auction=1 ChatLog=1 LogServer=1 DataCache=1 LogFile=1 LogConsole=1 LogLevel=8 Autoblock=0 Threshold=0 PcTradeThreshold=0 " />

<Server Param="ServerType=Auction ServerNo=1 IP=127.0.0.1 TcpPort=10751 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Relay ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 TcpPort=10711 UdpPort=10711 MaxUdpPort=499 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Community ServerNo=1 IP=127.0.0.1 TcpPort=10791 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Log ServerNo=1 IP=127.0.0.1 TcpPort=10771 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=DataCache ServerNo=1 IP=127.0.0.1 TcpPort=10761 LogFile=1 LogConsole=1 LogLevel=8 " />
<Server Param="ServerType=Stun ServerNo=1 IP=127.0.0.1 PublicIP=127.0.0.1 UdpPort=10781 LogFile=1 LogConsole=1 LogLevel=8 StunStage=1 StunSecondIP=127.0.0.1 StunSecondPort=10782 " />
</World>
</Zone>
</Data>

Start_min.bat
Echo off
copy /y "min_config\LMSConfig.DAT" "ServerData" > null
copy /y "min_config\ServerBaseConfig.dat" "ServerData" > null
start memcached.exe
start C9AgentServer.exe
ping -n 2 localhost > null
start C9LocalManagementServer.exe
ping -n 2 localhost > null
start C9AuthServer.exe
ping -n 2 localhost > null
start C9AuthBrokerServer.exe
ping -n 2 localhost > null
start C9LogServer.exe 1
ping -n 3 localhost > null
start C9WorldServer.exe 1
ping -n 5 localhost > null
start C9AuctionServer.exe
ping -n 5 localhost > null
start C9CommunityServer.exe
ping -n 2 localhost > null
start C9DataCacheServer.exe
ping -n 2 localhost > null
start C9RelayServer.exe
ping -n 2 localhost > null
start C9STUNServer.exe
ping -n 2 localhost > null
start C9GameServer.exe 1
ping -n 8 localhost > null
start C9GameServer.exe 2
ping -n 8 localhost > null
start C9GameServer.exe 3
exit
 
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@orion13 - I have those configured already and don't see anything different.

.zip of my configs - View attachment orion13.zip

Any other ideas why it would say the guildhouse server cannot be found?
 

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Skilled Illusionist
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Your config is good, the only difference i see is "memcached" isn't in your start.bat like the one i posted above.
 
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Ah, I ran it manually after server launch and before client just to save writing it in the .bat and having to relaunch the server. Will try after work tonight with it in that location in the .bat and let you know.



Just loaded the .bat, same issue, 'The guildhouse server could not be found'. The guildhouse server isn't listed in any of the C9AgentServer.exe logs either, so the game doesn't seem to pick it up at ALL.

Any other ideas? Would it be a patch issue or would my client not run at all if it were outdated with a more recent .exe? I only ask because I couldn't get my game working with the client in the thread and was given a different C9.exe from NaiWan, would the server accept the client with a recent C9.exe but outdated data files?
 
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Ah, I ran it manually after server launch and before client just to save writing it in the .bat and having to relaunch the server. Will try after work tonight with it in that location in the .bat and let you know.



Just loaded the .bat, same issue, 'The guildhouse server could not be found'. The guildhouse server isn't listed in any of the C9AgentServer.exe logs either, so the game doesn't seem to pick it up at ALL.

Any other ideas? Would it be a patch issue or would my client not run at all if it were outdated with a more recent .exe? I only ask because I couldn't get my game working with the client in the thread and was given a different C9.exe from NaiWan, would the server accept the client with a recent C9.exe but outdated data files?

I had the same problem before and it took me soooo long to realized that i haven't create guild house yet. :p
 
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I had the same problem before and it took me soooo long to realized that i haven't create guild house yet. :p

LOL wait, the house is standing there but it needs to be made still? I will find out how, but that is hilariously confusing hahahaha! Thanks for letting everyone know, I'm new to C9 in case it wasn't obvious, :p. Learning as I go so I can support everyone more, :).
 
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the problem is the message to tell user that guild server offline
is the same message to tell user that he don't have guild house :(
both have the same string id
 
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how this works ? Guild WAR?
got a error " Unable to connect to the Guild War Server"
i have Guild level 4
 
Newbie Spellweaver
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i'll make that changes and test now tks CrazyGuardian

configured
REMOVED

not work for me ... i change date and hour of my server to Sund 9:00 AM

restart server and ..

REMOVED

and that 0:00 at 0:00 hour is rigth?
 
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hi Oraclebr
REMOVED
you have ? channel 10 mapkey 187
REMOVED
CrazyGuardian
I think this is not working as the console say it was requesting connection and the channel is not registered as a channel 10 look at channel 9 you will find on console it say's when a channel is registered successfully. We must know the correct settings and how did you know that the mapkey=187 is correct for guild war registration?

 
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