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Cashshop Season 8 Epi 2 z-team files

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Im looking for someone or a tool that can help me configure my cashshop ive been checking all kinds of things to find out how it works.
 
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yea i did search but i guess you didnt try them but thx i'll try some more today
 
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The best is zteam tools itself or IGCN Toolkits bro. But IGCN toolkit cost but good updates and efficiency.
 
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yea kinda found out how it works im able to add items to the shop and i see them ingame but i get this error :

Purchase failed - this item is currently not available.

so i guess a apart of the code isnt right server side ?

// G.Id iGuid iIndex iNumber Price Dur UseTime iType Level
// Category 13 Special
284 353 14 169 500 0 0 80 0

thats a line from CashshopProduct.txt (server file)

so i far i know is that iIndex and iNumber is the item code wich is in this case is Rage Fighter Character Card

what i dont know is where i get the numbers for G.Id and Iguid and know where i can find those ?
 
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in multiserver i get this error when i try to buy the item

18:28:15] [CashShopServer] [CashShop][BUY REQUEST - FAIL] [3](username) - Package not found! PackageInfo(Category: 13, Guid: 282, ItemId: [14 163])

ingame the item shows up so i guess in the client files the settings are correct and because the error shows up in multiserver it means the setting van die server files isnt right ?

no idea what im missing
 
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Wrong server side, client side it's only visual, take short example i've made for a friend

remember also to reload or restart zMultiServer after every change on server-side.

Each of colored id's should be unique means +1 atleast, ofc price / model id & group/id is unique itself.


If i made a typo, let me know.

------------------------------------------
Legend
------------------------------------------

10 = Category
64 = G.Id
6174 = Item Model ID (ex ((Group*512)+ID)) -> ((12*512)+30) = 6174
12 30 = Group (12) ID (30)
239 = i.Guid
163 = Guid
777 = Price (WCoin)

------------------------------------------
Server Side
------------------------------------------
CashShopProduct.txt

64 239 12 30 777 0 0 80 2 0 0 0 0 0
------------------------------------------
CashShopPackage.txt

10 163 12 30 0 777 1 1
1 64
end
------------------------------------------


------------------------------------------
Client Side
------------------------------------------
IBSCategory.txt

10@4F@200@201@1@10@0
------------------------------------------
IBSProduct.txt

64@Jewel of Bless +30@@@@777@239@@@@@111@@6174@@@
------------------------------------------
IBSPackage.txt

10@@163@Jewel of Bless +30@@777@Jewel of Bless +30@@@184@@@@@WCoin@WCoin@@@@64|@6174@3@2@239|@0@508@669
------------------------------------------
 
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Wrong server side, client side it's only visual, take short example i've made for a friend

remember also to reload or restart zMultiServer after every change on server-side.

Each of colored id's should be unique means +1 atleast, ofc price / model id & group/id is unique itself.


If i made a typo, let me know.

------------------------------------------
Legend
------------------------------------------

10 = Category
64 = G.Id
6174 = Item Model ID (ex ((Group*512)+ID)) -> ((12*512)+30) = 6174
12 30 = Group (12) ID (30)
239 = i.Guid
163 = Guid
777 = Price (WCoin)

------------------------------------------
Server Side
------------------------------------------
CashShopProduct.txt

64 239 12 30 777 0 0 80 2 0 0 0 0 0
------------------------------------------
CashShopPackage.txt

10 163 12 30 0 777 1 1
1 64
end
------------------------------------------


------------------------------------------
Client Side
------------------------------------------
IBSCategory.txt

10@4F@200@201@1@10@0
------------------------------------------
IBSProduct.txt

64@Jewel of Bless +30@@@@777@239@@@@@111@@6174@@@
------------------------------------------
IBSPackage.txt

10@@163@Jewel of Bless +30@@777@Jewel of Bless +30@@@184@@@@@WCoin@WCoin@@@@64|@6174@3@2@239|@0@508@669
------------------------------------------

thx for reply 4FUNer really usefull how you explained it but 1 more question where can i find the Guid code ?
i assume those are linked to the item itself to ?
 
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You configure, every item +1, i used random, because it doesn't matter as long it match server-side.


Btw i didn't included period items, so if you going to create some, just take example from client side (buff etc)
rest is the same.
 
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i wanted to add Vault Expansion to the CS

------------------------------------------
Server Side
------------------------------------------
CashShopProduct.txt

282 350 14 163 250 0 1 80 0 0 0 0 0 0
------------------------------------------
CashShopPackage.txt

13 666 14 163 0 250 1 1
1 282
------------------------------------------

------------------------------------------
Client Side
------------------------------------------
IBSCategory.txt

13@Special@200@201@10@1@0
------------------------------------------
IBSProduct.txt

282@Vault Expansion Certificate@Quantity@1@EA@250@350@@@@@@111@7331@@@
------------------------------------------
IBSPackage.txt

13@12@666@Vault Expansion Certificate@171@250@Can only be used on your account.@@182@185@20100526204000@20150531134000@177@1@W Coin(C)@W Coin(C)@181@200@0@282|@7331@2@3@350|@0@508@669

But still getting the same error

NVM :) Problem solved ty big time 4FUNer
 
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Using following IBSCategory
Code:
1@WCoin@200@201@1@1@1
13@Special@200@201@1@13@0

and your code it works.


Like i said, reload/restart zMultiServer after you change-server side.

Also don't forget about "end" on server side, example

------------------------------------------
Server Side
------------------------------------------
CashShopProduct.txt

Item
Item
Item
end

------------------------------------------
CashShopPackage.txt

Item
end
Item
end
Item
end

C2VVBWk - Cashshop Season 8 Epi 2 z-team files - RaGEZONE Forums
 

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yea srry for your time to test my code i always reload the cashshop but that didnt do it , when i restarted the gameserver it worked :)

2 items i wanted are added and working because of u ...
almost affraid to ask but how about items that have a experation date like i wanted to add wings of ruin but i want them to have no experation date?
 
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Change UseTime.

------------------------------------------
Server Side
------------------------------------------
CashShopProduct.txt

64 239 12 30 777 0 0 80 2 0 0 0 0 0


0 = Durablity (should be 1+ for some of items to work)
0 = Use Time (minutes) should be 0 for normal items.
 
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thx for a the help @2009x2014

what if the item i wanna add isnt in my productlist yet ?

i made a line like you made in the example.

Client side

IBSProduct:

1@Stat Adjustment@@@@10@1@@@@@111@@1200@@@

IBSPackage:

34@@1@[GP] Stat Adjustment@171@10@This item will reset your character stats and limited only for a maximum of 3 usage.@@182@185@20100526204000@20150531134000@177@1@Goblin Points@Points@181@200@0@1|@1200@2@3@1|@0@0@669

Server Side:

IBSProduct:

1 1 14 115 10 0 0 80 0 0 0 0 0 0

IBSPackage:

34 1 14 115 2 10 1 0
1 1
end

now the item appears where it should be but there is no image of it and i cant click it to buy it
i do have to add i didnt reboot the gameserver yet because there are people playing at but just wondering if that should be it.
 
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10 = Category // understand
64 = G.Id
// What is / was taken from me.
6174 = Item Model ID (ex ((Group*512)+ID)) -> ((12*512)+30) = 6174 // understand
12 30 = Group (12) ID (30) // understand
239 = i.Guid // What is / was taken from me.
163 = Guid // What is / was taken from me.
777 = Price (WCoin)
// understand



10 = Category // understand
64 = G.Id // What is / was taken from me.
6174 = Item Model ID (ex ((Group*512)+ID)) -> ((12*512)+30) = 6174 // understand
12 30 = Group (12) ID (30) // understand
239 = i.Guid // What is / was taken from me.
163 = Guid // What is / was taken from me.
777 = Price (WCoin)
// understand
 
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