- Joined
- Apr 10, 2013
- Messages
- 231
- Reaction score
- 148
Peoples are awesome. If nobody cares my work - GTFO!
Last edited:
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amazing man, congrats!
Hammerpoint can't do this and you make this with most of the things working!
Because they use fairfight...lol.
I think he mean that Hammerpoint NEED Fairfight to add a Report Function.
You can report Players in Official Client since Dezember 2012......
if(strncmp(cmd, "/report", 3) == 0)
return Cmd_Report(plr, cmd);
int ServerGameLogic::Cmd_Report(obj_ServerPlayer *plr, const char *cmd){
r3dAddReport("%s: %s \n", plr->userName, cmd);
return 0;
}
int Cmd_Report(obj_ServerPlayer* plr, const char* cmd);
Hi There!
Great this command, but a little bit recoded...
in the servergamelogic.cpp
Code:if(strncmp(cmd, "/report", 3) == 0) return Cmd_Report(plr, cmd);
Code:int ServerGameLogic::Cmd_Report(obj_ServerPlayer *plr, const char *cmd){ r3dAddReport("%s: %s \n", plr->userName, cmd); return 0; }
and into the servergamelogic.h
Code:int Cmd_Report(obj_ServerPlayer* plr, const char* cmd);
everything else what you do in the r3d.h and r3d.cpp is good
dont need modify anything else in the servergamelogic.cpp
When i dont have right, we need a new return rule, like yours (but yours make something wrong, i tried /sv and the core says: player reported or i implemented wrong)
I look this later, im trying to recode this commands and implementing new commands, teleport to player, give item to player etc.
I also changed command from "/gi itemid" to "/gi itemid amount"
Or Added command like: /give itemid amount to give an item to a player.
iKaSu and about GodMod ( off course for DEV ) because if u put /sv 999999 ( life % ) 0 ( Food and drink ) 0 ( infection ) 0 ( i dont know ) they give 999999 of life but when you shoot on head u die....
You know if this can be fixed?