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Compiling DayZ 0.45.124252

Newbie Spellweaver
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How do we just edit version 45.0 to 46.0 on browser server screen?
 
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Newbie Spellweaver
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fatal error LNK1104:
cannot open file "libbulletdynamics_d.lib"
 
Newbie Spellweaver
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in versionNo.h:

#include "../buildNo.h"

//#include "../../buildNo.h"
#define BUILD_NO 124252
 
Newbie Spellweaver
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I am using 2010 Profesional aswell, but
GigaToni - Compiling DayZ 0.45.124252 - RaGEZONE Forums
 
Newbie Spellweaver
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It will also work with 2012.

Found it to cumbersome with the DX headers wich are now a part of VS2012-WindowsSDK ,and not as with VS2010 in the DirectX-SDK
So i think its the best to stay on VS2010-sp1 ( no header headache )
 
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When compiling
Error 38 error LNK1104: cannot open file 'libbulletcollision_d.lib' D:\DZ\DayZ-0.45.124252\DayZ-0.45.124252\lib\LINK lib
 
Newbie Spellweaver
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That means you need to link the bullet phyics library, you will need to build that with visual studio first
I have Visual Studio 2010 Ultimate, can i still build the DayZ Src even tho its not professional?
 
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Newbie Spellweaver
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Also if you have VS Ultimate you wont be able to load the project
 
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vehicles don't working?



corrupted data detected error vehicles help
 
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