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DayZServer_x64.exe Without battleye Instance ! v1.0.149.923

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[/URL]
This is the original server files without battleye instance loading
Patched with x64dbg



==Virus Total==
 
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This is the original server files without battleye instance loading
Patched with x64dbg



==Virus Total==
any methoid do this and actual server exe 1.0.150000 ?
And need exe server without lock maximum files in directories to writing files, maximum size file and working creating dirs.
 
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any methoid do this and actual server exe 1.0.150000 ?
And need exe server without lock maximum files in directories to writing files, maximum size file and working creating dirs.

i don't understant what you need exactly :/



Yu want DayZServer_x64.exe v1.0.150000 without Battleye ?
 
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i don't understant what you need exactly :/



Yu want DayZServer_x64.exe v1.0.150000 without Battleye ?
1. this code don't worked:
MakeDirectory("$profile://1234");
MakeDirectory(g_Game.GetMissionFolderPath() + "//1234");
MakeDirectory("$profile://1234//");
MakeDirectory(g_Game.GetMissionFolderPath() + "//1234//");
MakeDirectory("$profile:/1234/");
MakeDirectory(g_Game.GetMissionFolderPath() + "/1234/");
MakeDirectory("$profile:/1234");
MakeDirectory(g_Game.GetMissionFolderPath() + "/1234");
Need fix this function
2. I am use open file for write info in custom directories. When in this directory server more 500 files information can't be writed in file, in script.log exist this:
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76531193258942277.dsv)
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76518379262488276.dsv)
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76598278647444815.dsv)
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76567315125996957.dsv)
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76528998591993629.dsv)
SCRIPT (E): Maximum files per directory exceeded ($profile:DataBase_Server\players\alive\76561629644194928.dsv)
Copy file to custom directory is have this error too
 
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You want to sepparate the DB files to a folder like player.db to extracted and readed save folder ? like 0.62 if you cannot do that its normal the Script are not the same of 0.62 script kernel are different of before version but normaly that possible to make save player in a folder without player.db dependency but at this time i do not have the skills to do that offcourse i can try but i need more people to trying that But if you have some comrade we need to regroup in discord to push up all needed work for DayZ 1.0
 
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You want to sepparate the DB files to a folder like player.db to extracted and readed save folder ? like 0.62 if you cannot do that its normal the Script are not the same of 0.62 script kernel are different of before version but normaly that possible to make save player in a folder without player.db dependency but at this time i do not have the skills to do that offcourse i can try but i need more people to trying that But if you have some comrade we need to regroup in discord to push up all needed work for DayZ 1.0
Yeah, that's about what I want to do. Everything else is not very difficult to implement, there are already working sketches, writing a database of all incoming players with their parameters, but I do not have a fully working function of writing and reading files and folders, as well as files in folders.
 
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Realy i don't know how to extract this DB files script and folder stored in dayzserver_x64.exe I founded : 0000000140011D98:"[CE][Hive] :: WARNING :: Save to db couldn't proceed." String="MIME\\Database\\Content Type" String="MIME\\Database\\Content Type\\%s" String=L"MIME\\Database\\Content Type"
 
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Realy i don't know how to extract this DB files script and folder stored in dayzserver_x64.exe I founded : 0000000140011D98:"[CE][Hive] :: WARNING :: Save to db couldn't proceed." String="MIME\\Database\\Content Type" String="MIME\\Database\\Content Type\\%s" String=L"MIME\\Database\\Content Type"
no, me is need only disable blocking for write custom files in my directories to size file and count files in this directory
 
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