- Joined
- Apr 27, 2007
- Messages
- 135
- Reaction score
- 134
Congratulations.
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!why need give it for public?for some peoples make new noobs(or leechers) team?)))you are kidding))
Edit - seems like goeh is alive
DWORD m_Number; // 0
char m_serial; // 4
short m_Type; // 6
short m_Level; // 8
BYTE m_Part; // A
BYTE m_Class; // B
BYTE m_TwoHand; // C
BYTE m_AttackSpeed; // D
BYTE m_WalkSpeed; // E
WORD m_DamageMin; // 10
WORD m_DamageMax; // 12
BYTE m_SuccessfulBlocking; // 14
WORD m_Defense; // 16
WORD m_MagicDefense; // 18
BYTE m_Speed; // 1A
WORD m_DamageMinOrigin; // 1C
WORD m_DefenseOrigin; // 1E
WORD m_Magic; // 20
WORD m_BookSpell; // 22
float m_Durability; // 24
WORD m_DurabilitySmall; // 28
float m_BaseDurability; // 2C
BYTE m_SpecialNum; // 30
BYTE m_Special[8]; // 31
BYTE m_SpecialValue[8]; // 39
WORD m_RequireStrength; // 42
WORD m_RequireDexterity; // 44
WORD m_RequireEnergy; // 46
WORD m_RequireLevel; // 48
WORD m_RequireVitality; // 4A
WORD m_RequireLeaderShip; // 4C
WORD m_Leadership; // 4E
BYTE m_RequireClass[MAX_TYPE_PLAYER]; // 50
BYTE m_Resistance[MAX_ITEM_SPECIAL_ATTRIBUTE]; // 56
int m_Value; // 60
DWORD m_SellMoney; // 64
DWORD m_BuyMoney; // 68
int m_iPShopValue; // 6C
bool m_bItemExist; // 70
int m_OldSellMoney; // 74
int m_OldBuyMoney; // 78
BYTE m_Option1; // 7C Skill
BYTE m_Option2; // 7D Luck
BYTE m_Option3; // 7E Option
BYTE m_NewOption; // 7F ExcellentOption
float m_DurabilityState[4]; // 80
float m_CurrentDurabilityState; // 90
bool m_SkillChange; // 94
bool m_QuestItem; // 95
BYTE m_SetOption; // 96
BYTE m_SetAddStat; // 97
bool m_IsValidItem; // 98
BYTE m_SkillResistance[MAX_ITEM_SPECIAL_ATTRIBUTE]; // 99
BOOL m_IsLoadPetItemInfo; // A0
int m_PetItem_Level; // A4
int m_PetItem_Exp; // A8
BYTE m_JewelOfHarmonyOption; // AC
WORD m_HJOpStrength; // AE
WORD m_HJOpDexterity; // B0
BYTE m_ItemOptionEx; // B2
//Season4 Add-on
BYTE m_SocketOptionIndex; //B3
BYTE m_SocketOption[5]; // B4
BYTE m_SocketBonus; //B9
our project has finished.. and nop, source will not publishedThere will be a source published? I also began to decompile 1.00.90 GS and I do not know whether it makes sense to continue that. I have already rewritten 1.00.66
got money?
help me, GS JPN and GS_CS JPN have virut, can you reup new file no virut ?
I am use avira anti virut