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Disabling FJ

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How would i disable the use of FJing in a certain map?
 
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SpecialMoveHandler / specialMove function? Look for it somewhere.
Then just make a check
Code:
if ((skillid == FJ_SKILL_ID || skillid == FJ_SKILL_ID || skillid == FJ_SKILL_ID) && c.getPlayer().getMap() == MAP_ID) {
    c.getSession().write(CWvsContext.enableActions()); OR c.getSession().write(MaplePacketCreator.enableActions());
    return
}

It depends on your version, also, depends on how many flash jump skills are there. Just add / remove accordingly.
 
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Im giving it a try, ill give you a feed back
Edit: I tried to do this, but wouldnt work. Do you know a way so that if they do use fj in a map they die?
Code:
 if (skillid == 4111006 || skillid == 14101004 || skillid == 11101005 && player.getMapId() == 922010300) {   c.getSession().write(MaplePacketCreator.enableActions());
    return;
        }
 
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Flash Jump is a movement. You can only block it by making client sided checka or by removing the skill from it's skills whenever he enters the map.
 
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Alright, ive added it. But it doesnt seem like it work in a certain map, but all...

Edit: Fixed it, close the thread please
 
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