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Edit the number of drops for a single mob?!

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Hello guys, as from tittle im going to ask you if is possible put a different number of drop for a single mob?I already tryed to found something in forum but nothing found about this. In my case i have drop x4 and ofc SaintForce drop x4 so there is a way for don't restart the ch everytime after edited the rates? Ty so much for who ll reply :D
 
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Thank you for the fast reply but can you be more clear? :D
 
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it can be adapted for forcecalibur ?
him mean : )))))))

eFz6ZpP - Edit the number of drops for a single mob?! - RaGEZONE Forums

pFo5U8V - Edit the number of drops for a single mob?! - RaGEZONE Forums
 

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Newbie Spellweaver
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@Mago13

Open Worldxx-mmap.scp : Example Pontus Ferrum (Boss Lautus Pluma) Mobidx 918
Original: 1 drop item
Code:
[MMap]	SpeciesIdx	PosX	PosY	Width	Height	SpwnInterval	SpawnDefault	EvtProperty	EvtMobs	EvtInterval	MissionGate	PerfectDrop	Type	Min	Max	Authority	Server_Mob	Loot_Delay
5	918	107	128	1	1	36000000	1	<null>	<null>	<null>	0	1	0	0	0	0	0	0

Modified: 20 ~30 drop item
Code:
[MMap]	SpeciesIdx	PosX	PosY	Width	Height	SpwnInterval	SpawnDefault	EvtProperty	EvtMobs	EvtInterval	MissionGate	PerfectDrop	Type	Min	Max	Authority	Server_Mob	Loot_Delay
5	918	107	128	1	1	36000000	1	<null>	<null>	<null>	0	[COLOR="#00FF00"]1[/COLOR]	[COLOR="#EE82EE"]1[/COLOR]	[COLOR="#0000FF"]20[/COLOR]	[COLOR="#0000FF"]30[/COLOR]	[COLOR="#FF0000"]2[/COLOR]	0	0
1 = Perfect Drop Activy
1 = Type
20 ~ 30 = Mini and Max Drop item
2 = order in which items will fall

-------------------------------------------------------------------

Edit items in boss > Open World_drop.scp > Add new rows to the related items you want
Code:
[WorldDrop]	Terrain_World	DungeonID	Terrain_Mob	ItemKind	ItemOpt	DropRate	MinLv	MaxLv	Group	MaxDropCnt	OptPoolIdx	DurationIdx	DropSvrCh	EventDropOnly
7470	[COLOR="#FF0000"]10[/COLOR]	0	[COLOR="#0000CD"]918[/COLOR]	[COLOR="#006400"]1[/COLOR]	[COLOR="#006400"]0[/COLOR]	[COLOR="#00FF00"]100[/COLOR]	1	200	0	0	0	0	0	0
10 = WorldIdx
918 = Boss Idx
1 , 0 = Item Idx , OptionIdx
100 = Drop Rate (100 = 100%)

Each line item is added you should always keep 100% rate.
1 line = 50%
2 line = 50%
Total 100% drop rate

credit only in explaining AUTHORITY: Godskin
Sorry my bad english!
 
Last edited:
Newbie Spellweaver
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Thank you so much! Nice work too,very clear! :)
 
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hello , script.enc

<case id="3057" type="0" cont="3196,0" op="-1" />
and
<npc_case id="3057" phrase_id="5067" order="2722" />

problem , cont="3196,0" and order="2722" is what meaning
 
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Hello guys, as from tittle im going to ask you if is possible put a different number of drop for a single mob?I already tryed to found something in forum but nothing found about this. in my case i have drop x4 and ofc SaintForce drop x4 so there is a way for don't restart the ch everytime after edited the rates? Ty so much for who ll reply :D
i want make drop saint x1 i tryed so much things but no one work, actually i didn't talked about Pluma but ok
 
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I found the solution for saint and i ll share it: etc/cabal/Data/World_drop.scp search the mob and limit his drop at 1 (in my case), so the drop server is x4 and saint drop x1!
 
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conts.scp
Code:
[Multiple_Base]	Value	Remark
0	25	Premium Standard
1	100	SP regeneration rate
2	[COLOR="#FF0000"]2[/COLOR]	Number of items per drop  <<<>>> change 2 to 1
 
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conts.scp
Code:
[Multiple_Base]    Value    Remark
0    25    Premium Standard
1    100    SP regeneration rate
2    [COLOR=#FF0000]2[/COLOR]    Number of items per drop  <<<>>> change 2 to 1
Good, but my way work too
 
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