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Edited Weapon Mesh/Models

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kz_3d.....

After i use the converter, the item are some miss polygons.....in the game also !
Anyway can fix the miss polygons!

IzzdihaR - Edited Weapon Mesh/Models - RaGEZONE Forums
 
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Newbie Spellweaver
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kz_3d.....

After i use the converter, the item are some miss polygons.....in the game also !
Anyway can fix the miss polygons!

Using the TRIAL .r3s save module the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).
 
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I closed the development of the .z3m export module (to create the .z3m file without using the original .z3m file) based on the following problem:
The vertex bone reference values (range: 0-255) are much more greater than the number of used bones (usually: about 26).

http://forum.ragezone.com/f563/3d-object-converter-1027242/

I uploaded the latest program version to my web page:
 
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Without knowing how it works 100% (.z3m) and based on the FAKE sources, it is not possible currently.
 
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