Newbie Spellweaver
- Joined
- Oct 9, 2013
- Messages
- 12
- Reaction score
- 2
Hello, I'm new in forum. 5 years ago I created maps in GtkRadiant, there was no Worldedit or anything. I always wanted to edit maps, but it was impossible to open .RS files.
I can create maps on my own, but what I want is to edit them.
I was wondering if you could import a 3Ds Max 2010 RS file, as well as the plugin for exporting.
Anyway. My procedure is:
3D Ripper x + / with / in Worldedit, and capture the .obj of map, (Shower Room in this case)
then open It With Milkshape and export to .map for GtkRadiant 1.5
For 3Ds Max 2010 open directly .obj
The problem is that GtkRadiant says, "lightgeneration failed!" And if I use build with -nolight and without FSRad the .MRS neither is created. It looks like a 3D problem, I just import obj and add textures only.
And in 3Ds Max 2010 x86, an error occurs.
I leave the pictures and I hope you can help me please. Thank you! :*:
GTKRadiant. http://i.imgur.com/S0MbRvC.jpg
3Ds Max 2010 x86 GTKRadiant. http://i.imgur.com/S0MbRvC.jpg
I can create maps on my own, but what I want is to edit them.
I was wondering if you could import a 3Ds Max 2010 RS file, as well as the plugin for exporting.
Anyway. My procedure is:
3D Ripper x + / with / in Worldedit, and capture the .obj of map, (Shower Room in this case)
then open It With Milkshape and export to .map for GtkRadiant 1.5
For 3Ds Max 2010 open directly .obj
The problem is that GtkRadiant says, "lightgeneration failed!" And if I use build with -nolight and without FSRad the .MRS neither is created. It looks like a 3D problem, I just import obj and add textures only.
And in 3Ds Max 2010 x86, an error occurs.
I leave the pictures and I hope you can help me please. Thank you! :*:
GTKRadiant. http://i.imgur.com/S0MbRvC.jpg
3Ds Max 2010 x86 GTKRadiant. http://i.imgur.com/S0MbRvC.jpg