Junior Spellweaver
- Joined
- Sep 14, 2013
- Messages
- 156
- Reaction score
- 6
Ok, so I have created my very own map from complete scratch however I still called it WZ_Colorado just so I do not have to change too much in the source codes, but I have a player spawn, a zombie spawn, and a item spawn; I added all those just to test things out.
Once I delete the old WZ_Colorado folder under Levels, I place my new WZ_Colorado in there.
Restart the servers and it says game xxxx connected then 2 seconds later says game xxxx finished and stops the game?
Can someone help me fix this? I'm just trying to use my own map.
UPDATE: So I added in my server's source to be able to use my custom map WZ_Sacramento.
Here is my log:
Sooo why did it crash?
Is it something wrong with my map?
Once I delete the old WZ_Colorado folder under Levels, I place my new WZ_Colorado in there.
Restart the servers and it says game xxxx connected then 2 seconds later says game xxxx finished and stops the game?
Can someone help me fix this? I'm just trying to use my own map.
UPDATE: So I added in my server's source to be able to use my custom map WZ_Sacramento.
Here is my log:
SetHomeDir: Levels\WZ_Sacramento\TERRAIN
TERRAIN: LOADING Levels\WZ_Sacramento\TERRAIN
TERRAIN2: Finished reading script file
TERRAIN: LOADED
Loading 'Levels\WZ_Sacramento\collections\collections.xml'
NaovMesh.Load...
LootBox: the loot stuff...
obj_ZombieSpawn the zomb stuff....
!!! crashed
Creating minidump at logss\GZ_100000412df37.dmp
Minidump created.
Sooo why did it crash?
Is it something wrong with my map?
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