- Joined
- Jan 26, 2012
- Messages
- 77
- Reaction score
- 55
Hi everyone I come here to bring more development mine!
This development is a 1.0 version that was originally protocol vtn and I changed the protocol for kor!
I'm not American so please ignore my bad english, I thank you.
Below ChangeLog
Code:
//=====================================================================================
// Omega Project 0.99.60T GameServer & GameServerCS By Omegamon
//=====================================================================================
-> Initial Build - 10/08/2013 | 1.0.0.0
-> [GS/GSCS]Project Initalize
-> [GS/GSCS]New WzAG.dll
-> [GS/GSCS]Cracked M: Driver
-> [GS/GSCS]CheckSum Disabled
-> [GS/GSCS]Some Log Errors Messages Removed
-> [GS/GSCS]Protocol Change VTN to KOR
-> Build Update - 15/08/2013 | 1.0.0.1
-> [GS/GSCS]Fixed WzAG.dll Open error
-> [GS/GSCS]Added MultiProtocol Setting
-> [GS/GSCS]Added ConnectNotice
-> [GS/GSCS]Added Console
-> [GS/GSCS]Unicode Fixed
-> [GS/GSCS]Added Auto Close MessageBox
-> Build Update - 23/08/2013 | 1.0.0.1b
-> [GS/GSCS]Fixed Error L10
-> [GS/GSCS]Fixed 0x00000000 Memory Error
-> [GS/GSCS]Fixed Socket Protocol Error
-> [GSCS]Fixed MonsterSetBaseCS.txt in WzAG.dll
-> [GS/GSCS]Added Object Struct FULL
-> [GS/GSCS]Re-structure data folder
-> Build Update - 26/08/2013 | 1.0.0.2
-> [GS/GSCS]Re-Maked File Load Source Code
-> [GS/GSCS]Added Udp Port Settings
-> [GS/GSCS]Added Transform Ring Settings
-> [GS/GSCS]Added Chaos Machine Settings
-> [GS/GSCS]Fixed Potion Bug
-> [GS/GSCS]Fixed Guild ID Delete
-> [GS/GSCS]Fixed Character ID Delete
-> [GS/GSCS]Added Post Command
-> Build Update - 05/09/2013 | 1.0.0.3
-> [GS/GSCS]Fixed Post Command
-> [GS/GSCS]Fixed PK Bug
-> [GS/GSCS]Remove GgSrvDll.dll e GgAuth.dll
-> [GS/GSCS]Added ConnectNotice Setting
-> [GS/GSCS]Added Sample Info Command
-> Build Update - 25/09/2013 | 1.0.0.4
-> [GS/GSCS]Moved RingAttackEvent.dat to new Events Path
-> [GS/GSCS]Moved BloodCastle.dat to new Events Path
-> [GS/GSCS]Moved CastleDeepEvent.dat to new Events Path
-> [GS/GSCS]Moved ChaosCastle.dat to new Events Path
-> [GS/GSCS]Moved DevilSquare.dat to new Events Path
-> [GS/GSCS]Moved EventManagement.dat to new Events Path
-> [GS/GSCS]Moved MuCastleData.dat to new Events Path
-> [GS/GSCS]Fixed PK Bug
-> [GS/GSCS]Added SQL Connect
-> [GS/GSCS]Updated Post Command
-> [GS/GSCS]Added Drop System
Screenshots
GameServer Working
In Game - Lorencia
In Game - Devias
Downloads
MuServer Base - Initial Build 1.0.0.0 -
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Build Update 1.0.0.1 -
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Build Update 1.0.0.1b -
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Build Update 1.0.0.2 -
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Build Update 1.0.0.3 -
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Build Update 1.0.0.4 -
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Client 1.0n VTN Original -
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Main 1.0L Cracked -
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Version: 22459 - Serial: aaaaaaaaaaaaaaaa - IP: yoga.sytes.net - Protocol: CHS
Credits: I by developing the DLL
Webzen: For The Game
PS: Don't post in others foruns mu community!
PS2: if someone can post a main 1.0 Korean I am grateful!
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