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[Guide] Make STRS from Header

Junior Spellweaver
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lol i am man map.dat easyest file honestly
 
Newbie Spellweaver
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Do you have any tutorial for MonsterCharacter i need to know it so i have an idea ^_^
 
Newbie Spellweaver
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i have a full strs for client with description and include config file, not dword or ncount...


you can see my map223.2.edf.strs sample here
novanakal - [Guide] Make STRS from Header - RaGEZONE Forums



use your a little brain

And how to make config file?
Could you give some clues? :)
Terima kasih
 
Newbie Spellweaver
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I do with this guide only STRs inside server?
 
Newbie Spellweaver
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Helo...
i have try make strs for 2232, what wrong? :(:

[filemask="ResourceItem.dat"]
struct ResourceItem
{
u32 ResourceItemBlocks;
u32 ResourceItemColumns;
u32 ResourceItemBlockSize;
Child ResourceItem [count=nBlocks];
}

struct ResourceItem [preload=1]
{
u32 m_dwIndex;
cstr[len=64] m_strCode;

i32 m_bExist;
cstr[len=64] m_strModel;
i32 m_nIconIDX;
cstr[len=64] m_strName;
i32 m_nKindClt;
i32 m_nFixPart;
i32 m_nItemSerise;
cstr[len=64] m_strCivil;
i32 m_nMixNum;
float m_fNeedNum;
cstr[len=64] m_strLastItem;
i32 m_nMoney;
i32 m_nAncStdPrice;
i32 m_nExStdPrice;
i32 m_nMecaStdPrice;
i32 m_nStdPoint;
i32 m_nGoldPoint;
i32 m_nKillPoint;
i32 m_nProcPoint;
i32 m_nStoragePrice;
i32 m_nStartTime;
i32 m_nEffContTime;
i32 m_nEffType1;
i32 m_nUIPrint;
i32 m_nItemUiTip;
i32 m_nEffectDataNum;
u32 m_EffectData[5];
i32 m_bSell;
i32 m_bExchange;
i32 m_bGround;
i32 m_bStoragePossible;
i32 m_bUseableNormalAcc;
cstr[len=64] m_strTooltipIndex;
i32 m_bIsCash;
i32 m_nUsePCCash;
i32 m_bIsTime;
}
 
Last edited:
Newbie Spellweaver
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u32 m_EffectData[5];

That part. Its a repeat; you need to make 5 of them or just use a repeat function.

thanks sir...
solved...
but i want to make strs for UnitHead, UnitUpper,UnitLower. what i must find??
i have search for "struct _UnitHead/UnitUpper/UnitLower" it cant find.. but when i try find struct _UnitFrame i can find it :):
 
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