Skilled Illusionist
- Joined
- Feb 17, 2012
- Messages
- 392
- Reaction score
- 22
Can you give me gm tool ??? Please reply the link
hey, OUT OF TOPIC DUDE
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Can you give me gm tool ??? Please reply the link
struct _animus_fld
{
_base_fld baseclass_0;
int m_nLevel;
unsigned __int64 m_nForLvUpExp; <----
int m_nUseFP;
float m_fPenalty;
float m_fAttGap;
int m_nAttack_DP;
int m_nAttFcStd;
int m_nMinAFSelProb;
int m_nMaxAFSelProb;
int m_nAttSklUnit;
int m_nDefSklUnit;
float m_fWeakPart;
int m_nStdDefFc;
float m_fDefGap;
float m_fDefFacing;
int m_nFireTol;
int m_nWaterTol;
int m_nSoilTol;
int m_nWindTol;
int m_nForceLevel;
int m_nForceMastery;
int m_nForceAttStd;
char m_strAttTechID1[64];
int m_nAttTech1UseProb;
int m_nAttTechID1MotionTime;
char m_strPSecTechID[64];
int m_nPSecTechIDMotionTime;
char m_strMSecTechID[64];
int m_nMSecTechIDMotionTime;
int m_nMaxHP;
int m_nHPRecDelay;
int m_nHPRecUnit;
int m_nMaxFP;
int m_nFPRecDelay;
int m_nFPRecUnit;
int m_nAttSpd;
int m_nAttMoTime1;
int m_nAttMoTime2;
int m_nCrtMoTime;
int m_nViewExt;
int m_nRefExt;
int m_nAttExt;
int m_nMovSpd;
int m_nScaleRate;
int m_nWidth;
int m_nAttEffType;
int m_nDefEffType;
};
[filemask="IsisCharacter.dat"]
struct IsisCharacterFile
{
u32 IsisCharacterBlocks;
u32 IsisCharacterColumns;
u32 IsisCharacterBlockSize;
Child IsisCharacter [count=IsisCharacterBlocks];
}
struct IsisCharacterBlock [preload=1]
{
u32 m_dwIndex;
cstr [len=64] m_strCode;
i32 m_nLevel;
u32 m_nForLvUpExp;
i32 m_nUseFP;
float m_fPenalty;
float m_fAttGap;
i32 m_nAttack_DP;
i32 m_nAttFcStd;
i32 m_nMinAFSelProb;
i32 m_nMaxAFSelProb;
i32 m_nAttSklUnit;
i32 m_nDefSklUnit;
float m_fWeakPart;
i32 m_nStdDefFc;
float m_fDefGap;
float m_fDefFacing;
i32 m_nFireTol;
i32 m_nWaterTol;
i32 m_nSoilTol;
i32 m_nWindTol;
i32 m_nForceLevel;
i32 m_nForceMastery;
i32 m_nForceAttStd;
cstr [len=64] m_strAttTechID1;
i32 m_nAttTech1UseProb;
i32 m_nAttTechID1MotionTime;
cstr [len=64] m_strPSecTechID;
i32 m_nPSecTechIDMotionTime;
cstr [len=64] m_strMSecTechID;
i32 m_nMSecTechIDMotionTime;
i32 m_nMaxHP;
i32 m_nHPRecDelay;
i32 m_nHPRecUnit;
i32 m_nMaxFP;
i32 m_nFPRecDelay;
i32 m_nFPRecUnit;
i32 m_nAttSpd;
i32 m_nAttMoTime1;
i32 m_nAttMoTime2;
i32 m_nCrtMoTime;
i32 m_nViewExt;
i32 m_nRefExt;
i32 m_nAttExt;
i32 m_nMovSpd;
i32 m_nScaleRate;
i32 m_nWidth;
i32 m_nAttEffType;
i32 m_nDefEffType;
};
u32 m_nForLvUpExp;
u32 m_nForLvUpExp;
i32 m_nUseFP;
float m_fPenalty;
float m_fAttGap;
i32 m_nAttack_DP;
i32 m_nAttFcStd;
i32 m_nMinAFSelProb;
i32 m_nMaxAFSelProb;
i32 m_nAttSklUnit;
i32 m_nDefSklUnit;
float m_fWeakPart;
i32 m_nStdDefFc;
float m_fDefGap;
float m_fDefFacing;
i32 m_nFireTol;
i32 m_nWaterTol;
i32 m_nSoilTol;
i32 m_nWindTol;
i32 m_nForceLevel;
i32 m_nForceMastery;
i32 m_nForceAttStd;
cstr [len=64] m_strAttTechID1;
i32 m_nAttTech1UseProb;
i32 m_nAttTechID1MotionTime;
cstr [len=64] m_strPSecTechID;
i32 m_nPSecTechIDMotionTime;
cstr [len=64] m_strMSecTechID;
i32 m_nMSecTechIDMotionTime;
i32 m_nMaxHP;
i32 m_nHPRecDelay;
i32 m_nHPRecUnit;
i32 m_nMaxFP;
i32 m_nFPRecDelay;
i32 m_nFPRecUnit;
i32 m_nAttSpd;
i32 m_nAttMoTime1;
i32 m_nAttMoTime2;
i32 m_nCrtMoTime;
i32 m_nViewExt;
i32 m_nRefExt;
i32 m_nAttExt;
i32 m_nMovSpd;
i32 m_nScaleRate;
i32 m_nWidth;
i32 m_nAttEffType;
i32 m_nDefEffType;
}
Still no working, still have error to read when i put dat in DATEDIT
[filemask="IsisCharacter.dat"]
struct IsisCharacterFile
{
u32 IsisCharacterBlocks;
u32 IsisCharacterColumns;
u32 IsisCharacterBlockSize;
Child IsisCharacter [count=IsisCharacterBlocks];
}
struct IsisCharacterBlock [preload=1]
{
u32 m_dwIndex;
cstr [len=64] m_strCode;
i32 m_nLevel;
u32 m_nForLvUpExp;
u32 m_nForLvUpExp;
i32 m_nUseFP;
float m_fPenalty;
float m_fAttGap;
i32 m_nAttack_DP;
i32 m_nAttFcStd;
i32 m_nMinAFSelProb;
i32 m_nMaxAFSelProb;
i32 m_nAttSklUnit;
i32 m_nDefSklUnit;
float m_fWeakPart;
i32 m_nStdDefFc;
float m_fDefGap;
float m_fDefFacing;
i32 m_nFireTol;
i32 m_nWaterTol;
i32 m_nSoilTol;
i32 m_nWindTol;
i32 m_nForceLevel;
i32 m_nForceMastery;
i32 m_nForceAttStd;
cstr [len=64] m_strAttTechID1;
i32 m_nAttTech1UseProb;
i32 m_nAttTechID1MotionTime;
cstr [len=64] m_strPSecTechID;
i32 m_nPSecTechIDMotionTime;
cstr [len=64] m_strMSecTechID;
i32 m_nMSecTechIDMotionTime;
i32 m_nMaxHP;
i32 m_nHPRecDelay;
i32 m_nHPRecUnit;
i32 m_nMaxFP;
i32 m_nFPRecDelay;
i32 m_nFPRecUnit;
i32 m_nAttSpd;
i32 m_nAttMoTime1;
i32 m_nAttMoTime2;
i32 m_nCrtMoTime;
i32 m_nViewExt;
i32 m_nRefExt;
i32 m_nAttExt;
i32 m_nMovSpd;
i32 m_nScaleRate;
i32 m_nWidth;
i32 m_nAttEffType;
i32 m_nDefEffType;
}
Child IsisCharacter [count=IsisCharacterBlocks];
}
struct IsisCharacterBlock [preload=1]
{
Child IsisCharacter [count=IsisCharacterBlocks];
}
struct IsisCharacter [preload=1, tableview=1]
{