Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Help] Dropshot

Newbie Spellweaver
Joined
May 29, 2014
Messages
17
Reaction score
3
Re: [Help] Change the speed day and night

Search in studio.
Load level that you want and .... Maybe in Environment:)
But that 100% in studio
 
Upvote 0
Joined
Sep 3, 2013
Messages
903
Reaction score
227
Re: [Help] Change the speed day and night

Hello :

__int64 ServerGameLogic::GetUtcGameTime(){
// "world time start" offset, so gametime at 1st sep 2012 will be in 2018 range
struct tm toff = {0};
toff.tm_year = 2011-1900;
toff.tm_mon = 6;
toff.tm_mday = 1;
toff.tm_isdst = -1; // A value less than zero to have the C run-time library code compute whether standard time or daylight saving time is in effect.
__int64 secs0 = _mkgmtime64(&toff); // world start time
__int64 secs1 = _time64(&secs1); // current UTC time


// reassemble time, with speedup factor
return secs0 + (secs1 - secs0) * (__int64)GPP_Data.c_iGameTimeCompression;
}

Must change her?
 
Upvote 0
Experienced Elementalist
Joined
Mar 24, 2014
Messages
238
Reaction score
167
Re: [Help] Change the speed day and night

In WarZ\src\EclipseStudio\Sources\Gameplay_Params.h, search for this:


c_iGameTimeCompression = 6; // every 4 hours of real time is equal to 24 hrs of game time
This is the time multiplier, it's set to 6. Set it to 1 to make your server run in real time (1:1 ratio).


NOTE: You'll need to rebuild the server and the Eclipse Studio for changes to take effect.
 
Upvote 0
Newbie Spellweaver
Joined
Dec 27, 2014
Messages
32
Reaction score
4
Try to add a timer which blocks for 1 or 0,5 sec the playermovement
 
Upvote 0
Back
Top