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[Help required] Configuring mobs.

Junior Spellweaver
Joined
Jan 14, 2007
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How do i let certain mobs drop items that i want at CoEmu v2? Like
Phantom - SoulStone?


Reason : Made an custom VIP map for 3rd reborn and i want my custom mobs to drop items that i want pl0x explain
 
Experienced Elementalist
Joined
Jul 27, 2008
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LAWL !!!!! What a noob :p
Code:
                    if (Name == "MONSTER NAME")
                    {
                        if (Other.ChanceSuccess(1.8))
                        {
                            string Item = "710001-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
 
Junior Spellweaver
Joined
Jan 14, 2007
Messages
140
Reaction score
5
LAWL !!!!! What a noob :p
Code:
                    if (Name == "MONSTER NAME")
                    {
                        if (Other.ChanceSuccess(1.8))
                        {
                            string Item = "710001-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
You just cant handle someone is trying to make progress and maby get a better compiled source then you
Thx for the code sucking code anyway i asked for CoEmu v2 not LOTF dumbass
 
Last edited:
Newbie Spellweaver
Joined
Feb 5, 2009
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if you actually looked at CoEmu V2 source, its the LOTF Core. I know I check into this already...so that is the correct coding, just look at the other monsters. copy from that... don't feel bad though I have a stupider question lol
 
Junior Spellweaver
Joined
Jan 14, 2007
Messages
140
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if you actually looked at CoEmu V2 source, its the LOTF Core. I know I check into this already...so that is the correct coding, just look at the other monsters. copy from that... don't feel bad though I have a stupider question lol

Hm ? if you knew better you'd know these werent the codes i only asked for a lil code like CPs not for the whole code :p
 
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