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[Help] standard distance camera

Initiate Mage
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Good afternoon little grasshoppers!

I noticed that in ZCamera.h there is a constant CAMERA_DEFAULT_DISTANCE with a value of 290.I have changed to the value I desire, but there is no change.I wonder if there's any other place here that needs a change in value.
 
Initiate Mage
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#define CAMERA_DEFAULT_DISTANCE 350.f
( 1000 max )


Here in my code this is 290 as default.I changed to 500 and compiled, but in the game there was no difference

...

#define CAMERA_DEFAULT_DISTANCE 500.f

...
 
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Initiate Mage
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I have already seen this tutorial, and I believe that all this addition to my need is unnecessary. If I could solve it, I share the solution here.Spi one more thing, and on that doubt, you know something about it?

http://forum.ragezone.com/f311/help-map-texture-1155727/



[CITAÇÕES = imback; 8914283] tentar um.
Se o sucesso fazer própria.

http://forum.ragezone.com/f245/camera-option-1035095/ [/ CITAÇÕES]

I was able to solve the problem little friend.Just go in ZCamera.cpp and put the desired value in the variable "m_fDist" :)
Now, I'll be looking to solve the map texture level default.
 
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