//*TT_DATA_SERVER
//*AREA_SERVER
//*SERVER_LINK_IP
// This command logs all the commands that GMs use in-game. This command does not take any parameters.
//*REC_ADMIN_CMD
// This is the URL to the notice page. The notices on this page will be shown in the Pristontale Launcher. This command takes 1 parameter string.
//*NOTICE_URL
// This command seems to send random packaets to check the connection. This command does not take any parameter.
// **The use of this command is not recommended.**
//*CRAZY_PACKET
// This command seems either to prevent players from throwing items on the floor or to prevent monsters from dropping items.
// *DISABLE_THROWITEM
// This command sets the default start position for players on connect. This command takes 1 integer parameter. Warning: Putting the starting position to 16 can cause heavy lag.
//*START_FIELD
// This command seems to disable all available quests.
//*DISABLE_QUEST
// This command seems to prevent players drop resetting their skillpoints.
//*DISABLE_DEC_SKILLPOINT
// Path to your backup directory. This command takes 1 string parameter.
//*BACKUP_PATH
//*SERVER_INVENTORY
//*LOGIN_SERVER_IP
//*SYSTEM_IP
// This command is untested, but might interact with *ADMIN_LOGIN. It takes an IP as parameter, but the amount of parameters allowed is unknown.
//*ADMINISTRATOR_IP
// Description unavailable, unknown behavior.
//*ENABLE_IP
//*DISABLE_IP
//*CHECK_PLAYFIELD
// This command seems to enable the visibility of the dropped item for the whole party inmediatly. This command does not take any parameters.
//*ENABLE_PARTYITEM
//*PRESENT_LEVEL
//*FREE_LEVEL
// The behavoir of this command is unknown, but it might have something to do with the GameLogout table in the GameLog(Db) database.
//*DISABLE_CHECK_LOGOUT
//*DISABLE_LOGQUE
// This command seems to prevent normal players from disconnecting. This command does not take any parameters.
//*DISABLE_LOGIN
//*DISP_BILLING_TIME
//*BLOCK_USER_PATH
// This command seems to set a limit on the maximum experience allowed per savegame. This command takes 1 long (number) as parameter.
//*ENABLE_SERVER_EXP
// This command seems to set a limit on the maximum potions one can have. This command takes 1 integer as parameter.
//*CHECK_POTION_COUNT
// This command is used to kick player when allowed time ends. This command takes 1 integer as parameter.
// ex:*CLIENT_PROCESS_TIME_OUT 3 :After login 3 hours, u'll be kicked and only can login next day
//*CLIENT_PROCESS_TIME_OUT
// This command seems to set a limit on the maximum money allower per player. This command takes 1 long (number) as parameter.
//*PERMIT_MONEY
// This command seems to set a limit on the maximum experience allowed per killed monster. This command takes 1 long (number) as parameter.
//*PERMIT_EXP
// This command seems to allow the blacklist to ban people forever. This command does not take any parameter.
//*ENABLE_BLOCK_FOREVER
// This command seems to log all actions regarding ascending to the next tier. This command does not take any parameters.
//*RECORD_JOBCHANGER
//*DEFAULT_ITEM_USER
// This command enables the Bless Castle warper. This command takes 1 integer as paremeter.
// A valid parameter would be 65535.
//*EVENT_BITMASK
// This command sets the time on when Bless Castle should start. This command takes 2 parameters.
// The first parameter is the day the event should start. This is from 0 (sunday) to 6 (saturday).
// The second parameter is the hour the event should start using the 24-h format.
//*EVENT_SIEGE_TIME
// This command enables Bless Castle to start. This command does not take any parameters.
//*EVENT_BLESSCASTLE
// This command multiplies the monster's given experience by the parameter given. This command takes 1 integer as parameter.
// A valid parameter to multiply the monster's experience to 10 would be 1000, to 20 would be 2000, and so on.
//*EVENT_EXPUP
// This command enables the Summer Chicken event.
//*EVENT_SUMMER_CHICKEN
// This command enables the Santa Goblin event.
//*EVENT_SANTAGOBLIN
// This command enables the Big Ghost event.
//*EVENT_GHOST
// This command enables the Molly Wolf event.
//*EVENT_MOLLYWOLF
// This command enables the Morrif event.
//*EVENT_MORIFSHELTOM
// This command enables the White Day event.
//*EVENT_WHITEDAY
// This command enables the Valentine Day event.
//*EVENT_VALENTINEDAY
// This command enables the Nine & Tale event.
//*EVENT_NINEFOX
// This command enables the Babel Quest event.
// This event requires the Babel Quest NPC.
//*EVENT_BABELHORN
// This command enables the Puzzle event.
// This event requires the Puzzle King NPC.
//*EVENT_PUZZLE
// Description unavailable, unknown behavior.
//*EVENT_BIRTHDAY
// This command enables the starpoint event.
// This event requires an unknown NPC.
//*EVENT_STARPOINT
// This command makes it possible to extra potions. This command takes 1 integer as parameter.
// To set the max potion drop to 10, the valid parameter would be 10.
//*EVENT_POTION
// This command enables the crystal event.
//*EVENT_CRISTAL
// This command enables the *BIG HEAD* event. Also called Comic Mode.
//*EVENT_CHILD
// This command seems to reduce the amount of damage done on the player in combat by monsters.
//*EVENT_DAMAGEOFF
// This command enables Survive or Die II.
//*EVENT_HARDCORE
// This command takes a string as parameter. A valid parameter would be "You dont have enough money!"
//*BELLATRA_TEXT
// This command enables the Mandoo Event (Weird potion things).
//*EVENT_MANDOO
// This command seems to ignore the code that is given on at the parameter, that occurs on the client so client crashing will be prevented.
// The amount of parameters this command takes is unknown.
//*CLIENT_CHECK_FUNC
// This command seems to disconnect the client when an item error occurs.
//*DISCONNECT_ITEM_ERROR
//*BLOCK_LOGOUT
//*BLOCK_LEVEL
// This command sets given parameters as admins/GMs. This command takes unlimited parameters.
//*DEBUG_ID
// This command allows these IPs to log in as admins/GMs. This command takes unlimited parameters.
//*DEBUG_IP
// This command seems to remove the protection time of a player when the player spawns or revives.
//*REMOVE_PROTECT_TIME
//*GAME_GUARD
// This commands prevents everyone from connecting with a client HotUK.ini.
//*CL_PROTECT
//*POTION_MONITOR
// This command enables P2P on a specific field. This command takes 1 integer as parameter. A valid parameter would be 6 (for Ruinen).
//*PK_FIELD
// This command enables P2P on all maps. This command does not take any parameters.
//*ENABLE_PK
// This command sets the server name. This command takes 1 string as parameter.
//*SERVER_NAME
// This command allows an administrator to log into any account using the given parameter as password.
// This command might interact with *ADMINISTRATOR_IP and/or *ADMIN_IP.
// This command takes 1 string as parameter. A valid parameter would be "IcanLogin".
//*ADMIN_LOGIN
// This command is untested, but might interact with *ADMIN_LOGIN.
// It takes an IP as parameter, but the amount of parameters allowed is unknown.
//*ADMIN_IP
//*ADMIN_NAME
//*ADMIN_COMMAND
//This sets the version of which the server is. This command takes 1 integer as parameter.
//A valid parameter would be 1823.
//*VERSION
// This command prevents unwanted access with the admin client (Or the use of the client HotUK.ini). This command takes 1 integer as parameter.
// A valid parameter would be -869703011
//*DISCONNECT_CLSAFE_CODE
//*CLSAFE_CODE
// This command disconnects all clients that log in with the code that equals the given parameter. This command takes 1 integer as parameter.
//*DISCONNECT_CLIENT_BADCODE
//*CONNECT_CLIENT_CODE
// This command sets the server state to TEST mode.
//*TEST_SERVER
// This command seems to set the limit of amount of players allowed on the server at the same time. This command takes 1 integer as parameter.
//*MAX_USERS
// This command seems to log the memory usage or peeks. This command does not take any parameter.
//*SERVER_RECORD_MEM
// The use of this command is recommended.
//*SERVER_AUTOPLAY
//*SERVER_CODE
// This command is used to limit the login to a single user, and no monsters for developement.
//*LOGIN_TESTER
//*ODBC_TABLE_PLAY
//*ODBC_TABLE_PASSWORD
//*ODBC_TABLE_IDNAME
//*ODBC_TABLE
//*ODBC_PASSWORD
// *ODBC_ACCOUNT
//*ODBC_NAME
// This command sets the IP of the clanserver. This command takes only 1 IP as parameter.
//*CLAN_SERVER
// This command sets the IP and port of a gameserver to connect to. This command takes 4 parameters.
// The first parameter is a string name.
// The second, third and fourth are the IP(s) of the gameserver.
//*GAME_SERVER
// This command multiplies the points gained in Survive or Die II with the given parameter. This command takes 1 integer parameter.
// To multiply the score with 10, the parameter should be 10 too.
//*BELATRA_DIVSCORE
//*BELATRA_TEXT
// This command seems to set the tax to enter Survive or Die II. This command takes 1 integer as parameter. A valid parameter would be 5.
//*BELATRA_TAX
//*CRACK
// This command seems to log all duplicated items that are stored in the warehouse.
// An example of a duplicated item, could be an item retrieved by the /@put «name» @number@checksum command.
// This command doesn't take any parameters.
//*RECORD COPIED ITEM IN WAREHOUSE
// This command seems to log all duplicated items. This command doesn't take any parameters.
//*RECORD COPIED ITEM
// This command seems to log all actions done with items.
//*RECORD ITEM