Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Hotuk complete

Junior Spellweaver
Joined
May 30, 2009
Messages
190
Reaction score
61
Code:
*tt_data_server
*area_server
*server_link_ip
*rec_admin_cmd
*notice_url
*crazy_packet
*disable_throwitem
*start_field
*disable_quest
*disable_dec_skillpoint
*backup_path
*server_inventory
*login_server_ip
*system_ip
*administrator_ip
*enable_ip
*disable_ip
*check_playfield
*enable_partyitem
*present_level
*free_level
*disable_check_logout
*disable_logque
*disable_login
*disp_billing_time
*block_user_path
*enable_server_exp
*check_potion_count
*client_process_time_out
*client_check_process_time
*permit_money
*permit_exp
*enable_block_forever
*record_jobchanger
*default_item_user
*event_bitmask
*event_siege_time
*event_blesscastle
*event_expup
*event_summer_chicken
*event_santagoblin                   
*event_ghost                  
*event_mollywolf                      
*event_morifsheltom                      
*event_whiteday                 
*event_valentineday
*event_ninefox                 
*event_babelhorn                   
*event_puzzle              
*event_birthday            
*event_starpoint
*event_potion              
*event_cristal               
*event_child                   
*event_damageoff                      
*event_hardcore               
*event_mandoo              
*client_check_func
*disconnect_item_error                 
*block_logout              
*block_level               
*debug_id    
*debug_ip      
*remove_protect_time
*game_guard            
*cl_protect           
*potion_monitor         
*pk_field       
*enable_pk  
*server_name               
*admin_login                   
*admin_ip         
*admin_name        
*admin_command
*version            
*disconnect_clsafe_code                  
*clsafe_code                  
*disconnect_client_badcode              
*connect_client_code
*test_server             
*max_users                        
*server_record_mem               
*server_autoplay                  
*server_code
*login_tester                 
*odbc_table_play                  
*odbc_table_password                 
*odbc_table_idname         
*odbc_table
*odbc_password               
*odbc_account                 
*odbc_name             
*clan_server
*game_server
*j_chat   
*max_actor        
*delay  
*max_actor_pos              
*boss_actor
*actor  
*belatra_monster    
*belatra_divscore   
*belatra_text   
*belatra_tax    
*crack
*monster_key
*playerskin       
*colormode  
*screensize 
*mode
 
Custom Title Activated
Loyal Member
Joined
May 26, 2007
Messages
5,545
Reaction score
1,315
I keep this file to hand at all times... there is stuff I could add to it if I ever get time. XD
Code:
//*TT_DATA_SERVER
//*AREA_SERVER
//*SERVER_LINK_IP

// This command logs all the commands that GMs use in-game. This command does not take any parameters.
//*REC_ADMIN_CMD

// This is the URL to the notice page. The notices on this page will be shown in the Pristontale Launcher. This command takes 1 parameter string.
//*NOTICE_URL

// This command seems to send random packaets to check the connection. This command does not take any parameter.
// **The use of this command is not recommended.**
//*CRAZY_PACKET

// This command seems either to prevent players from throwing items on the floor or to prevent monsters from dropping items.
// *DISABLE_THROWITEM

// This command sets the default start position for players on connect. This command takes 1 integer parameter. Warning: Putting the starting position to 16 can cause heavy lag.
//*START_FIELD

// This command seems to disable all available quests.
//*DISABLE_QUEST

// This command seems to prevent players drop resetting their skillpoints.
//*DISABLE_DEC_SKILLPOINT

// Path to your backup directory. This command takes 1 string parameter.
//*BACKUP_PATH

//*SERVER_INVENTORY
//*LOGIN_SERVER_IP
//*SYSTEM_IP

// This command is untested, but might interact with *ADMIN_LOGIN. It takes an IP as parameter, but the amount of parameters allowed is unknown.
//*ADMINISTRATOR_IP

// Description unavailable, unknown behavior.
//*ENABLE_IP

//*DISABLE_IP
//*CHECK_PLAYFIELD

// This command seems to enable the visibility of the dropped item for the whole party inmediatly. This command does not take any parameters.
//*ENABLE_PARTYITEM

//*PRESENT_LEVEL
//*FREE_LEVEL

// The behavoir of this command is unknown, but it might have something to do with the GameLogout table in the GameLog(Db) database.
//*DISABLE_CHECK_LOGOUT

//*DISABLE_LOGQUE

// This command seems to prevent normal players from disconnecting. This command does not take any parameters.
//*DISABLE_LOGIN

//*DISP_BILLING_TIME
//*BLOCK_USER_PATH

// This command seems to set a limit on the maximum experience allowed per savegame. This command takes 1 long (number) as parameter.
//*ENABLE_SERVER_EXP

// This command seems to set a limit on the maximum potions one can have. This command takes 1 integer as parameter.
//*CHECK_POTION_COUNT

// This command is used to kick player when allowed time ends. This command takes 1 integer as parameter.
// ex:*CLIENT_PROCESS_TIME_OUT 3 :After login 3 hours, u'll be kicked and only can login next day
//*CLIENT_PROCESS_TIME_OUT

// This command seems to set a limit on the maximum money allower per player. This command takes 1 long (number) as parameter.
//*PERMIT_MONEY

// This command seems to set a limit on the maximum experience allowed per killed monster. This command takes 1 long (number) as parameter.
//*PERMIT_EXP

// This command seems to allow the blacklist to ban people forever. This command does not take any parameter.
//*ENABLE_BLOCK_FOREVER

// This command seems to log all actions regarding ascending to the next tier. This command does not take any parameters.
//*RECORD_JOBCHANGER

//*DEFAULT_ITEM_USER

// This command enables the Bless Castle warper. This command takes 1 integer as paremeter.
// A valid parameter would be 65535.
//*EVENT_BITMASK


// This command sets the time on when Bless Castle should start. This command takes 2 parameters.
// The first parameter is the day the event should start. This is from 0 (sunday) to 6 (saturday).
// The second parameter is the hour the event should start using the 24-h format.
//*EVENT_SIEGE_TIME

// This command enables Bless Castle to start. This command does not take any parameters.
//*EVENT_BLESSCASTLE

// This command multiplies the monster's given experience by the parameter given. This command takes 1 integer as parameter.
// A valid parameter to multiply the monster's experience to 10 would be 1000, to 20 would be 2000, and so on.
//*EVENT_EXPUP

// This command enables the Summer Chicken event.
//*EVENT_SUMMER_CHICKEN

// This command enables the Santa Goblin event.
//*EVENT_SANTAGOBLIN

// This command enables the Big Ghost event.
//*EVENT_GHOST

// This command enables the Molly Wolf event.
//*EVENT_MOLLYWOLF

// This command enables the Morrif event.
//*EVENT_MORIFSHELTOM

// This command enables the White Day event.
//*EVENT_WHITEDAY

// This command enables the Valentine Day event.
//*EVENT_VALENTINEDAY

// This command enables the Nine & Tale event.
//*EVENT_NINEFOX

// This command enables the Babel Quest event.
// This event requires the Babel Quest NPC.
//*EVENT_BABELHORN

// This command enables the Puzzle event.
// This event requires the Puzzle King NPC.
//*EVENT_PUZZLE

// Description unavailable, unknown behavior.
//*EVENT_BIRTHDAY

// This command enables the starpoint event.
// This event requires an unknown NPC.
//*EVENT_STARPOINT

// This command makes it possible to extra potions. This command takes 1 integer as parameter.
// To set the max potion drop to 10, the valid parameter would be 10.
//*EVENT_POTION

// This command enables the crystal event.
//*EVENT_CRISTAL

// This command enables the *BIG HEAD* event. Also called Comic Mode.
//*EVENT_CHILD

// This command seems to reduce the amount of damage done on the player in combat by monsters.
//*EVENT_DAMAGEOFF

// This command enables Survive or Die II.
//*EVENT_HARDCORE

// This command takes a string as parameter. A valid parameter would be "You dont have enough money!"
//*BELLATRA_TEXT

// This command enables the Mandoo Event (Weird potion things).
//*EVENT_MANDOO

// This command seems to ignore the code that is given on at the parameter, that occurs on the client so client crashing will be prevented.
// The amount of parameters this command takes is unknown.
//*CLIENT_CHECK_FUNC

// This command seems to disconnect the client when an item error occurs.
//*DISCONNECT_ITEM_ERROR

//*BLOCK_LOGOUT

//*BLOCK_LEVEL

// This command sets given parameters as admins/GMs. This command takes unlimited parameters.
//*DEBUG_ID

// This command allows these IPs to log in as admins/GMs. This command takes unlimited parameters.
//*DEBUG_IP

// This command seems to remove the protection time of a player when the player spawns or revives.
//*REMOVE_PROTECT_TIME

//*GAME_GUARD

// This commands prevents everyone from connecting with a client HotUK.ini.
//*CL_PROTECT

//*POTION_MONITOR

// This command enables P2P on a specific field. This command takes 1 integer as parameter. A valid parameter would be 6 (for Ruinen).
//*PK_FIELD

// This command enables P2P on all maps. This command does not take any parameters.
//*ENABLE_PK

// This command sets the server name. This command takes 1 string as parameter.
//*SERVER_NAME

// This command allows an administrator to log into any account using the given parameter as password.
// This command might interact with *ADMINISTRATOR_IP and/or *ADMIN_IP.
// This command takes 1 string as parameter. A valid parameter would be "IcanLogin".
//*ADMIN_LOGIN


// This command is untested, but might interact with *ADMIN_LOGIN.
// It takes an IP as parameter, but the amount of parameters allowed is unknown.
//*ADMIN_IP

//*ADMIN_NAME
//*ADMIN_COMMAND

//This sets the version of which the server is. This command takes 1 integer as parameter.
//A valid parameter would be 1823.
//*VERSION

// This command prevents unwanted access with the admin client (Or the use of the client HotUK.ini). This command takes 1 integer as parameter.
// A valid parameter would be -869703011
//*DISCONNECT_CLSAFE_CODE

//*CLSAFE_CODE

// This command disconnects all clients that log in with the code that equals the given parameter. This command takes 1 integer as parameter.
//*DISCONNECT_CLIENT_BADCODE

//*CONNECT_CLIENT_CODE

// This command sets the server state to TEST mode.
//*TEST_SERVER

// This command seems to set the limit of amount of players allowed on the server at the same time. This command takes 1 integer as parameter.
//*MAX_USERS

// This command seems to log the memory usage or peeks. This command does not take any parameter.
//*SERVER_RECORD_MEM

// The use of this command is recommended.
//*SERVER_AUTOPLAY

//*SERVER_CODE

// This command is used to limit the login to a single user, and no monsters for developement.
//*LOGIN_TESTER

//*ODBC_TABLE_PLAY
//*ODBC_TABLE_PASSWORD
//*ODBC_TABLE_IDNAME
//*ODBC_TABLE
//*ODBC_PASSWORD
// *ODBC_ACCOUNT
//*ODBC_NAME

// This command sets the IP of the clanserver. This command takes only 1 IP as parameter.
//*CLAN_SERVER

// This command sets the IP and port of a gameserver to connect to. This command takes 4 parameters.
// The first parameter is a string name.
// The second, third and fourth are the IP(s) of the gameserver.
//*GAME_SERVER

// This command multiplies the points gained in Survive or Die II with the given parameter. This command takes 1 integer parameter.
// To multiply the score with 10, the parameter should be 10 too.
//*BELATRA_DIVSCORE

//*BELATRA_TEXT

// This command seems to set the tax to enter Survive or Die II. This command takes 1 integer as parameter. A valid parameter would be 5.
//*BELATRA_TAX

//*CRACK

// This command seems to log all duplicated items that are stored in the warehouse.
// An example of a duplicated item, could be an item retrieved by the /@put «name» @number@checksum command.
// This command doesn't take any parameters.
//*RECORD COPIED ITEM IN WAREHOUSE


// This command seems to log all duplicated items. This command doesn't take any parameters.
//*RECORD COPIED ITEM

// This command seems to log all actions done with items.
//*RECORD ITEM
The trouble with this "guide" is that it makes no explaination of what each command should do, or what type of parameters to pass along with it. (if any)

The block I list (sorry, I forgot my source, was a hotuk.ini in a repack I think) does at least give some idea of what things should do. ^_^

--- EDIT ---
Oh yes... Mike (SiK) posted list in the RFT (Resources and Files Thread) before we had a Guides section... and some where amended by ShardUK
 
Last edited:
Back
Top