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How to add bone to 3ds max??

Junior Spellweaver
Joined
Jul 3, 2018
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I try to make a weapon using 3ds max. I did it and export to .x files. I can load the x files to skinpiece editor and save it as cps but when i try to use the weapon in ranviewer. Always bugtrap. I think its because of the bone of the item? How to make it default bone to b_m.x or b_w.x??

How can i make it work?
 
Newbie Spellweaver
Joined
Nov 17, 2018
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just dm me and i can teach you how to make costume on 3ds max
 
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