- Joined
- Sep 28, 2011
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How to Disable RankLogo & RankName
The feature can disable manualy by adding these line in "default.charclass"
Note: ignore editing the source if you disabled it in default.charclass
==================================================================
these will not Disable/Remove the whole feature.
Find the line..
BasicHWOptionWindow.cpp
Add // Before the line.
SS:
Known Bug
@"Game option": Rank Name and Rank Logo thick button will be Unusable.
The feature can disable manualy by adding these line in "default.charclass"
bEnableRankName 0
bEnableRankMark 0
Note: ignore editing the source if you disabled it in default.charclass
==================================================================
these will not Disable/Remove the whole feature.
Find the line..
BasicHWOptionWindow.cpp
Code:
RANPARAM::bHelpPopUp = m_pGamePlayOption->m_bHelpPopUp;
RANPARAM::bIdleAnim = m_pGamePlayOption->m_bIdleAnim;
[COLOR="#669933"]//RANPARAM::bShowRankName = m_pGamePlayOption->m_bRankName; //add pkrank <--this
//RANPARAM::bShowRankMark = m_pGamePlayOption->m_bRankMark; //add pkrank <--this [/COLOR]
RANPARAM::bAllowBet = m_pGamePlayOption->m_bAllowBet; //add duel bet
GLGaeaClient::GetInstance().GetCharacter()->ReqNonRebirth( RANPARAM::bNON_Rebirth );
[COLOR="#669933"]//GLGaeaClient::GetInstance().GetCharacter()->ReqRankName( RANPARAM::bShowRankName ); //add pkrank <--this
//GLGaeaClient::GetInstance().GetCharacter()->ReqRankMark( RANPARAM::bShowRankMark ); //add pkrank <--this [/COLOR]
GLGaeaClient::GetInstance().GetCharacter()->ReqAllowBet( RANPARAM::bAllowBet ); //add duel bet
DXPARAMSET::GetInstance().GameOK();
}
Add // Before the line.
SS:
Known Bug
@"Game option": Rank Name and Rank Logo thick button will be Unusable.
Last edited: